Llayne's Characters - Gaarvin "Gaar" Makinaugh

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Gaarvin “Gaar” Makinaugh

Description:

Tall and broad shouldered but with a deceptively lean build. His gray skin has darker mottling on his shoulders neck and back. His black hair is shaved at the sides but otherwise spiked up and in mild disarray. Like most Xenjes he can’t afford any chrome, so he has a set of goggles on his forehead to access AR when he needs to. They also serve to hide his orange eyes when they start to glow… a sure sign that his temper is starting to flare.

Gaar wears work boots, baggy pants, and when he’s not running around shirtless he wears a grungy tank top. He takes a lot of pride in his sleeves… black leather that extends from his hands to his shoulders, covered with more buckles than are strictly necessary and in selective armor reinforcements. All the metal is in a dark bronze-orange.

Personality:

Fiercely loyal to his family and friends, he’d also step up for an Asher or another Xenje if baseline humans were running their mouths off. He hates the position his people are in… namely the bottom of the food chain. That’s why he’s so eager to make a name for himself… he’s determined not to be on the bottom for long.

Hot tempered and prone to action, Gaar is chafing at the leash he feels the gang has placed on him. Since Braelyn’s crew is usually kept in reserve to protect the neighborhood when the other crews are out, they’ve fended off a few attacks, mugged people… even disappeared a few members or rival gangs that messed around In their territory. But they only get called up to help Kurtagh when it’s a big score... so his cut is small.

He’s taking more underground fighting matches, but that can only bring in so much dough. He’s been quietly putting feelers out for outside jobs, but knows it’s tricky business since he can’t run afoul of the Underground in the process. If he endangered the Warden’s relations hip with the Underground he’d be dead or exiled for sure. Even if he managed to avoid that, Kurtagh and Braelyn will likely be pissed at him, for not clearing any jobs through them. Given the state of the Slag Wardens right now and schism with Ullan, Gaar figures he can escape the blow-back as long as he’s forwarding up a cut of his earnings.

Character Sheet

Information & Status

High Concept: “Xenje Street Thug”

Trouble: “Always Another Hustle”

Aspects: “XXX" "YYY" "ZZZ"

Stress: OOO Mild: N/A Moderate: N/A Severe: N/A

Fate Points: 3 Refresh: 3


Approaches

+3 Forceful

+2 Quick, Sneaky

+1 Clever, Flashy

+0 Careful

Stunts:

Because I am an Underground Prizefighter, I get a +2 to Forcefully Attack someone whenever I'm in one on one combat. Because I have my Head on a Swivel, I get a +2 to Quickly Defend whenever I'm the target of a surprise attack. Because Subtlety is Overrated, I get a +2 to Flashily Create Advantages that involve explosions, fights, shouting or damaged property.

Equipment:

Mule Kick Revolver (6 shot revolver with single barrel 12 gauge on top) Gaar's Sleeves A pair of banged up Augmented Reality Net Goggles

Organizations:

Slag Wardens

High Concept: "Struggling Xenje Street Gang"

Aspects: "Bound to the Underground" "The Horned Ones Must Die"

The Slag Wardens, most commonly just the Wardens are one of a handful of Asher gangs in the lower levels of XXX colony/settlement. There are 10 active members including the leader and the two lieutenants.

There are only a handful of true 'soldiers' left in the Wardens, including Kurtagh, Ullaan and a few members of their crews. There’s a rift growing between Kurtagh and Ullan… some sort of falling out that isn’t openly discussed. With Braelyn’s crew supporting him, Kurtagh has retained leadership of the Wardens, but meetings are growing tense.

There are a half dozen teenagers who serve as runners and are expected to be full Wardens in the next couple of years. While they ostensibly work for the whole gang, individual crews have been working to make them loyal to their crew. If Ullaan is able to get most of these runners over to his side, he’ll have the clear majority when they become full Wardens. Within the neighborhood there are plenty of people who serve as eyes and ears for the Wardens, some old and injured, others very young.

There's some sort of a protection racket going in, but only for the bigger businesses that the Wardens deem pull in sufficient money from outside the neighborhood. A few bars, restaurants, corner stores, etc...

As an echo from the status Ashers gained when they ‘earned their sleeves’ on one of the construction teams, most Asher gangs use long leather gloves or sleeves to denote their membership in a gang. Some are rough leather, others smooth and shiny. Some incorporate latex, lace or other bits… it’s up to the member. The Slag Wardens sleeves are some variation black, and orange to symbolize the color of hot slag.

There is considerable friction among the smaller Asher gangs, but since many work with the Underground an uneasy peace has developed. The one exception is the Horned Ones with sleeves of green and black. They’ve been feuding with the Slag Wardens for at least a decade. Violence between the Wardens and the Horned Ones has caused the Underground to intervene on at least one occasion. The Wardens have worked alongside other street gangs such as the Honorbound and Dustwalkers on a few occasions.

The Wardens have been called up by the Underground to raid Hanja warehouses before… one such raid ended up with two dead members from Kurtagh’s crew.


Kurtagh

High Concept: "Leader of the Slag Wardens"

Kurtagh is the leader of the Slag Wardens, and is an Ember himself. His personal crew is down to two other gang members.


Ullaan

High Concept: "Ambitious Warden Crew Leader"

Ullaan is the first lieutenant and has been with the Wardens as long as Kurtagh. He’s an Asher with three other gang members in his crew.


Braelyn

High Concept: "Young Warden Crew Leader"

Aspects: "Warden by Birth" "Bests Friend of Gaar"

Kurtagh’s younger sister, She leads a crew consisting of Gaar and one other gang member.


The Horned Ones

High Concept: "Violent Xenje Street Gang"

Aspects: "The Slag Wardens Must Die"


The Honorbound

High Concept: "Xenje Street Gang"


The Dustwalkers:

High Concept: "Xenje Street Gang"


The Underground:

High Concept: "Mixed Race Mafia"

Aspects: "Access to the Starports"

The Wardens primary link with the rest of the criminal world on the colony is the Underground. A sizable organized crime outfit comprised of both humans and Xenjex. Though the leaders have always been human, the fact that they let in Xenjex has put them at odds with the more xenophobic crime organizations. They have relatively strong ties with the smaller Xenje gangs, which lends them a fair amount of strength if it came to a gang war, giving the Underground a bit more clout than it might ordinarily have. The Underground has influence in multiple star ports in the Brown Star system, giving them avenues for smuggling and drug trafficking.


The Hanja Family:

High Concept: "Mysteriously Powerful Crime Family

The Hanja Family is directly vying for control of the Underworlds starport access, making them the Underground's biggest rival and current threat. It is believed the Hanja may have backing from an out-system government or corporation, though they may actually be a small piece of a much larger criminal organization.


Furst Syndicate:

High Concept: "Humano-Centric Crime Syndicate"

This organization is at odds with the Underground due to opposing views on Xenjex, though they aren't currently at odds over territory. The Furst Syndicate hate aliens and the wetware derived from them.