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[[Landsoftheblacksea:Main_Page | '''<< Back to Main Page''' ]]
 
[[Landsoftheblacksea:Main_Page | '''<< Back to Main Page''' ]]
 
= One-Eyed Kem =
 
 
 
== Summary ==
 
== Summary ==
The party arrives in Avis Armois, each for their own reasons.  They meet at the Broken Oath, an in in the North Wall district of the city.  They have all heard stories and rumors regarding the disappearance of first merchant caravans, and more recently people from the surrounding regions.  The most likely suspect is One-Eyed Kem, an infamous bandit leader who has escaped capture for many years, and supposedly has a stronghold or hideout somewhere within the Dire Fens.  The group decides to investigate, each for their own reasons.  Their journey into the Fens is fraught with dangerous encounters, but eventually they find a cavern complex that appears to be Kem's hideout - but it seems abandoned, with signs of battle and wreckage and blood everywhere.  Eventually, the group encounters Panteha, a female manticore, who apparently happened upon Kem's hideout, killed all inside for food, and has been raiding the countryside since for her meals.  The party kills the creature after a pitched battle, rescuing Thais, a Sister to Violet in the Wayward Daughters.  The group finds a secret passage, in which the body of Kem lies - he fled the battle with the monster and died of thirst and starvation in his treasure room.  The group finds directions to a barge and makes their way back to civilization and eventually returns to Avis Armois.
 
  
 
== Maps ==
 
== Maps ==
 
{| class="wikitable" border="10" style="text-align:center"
 
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|-
| [[File:Avis Armois players.jpg|300px]] || [[File:Markels_map_notes.jpg|300px]] || [[File:The Caves End.jpg|200px]] || [[File:Abbateurs_arme_navarro.jpg|250px]]
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| [[File:Avis Armois players.jpg|300px]] || [[File:Markels map.jpg|300px]]  
 
|-
 
|-
| The City of Avis Armois || Markel's Map (w/ Artigas' notes) ||  The Caves of One-Eyed Kem || Village of Abbateurs & Tower of Navarro
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| The City of Avis Armois || Markel's Map (w/ Artigas' notes)  
 
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|-
 
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|Calude  || 14 || 11:30 || Party investigates tunnel leading north; finds [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-61#post-23616656 room with dead human body, six cages/kennels, four of which have dead bodies of dogs in them].  Party searches for secret doors but finds nothing.  Fariya says a prayer for dead human and searches body but finds nothing.  Violet inspects cages but finds nothing.
 
|Calude  || 14 || 11:30 || Party investigates tunnel leading north; finds [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-61#post-23616656 room with dead human body, six cages/kennels, four of which have dead bodies of dogs in them].  Party searches for secret doors but finds nothing.  Fariya says a prayer for dead human and searches body but finds nothing.  Violet inspects cages but finds nothing.
 
|-  
 
|-  
|Calude  || 14 || 11:45 || Party investigates tunnel leading east, finds [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-62#post-23618600 room filled with webs and debris], cooking implements, large built-in cooking fireplace, broken tables, casks, tuns, and urns in disarray.
+
|Calude  || 14 || 11:45 || Party investigates tunnel leading west, finds room filled with webs and debris, cooking implements, large built-in cooking fireplace, broken tables, casks, tuns, and urns in disarray.
 
|-  
 
|-  
|Calude  || 14 || 12:00 || Party investigates tunnel leading west, [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-63#post-23620213 triggers a crossbow trap], but no one is injured.  Room beyond is filled with chests, crates, barrels, and urns.  [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-64#post-23621747 Party disturbs a nest of bats].
 
|-
 
|Calude  || 14 || 12:15 || Darithe thoroughly checks storeroom for traps. [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-65#post-23623582 Party inventories goods in storeroom].  Gabriel checks storeroom for secret doors but finds none.  Darithe discovers urns contain saakh oil (valuable); Violet pries open "fragile" crate & finds fine Anidan pottery.  Violet opens unlocked chest and finds fine dwarven-forged weapons.  Markel & Darithe take some of the weapons.
 
|-
 
|Calude  || 14 || 13:00 || [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-67#post-23626551 Party returns to large chamber] and disassembles barricade & removes snare.  Group proceeds down southern tunnel to mud pool.
 
|-
 
|Calude  || 14 || 13:15 || [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-68#post-23628246 Darithe climbs across mud pool].  Finds wood & iron cylinders with chains attached on far side.
 
|-
 
|Calude  || 14 || 13:45 || [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-69#post-23629694 Violet wades across mud pool] and sets out cylinders for others to cross. 
 
