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| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''[[Husbaleve: Warrior Mage|Red Elf Warrior Mage]]'''  
 
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''[[Husbaleve: Warrior Mage|Red Elf Warrior Mage]]'''  
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''5 Swashbuckler-Enchanter'''  
+
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''2 Warrior-Seer'''  
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''57,001.5/64,000'''  
+
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''7,999 / 8,000'''  
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''20'''  
+
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''8'''  
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Combat Bonus''' || align="center" style="background:#f0f0f0;"|'''+3'''  
+
| align="center" style="background:#f0f0f0;"|'''Encumbrance''' || align="center" style="background:#f0f0f0;"|'''7 (Light) (NB unenc = 4)'''  
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Encumbrance''' || align="center" style="background:#f0f0f0;"|'''<=7 (Light) (unenc<= 3)'''
+
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''4(3) Chain(shield) / 2(1) Plate(shield)'''  
|-
 
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''-1(-2) Cloak,Plate(shield)'''  
 
 
|-
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''
 
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Casting Bonus''' || align="center" style="background:#f0f0f0;"|'''+1(Int) +2(Lvl2) = +3'''
+
| align="center" style="background:#f0f0f0;"|'''Casting Bonus''' || align="center" style="background:#f0f0f0;"|'''+1(Int) +1(Lvl2) = +2'''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Spells''' || align="center" style="background:#f0f0f0;"|'''Level 1 (max 3) [[Ventriloquism]], [[Detect Magic]], [[Husbaleve: Read Magic|Read Magic]]'''  
+
| align="center" style="background:#f0f0f0;"|'''Spells''' || align="center" style="background:#f0f0f0;"|'''Level 1 (max 3) [[Ventriloquism]], [[Detect Magic]], [[Magic Missile]]'''  
'''Level 2 (max 2) [[Levitate]] + [[ESP]]''' '''Level 3 (max 1) TBD'''
+
'''Level 2 (max 0)'''
 
|-
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Skills''' || align="center" style="background:#f0f0f0;"|'''Lockpicking'''  
 
| align="center" style="background:#f0f0f0;"|'''Skills''' || align="center" style="background:#f0f0f0;"|'''Lockpicking'''  
|-
 
| align="center" style="background:#f0f0f0;"|'''Fighter Abilities''' || align="center" style="background:#f0f0f0;"|'''Multiple Attacks on lesser foes, Immune to Fear, Morale Boost'''
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Fighting style''' || align="center" style="background:#f0f0f0;"|'''Two-handed weapon: Reach and skill allows you to always resolve all of your attack before the enemy. You can potentially keep the enemy at bay with this. Also, you get to bump damage up to 1d12, mostly because I like to roll 1d12. It's great at taking on large groups of lower level creatures than you with your multi-attack ability.'''
 
 
|-
 
|-
 
|}
 
|}
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| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Encumbrance''' || align="center" style="background:#f0f0f0;"| '''Notes'''
 
