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   * Oracle LMG-I: Range 15. 1d3 Kinetic damage. Accurate. Arcing.
 
   * Oracle LMG-I: Range 15. 1d3 Kinetic damage. Accurate. Arcing.
  
   '''Main Mount''': Assault Rifle: Range 10. 1d6 Kinetic damage. Reliable 2. DESTROYED
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   '''Main Mount''': Assault Rifle: Range 10. 1d6 Kinetic damage. Reliable 2.
  
  
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   '''Markerlight'''
 
   '''Markerlight'''
<blockquote>As a Full Tech action, make a tech attack against a character within Sensors and line of sight. On a success, they take 2 heat, Lock On, and cannot benefit from soft cover until the Lock On is cleared; additionally, once before the start of your next turn, when an allied character hits your target, you may declare as a reaction that they have hit a weak spot. If it wasn’t already, the attack becomes a critical hit.</blockquote>
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<blockquote>Make a tech attack against a character within Sensors and line of sight. On a success, they take 2 heat, Lock On, and cannot benefit from soft cover until the Lock On is cleared; additionally, once before the start of your next turn, when an allied character hits your target, you may declare as a reaction that they have hit a weak spot. If it wasn’t already, the attack becomes a critical hit.</blockquote>
  
 
   '''Turret Drones'''
 
   '''Turret Drones'''
 
<blockquote>Drone, Limited 3</blockquote>
 
<blockquote>Drone, Limited 3</blockquote>
 
<blockquote>Health 10, Eva 10, E-Def 10</blockquote>
 
<blockquote>Health 10, Eva 10, E-Def 10</blockquote>
<blockquote>Expend a charge as a quick action to deploy a turret drone that attaches to any object or surface within Sensors and line of sight. Gain the Turret Attack reaction, which can be taken once for each deployed turret drone. Turret drones cannot be recalled and expire at the end of the scene.</blockquote>
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<blockquote>Expend a charge to deploy a turret drone that attaches to any object or surface within Sensors and line of sight. Gain the Turret Attack reaction, which can be taken once for each deployed turret drone. Turret drones cannot be recalled and expire at the end of the scene.</blockquote>
 
<blockquote><u>Reaction</u></blockquote>
 
<blockquote><u>Reaction</u></blockquote>
 
<blockquote>Trigger: An allied character within Range 10 of a turret drone makes a successful attack.</blockquote>
 
<blockquote>Trigger: An allied character within Range 10 of a turret drone makes a successful attack.</blockquote>
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'''[ MECH STATUS ]'''
 
'''[ MECH STATUS ]'''
  
   Structure Lost: 1/4  
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   Structure Lost: 0/4  
   Damage Taken: 1/9
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   Damage Taken: 0/9
  
 
   Stress Lost: 0/4
 
   Stress Lost: 0/4
   Heat Taken: 1/4
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   Heat Taken: 0/4
  
 
   Repairs Spent: 0/5
 
   Repairs Spent: 0/5
  
   Overcharge: 1
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   Overcharge: 0
 
 
  Leadership Dice Left: 3/5
 
  
 
'''[ CONDITIONS ]'''
 
'''[ CONDITIONS ]'''

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