|-
 
|Calude  || 14 || 14:00 || Party traverses western tunnel. [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-70#post-23631246 encounters wounded spider] and attacks.  Spider killed by Markel's arrows.  Party finds human forearm with ring, broken weapons. 
 
|-
 
|Calude  || 14 || 14:15 || Party returns to junction, enters southern tunnel. [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-72#post-23634967 Finds wrecked barracks], filled with debris & signs of battle.  Party moves across to northern tunnel, which leads to another archer's roost looking out over the mud-filled cavern.
 
|-
 
|Calude  || 14 || 14:30 || Party returns to junction, enters eastern tunnel. Leads to another mud-pit cavern with exit on far side.  Party crosses the pit, climbs tunnel on far side. 
 
|-
 
|Calude  || 14 || 15:00 || [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-74#post-23640396 Party enters room filled with piles of bones and rotting corpses], lair of [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-74#post-23640396 Panteha].  Party fights Panteha, wounding the creature severely.  Creature flees into tunnel leading south.  Party gives chase, running through mud-pit room filled with bodies and gore.
 
|-
 
|Calude  || 14 || 15:15 || [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-77#post-23644939 Party finds Panteha holding armored woman hostage].  Party attacks, killing monster.  Violet and armored woman gravely wounded and near death.
 
|-
 
|Calude  || 14 || 15:30 || Gabriel, Markel & Darith investigate bookshelf in lair & find secret door leading to tunnel; Fariya binds Violets wounds.  Darithe returns to attend to wounds of armored woman.  Woman is Thäis, member of Wayward Daughters.  Thäis neutralizes poison in Violet.
 
|-
 
|Calude  || 14 || 19:00 || [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-79#post-23648403 Party cleans lair] & sets up camp for the evening there.  Violet and Thais moved to lair via stretcher.  Gabriel & Markel skin Panteha's carcass.  Watches are set for the evening.
 
|-
 
|Calude  || 15 || 07:00 || Party rises for the day.  Gabriel inventories books, opens chest to reveal mens clothes.  [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-79#post-23649347 Thais tells her tale of how she came here].  Thais, Violet, and Fariya perform healing. 
 
|-
 
|Calude  || 15 || 07:30 || Party investigates tunnel behind bookshelf/secret door.  [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-79#post-23650287 Finds room with chests and dead body].  Spend rest of day exploring barracks and kitchen.  Clean barracks, take baths, rest for rest of day.
 
|-
 
|Calude  || 16 || 07:00 || Party rises for the day.  Spend day loading goods onto barge.  Spends night camped by river to set out next morning.
 
|-
 
|Calude  || 17 || 07:00 || Party rises for the day.  They steer the barge down river, taking the Lesser Bleakwater branch to Tjar's grave.  They make camp at the broken stone bridge to wait for night.
 
|-
 
|Calude  || 18 || 0:00 || Party see's Tjar's lights and goes to his grave.  Presented with Kem's head, the spell binding his spirit is broken, and [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-82#post-23655702 Tjar's apparition dissipates into the air]. 
 
|-
 
|Calude  || 18 || 08:00 || Party rises and poles barge back upstream towards Greater Bleakwater.   
 
|-
 
|Calude  || 18 || 17:00 || Party makes camp for the night along Bloodthorne side of river.  [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-82#post-23655702 Attacked by huge black owls].  Violet gravely wounded.
 
|-
 
|Calude  || 19 || 07:00 || Party poles barge back upstream towards Greater Bleakwater.
 
|-
 
|Calude  || 19 || 11:00 || Party reaches junction of Greater & Lesser Bleakwater rivers, takes Greater Bleakwater downriver.
 
|-
 
|Calude  || 19 || 17:00 || Party reaches bridge over the Greater Bleakwater between Mistwood and Bloodthorn.  Makes camp for evening along Mistwood side of river. 
 
|-
 
|Calude  || 20 || 07:00 || Party rises and resumes journey downriver.
 
|-
 
|Calude  || 20 || 15:00 || [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/page-84#post-23660342 Party reaches village of Abbateurs and Navarro Tower].  Make arrangements with Skelly the dockmaster to have contents of barge loaded for transport to Avis Inia.  Take rooms at the village Inn (Sign of the Lame Dog).
 
|-
 
|Calude  || 20 || 17:00 || Party calls on Capt. Druzel of the Garde Navarro.
 
|-
 
|Calude  || 21 || 07:00 || Party departs Abbateurs via carts to Avis Armois.
 
|-style="color: red"
 
|Calude  || 21 || 15:00 || Party arrives in Avis Armois.  '''(End of Adventure)'''
 