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Encumbrance''' || align="center" style="background:#f0f0f0;"| '''Notes'''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Displacer cloak -2AC, +2 saving throws against direct attacks''' || align="center" style="background:#f0f0f0;"|'''Body''' || align="center" style="background:#f0f0f0;"| '''-'''  ||align="center" style="background:#f0f0f0;"| ''''''
+
| align="center" style="background:#f0f0f0;"|'''Cloak of displacement''' || align="center" style="background:#f0f0f0;"|'''Body''' || align="center" style="background:#f0f0f0;"| '''0'''  ||align="center" style="background:#f0f0f0;"| '''Can´t be hit or else -2AC'''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Jewellery (6,000gp)''' || align="center" style="background:#f0f0f0;"|'''Body''' || align="center" style="background:#f0f0f0;"| '''-'''  ||align="center" style="background:#f0f0f0;"| ''''''
+
| align="center" style="background:#f0f0f0;"|'''Plate (Quarta´s)''' || align="center" style="background:#f0f0f0;"|'''Body''' || align="center" style="background:#f0f0f0;"| '''2'''  ||align="center" style="background:#f0f0f0;"| ''''''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''+1 Plate mail''' || align="center" style="background:#f0f0f0;"|'''Body''' || align="center" style="background:#f0f0f0;"| '''3'''  ||align="center" style="background:#f0f0f0;"| ''''''
+
| align="center" style="background:#f0f0f0;"|'''Chain mail''' || align="center" style="background:#f0f0f0;"|'''outside front gate''' || align="center" style="background:#f0f0f0;"| '''(1)'''  ||align="center" style="background:#f0f0f0;"| ''''''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Chain mail''' || align="center" style="background:#f0f0f0;"|'''Body''' || align="center" style="background:#f0f0f0;"| '''(2)'''  ||align="center" style="background:#f0f0f0;"| ''''''
+
| align="center" style="background:#f0f0f0;"|'''Barstuhl silver halberd''' || align="center" style="background:#f0f0f0;"|'''Hands''' || align="center" style="background:#f0f0f0;"| '''2'''  ||align="center" style="background:#f0f0f0;"| '''1d10+1'''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''+1 Sword +3 vs shapechangers/lycanthropes''' || align="center" style="background:#f0f0f0;"|'''Hands''' || align="center" style="background:#f0f0f0;"| '''1'''  ||align="center" style="background:#f0f0f0;"| '''1d12+1'''
+
| align="center" style="background:#f0f0f0;"|'''2H sword''' || align="center" style="background:#f0f0f0;"|'''Scabbard''' || align="center" style="background:#f0f0f0;"| '''(2)'''  ||align="center" style="background:#f0f0f0;"| '''1d10+1'''
|-
 
| align="center" style="background:#f0f0f0;"|'''2H sword''' || align="center" style="background:#f0f0f0;"|'''Scabbard''' || align="center" style="background:#f0f0f0;"| '''2'''  ||align="center" style="background:#f0f0f0;"| '''1d12+1'''
 
 
|-
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Silvered battleaxe''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''1'''  ||align="center" style="background:#f0f0f0;"| '''1d8+1'''
 
| align="center" style="background:#f0f0f0;"|'''Silvered battleaxe''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''1'''  ||align="center" style="background:#f0f0f0;"| '''1d8+1'''
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| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"|'''Back''' || align="center" style="background:#f0f0f0;"| '''1'''  ||align="center" style="background:#f0f0f0;"| '''-1AC'''
 
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"|'''Back''' || align="center" style="background:#f0f0f0;"| '''1'''  ||align="center" style="background:#f0f0f0;"| '''-1AC'''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Longbow''' || align="center" style="background:#f0f0f0;"|'''L Hand''' || align="center" style="background:#f0f0f0;"| '''2'''  ||align="center" style="background:#f0f0f0;"| '''1d6'''
+
| align="center" style="background:#f0f0f0;"|'''Longbow''' || align="center" style="background:#f0f0f0;"|'''L Hand''' || align="center" style="background:#f0f0f0;"| '''(2)'''  ||align="center" style="background:#f0f0f0;"| '''1d6'''
 
|-
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Quiver 20 arrows''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''0'''  ||align="center" style="background:#f0f0f0;"| '''1d6'''
 
| align="center" style="background:#f0f0f0;"|'''Quiver 20 arrows''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''0'''  ||align="center" style="background:#f0f0f0;"| '''1d6'''
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| align="center" style="background:#f0f0f0;"|'''Garlic''' || align="center" style="background:#f0f0f0;"| '''Belt Pouch'''  ||align="center" style="background:#f0f0f0;"| '''0'''  ||align="center" style="background:#f0f0f0;"| ''''''
 
| align="center" style="background:#f0f0f0;"|'''Garlic''' || align="center" style="background:#f0f0f0;"| '''Belt Pouch'''  ||align="center" style="background:#f0f0f0;"| '''0'''  ||align="center" style="background:#f0f0f0;"| ''''''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"|'''Back''' || align="center" style="background:#f0f0f0;"| '''(1)'''  ||align="center" style="background:#f0f0f0;"| ''''''
+
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"|'''Boat''' || align="center" style="background:#f0f0f0;"| '''(1)'''  ||align="center" style="background:#f0f0f0;"| ''''''
 
