Difference between revisions of "Lady Paige"

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(Rank)
(Rank)
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== Rank ==
 
== Rank ==
 
*Human Mage L3 (4 when back to town)
 
*Human Mage L3 (4 when back to town)
*XP: 10043/20000 (+5% XP Modifier)
+
*XP: 10409/20000 (+5% XP Modifier)
 
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20020761#post20020761 169+8 (Outside the Candle)]
 
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20020761#post20020761 169+8 (Outside the Candle)]
 
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20034851#post20034851 147+8  (Mummies)]
 
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20034851#post20034851 147+8  (Mummies)]
Line 18: Line 18:
 
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20230051#post20230051 667 + 34 (destroyed scrolls)]
 
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20230051#post20230051 667 + 34 (destroyed scrolls)]
 
**Camp Layout Bonus 500
 
**Camp Layout Bonus 500
 +
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20288672#post20288672 349 + 17 (Vengeance Patrol)
 
*Alignment: N
 
*Alignment: N
 
*Henchman of Salazar Hamish
 
*Henchman of Salazar Hamish

Revision as of 09:11, 27 July 2016

The Wilderlands of Absalom

Lady Paige may or may not have some obscure title somewhere, but as a graduate of Hexogrix Collegium, she tends to not mention such titles as more than an appellation. Tall for a woman, and simply dressed, her focus is on her growing magical arts. She's fallen in with Salazar due to his good nature and acknowledgment that many skills are needed for success.

Rank

Attributes

  • STR 12
  • INT 15 +1
  • WIS 13 (raised from 7) +1
  • DEX 10
  • CON 11
  • CHA 11

Skills

  • Languages
    • Common
    • Beastial
  • General Proficiencies
    • Adventuring
    • Collegiate Wizardry
  • Class Proficiencies
    • Magical Engineering

Combat

  • AC 0
  • HP 7
  • Movement Rate 120/40/120
  • Initiative Modifier 0
  • Attacks
    • Primary Melee Attack: Dagger 10+ (1d4)
    • Primary Ranged Attack: Darts 10+ (1d4)
  • Saves: (+1 WIS Bonus vs spells and Magic Items)
    • Petrification & Paralysis 13
    • Poison & Death 13
    • Blast & Breath 15
    • Staves & Wands 11
    • Spells 12

Spells

  • First Level: 2 Spells Per Day
    • Magic Missile
    • Unseen Servant
    • Ventriloquism
  • Second Level: 1 Spell Per Day
    • Mirror Image
    • Stinking Cloud

Equipment

  • Gear, Armor, Weapons: Total Encumbrance.
    • Dagger
    • 5 Darts
    • Clothing (Cloak, Robes, Boots, Belt)
    • Backpack
      • Blanket
      • Lantern
      • Six flasks of oil
      • Spellbook
      • 2 Weeks Rations
      • Tinderbox
      • 2 oz. Ink
    • Pouch
      • 5 100 Gp Gems, 9 10 GP Gems, 775 GP, 11 SP
      • Potion of Plant Control
    • Pouch
      • 977 gp, 7 sp

Mount

Light Warhorse (Shadow) AC 2, xx HP

  • Saddle and tack, military (1 stone)
  • Saddlebags (2 stone, 1 item)
    • Blanket, wool
    • 2 Waterskins

Light Riding Horse (Light) AC 2, xx HP

  • Saddle and Tack, Riding
  • Saddlebags (2 Stone, 1 item)
    • Tent
    • 3 Waterskins