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| Artigas || Guilleme || Master, Fenwalkers || Fenwalkers Hall, Westshore, Avis Armois || recruited Markel to Fenwalkers
 
| Artigas || Guilleme || Master, Fenwalkers || Fenwalkers Hall, Westshore, Avis Armois || recruited Markel to Fenwalkers
 
|-
 
|-
| ?? || Thaïs || Wayward Daughter || Avis Armois || Rescued from Kem´s Hideout
+
| ?? || Thaïs || Wayward Daughter || Unknown, Avis Armois ||
 
|-
 
|-
| ?? || Kem || Bandit || Dead || aka One-Eyed Kem, died in his lair
+
| ?? || Kem || Bandit || Unknown || aka One-Eyed Kem
 
|-
 
|-
 
| Rozru || Snizovn || Innkeeper || Inn of the Fallen Star, Longnose, Avis Armois ||  
 
| Rozru || Snizovn || Innkeeper || Inn of the Fallen Star, Longnose, Avis Armois ||  
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| ??? || "The Asp" || Criminal || Outer Docks, Avis Armois ||  
 
| ??? || "The Asp" || Criminal || Outer Docks, Avis Armois ||  
 
|-
 
|-
| ??? || Tjar || Bandit || The Dire Fens || Associate of Kem; has been missing for years; we found his spirit at a tree at night then we released him
+
| ??? || Tjar || Bandit || The Dire Fens || Associate of Kem; has been missing for years; we found his spirit at a tree at night
|-
 
| Druzel || Bruno || Soldier || Abbateurs & Arme Navarro || Day Captaine of the Tower
 
|-
 
| ??? || "Skelly" || Dockmaster || Abbateurs & Arme Navarro || Made arrangements for land transport of goods & storage of barge
 
|-
 
| Lafitte || ??? || Soldier || Abbateurs & Arme Navarro || Chevalière; Master of the Tower (Maître du Arme)
 
 
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'''Currently:'''
 
'''Currently:'''
Returning with loot, Kem´s head, Thais and the gold ring to Avis Armois. Kem´s head we will give to Possa for him to collect the reward (500 gold crowns) from the Archbishop.
 
  
We went to find One-Eyed Kem´s lair plus the man himself. Possa gave us this information: ''“Take the hidden north trail; at the lesser Bleakwater you must find Tjar; only he can take you to the fallen knight – his sword points the way. When you reach the red rocks, take the low path.”''
+
We are looking to find One-Eyed Kem´s lair plus the man himself. Possa gave us this information: ''“Take the hidden north trail; at the lesser Bleakwater you must find Tjar; only he can take you to the fallen knight – his sword points the way. When you reach the red rocks, take the low path.”''
* Violet needs to find Thais in town - she seems to have had a sudden change in her daily routine, which doesn´t sound too positive. (But Master Artigas, head of the Fenwalker´s Guild knows Thais well). We found her spear and surcoat in the Dire Fens, then the woman herself in Kem´s Hideout.
 
* Darithe wishes to make inquiries at the Fenwalker´s Guild (in aid of Markel, yes?)
 
  
 
'''Current Leads:'''
 
'''Current Leads:'''
 +
 +
* Violet needs to find Thais in town - she seems to have had a sudden change in her daily routine, which doesn´t sound too positive. (But Master Artigas, head of the Fenwalker´s Guild knows Thais well). We found her spear and surcoat in the Dire Fens.
 
* Markel wishes to find a Sunken City in the Dire Fens, has a map leading to it in fact.
 
* Markel wishes to find a Sunken City in the Dire Fens, has a map leading to it in fact.
 +
* Darithe wishes to make inquiries at the Fenwalker´s Guild (in aid of Markel, yes?)
 
* Gabriel was commanded to  visit Nalencampa to the west of town. Nalencampa´s servants Brais and Amais sent the group there from the market. Nalencampa said that Gabriel and Fariya are but pawns in a wider game.
 
* Gabriel was commanded to  visit Nalencampa to the west of town. Nalencampa´s servants Brais and Amais sent the group there from the market. Nalencampa said that Gabriel and Fariya are but pawns in a wider game.
 
* Fariya is investigating the murder of a Jhonian merchant to the west of town, as is Gabriel. A [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/#post-23448963 gold ring set with a jasper stone] inscribed with Jhonian writing, was taken when the merchant's caravan was raided.
 
* Fariya is investigating the murder of a Jhonian merchant to the west of town, as is Gabriel. A [https://forum.rpg.net/index.php?threads/ad-d2e-lands-of-the-black-sea-southern-campaign.868661/#post-23448963 gold ring set with a jasper stone] inscribed with Jhonian writing, was taken when the merchant's caravan was raided.

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