|-
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Standard Rations''' || align="center" style="background:#f0f0f0;"| '''Backpack'''  ||align="center" style="background:#f0f0f0;"|'''0''' ||align="center" style="background:#f0f0f0;"| ''' '''
 
| align="center" style="background:#f0f0f0;"|'''Standard Rations''' || align="center" style="background:#f0f0f0;"| '''Backpack'''  ||align="center" style="background:#f0f0f0;"|'''0''' ||align="center" style="background:#f0f0f0;"| ''' '''
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|-
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Mirror (hand-sized, steel)''' || align="center" style="background:#f0f0f0;"| '''Backpack'''  ||align="center" style="background:#f0f0f0;"| '''0'''  ||align="center" style="background:#f0f0f0;"| ''' '''
 
| align="center" style="background:#f0f0f0;"|'''Mirror (hand-sized, steel)''' || align="center" style="background:#f0f0f0;"| '''Backpack'''  ||align="center" style="background:#f0f0f0;"| '''0'''  ||align="center" style="background:#f0f0f0;"| ''' '''
|-
 
| align="center" style="background:#f0f0f0;"|'''Gem 1,000gp''' || align="center" style="background:#f0f0f0;"| '''Sewn into clothing'''  ||align="center" style="background:#f0f0f0;"| '''-'''|| align="center" style="background:#f0f0f0;"| '''carried'''
 
 
|-
 
|-
 
| align="center" style="background:#f0f0f0;"|'''GP''' || align="center" style="background:#f0f0f0;"| '''20'''  ||align="center" style="background:#f0f0f0;"| '''Belt pouch'''|| align="center" style="background:#f0f0f0;"| '''carried'''
 
| align="center" style="background:#f0f0f0;"|'''GP''' || align="center" style="background:#f0f0f0;"| '''20'''  ||align="center" style="background:#f0f0f0;"| '''Belt pouch'''|| align="center" style="background:#f0f0f0;"| '''carried'''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''EP''' || align="center" style="background:#f0f0f0;"| '''''' || align="center" style="background:#f0f0f0;"| '''Belt pouch''' ||align="center" style="background:#f0f0f0;"| '''carried '''
+
| align="center" style="background:#f0f0f0;"|'''SP''' || align="center" style="background:#f0f0f0;"| '''''' || align="center" style="background:#f0f0f0;"| '''Belt pouch''' ||align="center" style="background:#f0f0f0;"| '''carried '''
|-
 
| align="center" style="background:#f0f0f0;"|'''SP''' || align="center" style="background:#f0f0f0;"| '''30''' || align="center" style="background:#f0f0f0;"| '''Belt pouch'''  ||align="center" style="background:#f0f0f0;"| '''carried '''
 
|-
 
| align="center" style="background:#f0f0f0;"|'''CP''' || align="center" style="background:#f0f0f0;"| '''20'''  ||align="center" style="background:#f0f0f0;"| '''Belt pouch''' || align="center" style="background:#f0f0f0;"| '''Belt pouch''' 
 
|-
 
| align="center" style="background:#f0f0f0;"|'''Gems''' || align="center" style="background:#f0f0f0;"| '''500gp, 100gp'''  ||align="center" style="background:#f0f0f0;"| '''Belt pouch''' || align="center" style="background:#f0f0f0;"| '''Belt pouch''' 
 
|-
 
| align="center" style="background:#f0f0f0;"|'''GP''' || align="center" style="background:#f0f0f0;"| '''5,180'''  ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''
 
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''EP''' || align="center" style="background:#f0f0f0;"| '''6''' ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''
+
| align="center" style="background:#f0f0f0;"|'''EP''' || align="center" style="background:#f0f0f0;"| '''0''' || align="center" style="background:#f0f0f0;"| '''Belt pouch''' ||align="center" style="background:#f0f0f0;"| '''carried '''
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''SP''' || align="center" style="background:#f0f0f0;"| '''1,600'''  ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''   
+
| align="center" style="background:#f0f0f0;"|'''GP''' || align="center" style="background:#f0f0f0;"| '''880'''  ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''   
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''CP''' || align="center" style="background:#f0f0f0;"| '''1,540'''  ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''   
+
| align="center" style="background:#f0f0f0;"|'''SP''' || align="center" style="background:#f0f0f0;"| ''''''  ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''   
 
|-
 
|-
| align="center" style="background:#f0f0f0;"|'''Gems''' || align="center" style="background:#f0f0f0;"| '''(2x100gp) + 10GP + Jewellery 1,500gp & 800gp'''  ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''   
+
| align="center" style="background:#f0f0f0;"|'''EP''' || align="center" style="background:#f0f0f0;"| ''''''  ||align="center" style="background:#f0f0f0;"| ''' ''' || align="center" style="background:#f0f0f0;"| '''Not carried'''   
 
|-
 
|-
 
|}
 
|}
  
Notes:
 
 
Warhorse
 
 
5 doses wyvern venom, 3 potions protection fire
 
 
To sell: Suit of chain mail, sword, halberd
 
 
Gifted silvered battleaxe to Bugak, goblin chieftain
 
  
 
Spells to choose (in rough order):
 
Spells to choose (in rough order):
  
 
Level 1:
 
Level 1:
 +
            [[Magic Missile]] (scales with level and I progress slowly, but it has the advantage of always hitting and we can reuse spells & disrupts casters)
 +
            [[Husbaleve: Read Magic|Read Magic]]
 +
            [[Husbaleve: Read Magic|Read Magic]] (Need this soon)
 
             [[Read Languages]] (probably going to be useful at some point)
 
             [[Read Languages]] (probably going to be useful at some point)
 
             [[Protection from Evil]] (useful buff at some point)
 
             [[Protection from Evil]] (useful buff at some point)
 
             [[Shield]] (great if you wanted to drop armor, especially as you can maintain it in this for an entire adventure: costs a Fatigue)
 
             [[Shield]] (great if you wanted to drop armor, especially as you can maintain it in this for an entire adventure: costs a Fatigue)
 +
 +
            [[Floating Disc]] (never seen anyone take this spell and we have goblins for now)
 +
            [[Hold Portal]] (could be useful at some point but easy to break)
 +
            [[Light]] (could be useful but we have torches etc)
 +
            [[Husbaleve: Charm Person|Charm Person]] (no)
 +
            [[Husbaleve: Sleep|Sleep]] (no)
 +
 
              
 
              
 
     2nd Level:
 
     2nd Level:
             [[Phantasmal Force]]
+
             [[Continual Light]]
             [[Mirror Image]]
+
             [[Detect Evil]]
 +
            [[Detect Invisible]]
 +
            [[ESP]]
 
             [[Invisibility]]
 
             [[Invisibility]]
 +
            [[Knock]]
 +
            [[Levitate]]
 
             [[Locate Object]]
 
             [[Locate Object]]
 +
            [[Mirror Image]]
 +
            [[Phantasmal Force]]
 
             [[Web]]
 
             [[Web]]
             [[Detect Evil]]
+
             [[Wizard Lock]]
            [[Detect Invisible]]
 
  
 
     3rd Level:
 
     3rd Level:
            [[Haste]]
 
 
             [[Clairvoyance]]
 
             [[Clairvoyance]]
 
             [[Dispel Magic]]
 
             [[Dispel Magic]]
            [[Lightning Bolt]]
 
 
             [[Fireball]]
 
             [[Fireball]]
 
             [[Fly]]
 
             [[Fly]]
 +
            [[Haste]]
 
             [[Hold Person]]
 
             [[Hold Person]]
 
             [[Infravision]]
 
             [[Infravision]]
 
             [[Invisibility 10' radius]]
 
             [[Invisibility 10' radius]]
 +
            [[Lightning Bolt]]
 
             [[Protection from Evil 10' radius]]
 
             [[Protection from Evil 10' radius]]
 
             [[Protection from Normal Missiles]]
 
             [[Protection from Normal Missiles]]

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