Editing M&M3.SR.John Richards

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:'''Presence (PRE)''' 1
 
:'''Presence (PRE)''' 1
  
===POWERS [68]===
+
===POWERS [67]===
  
 
''Reflexive Spatial Manipulation Defenses''
 
''Reflexive Spatial Manipulation Defenses''
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:'''Short Range Portal: Teleport 6, Accurate (+1), Portal (+2) [1]'''
 
:'''Short Range Portal: Teleport 6, Accurate (+1), Portal (+2) [1]'''
 
*
 
*
:'''Recursive Trap Door Portal: Affliction 9 (Resisted by Dodge, Overcome by Acrobatics or Agility; Hindered & Vulnerable, Defenseless & Immobile), Affects Insubstantial (Full Effect; Flat 2), Alternate Resistance (Dodge, Acrobatics or Agility; +0), Extra Condition (+1), Increased Range (Perception; +2), Limited (Not flyers, teleporters or others who can automatically stop falling in midair; -1),  Limited (Third Parties Can Free Victims By Successfully Catching Them And Lifting Them To Solid Ground or Other Plausible Methods of Stopping Falls; -1), Limited Degree (-1), Progressive (+2) Reversible (Flat 1), Split (Flat 1) [1]'''
+
:'''Recursive Trap Door Portal: Affliction 7 (Resisted and Overcome by Agility; Hindered & Vulnerable, Defenseless & Immobile), Affects Insubstantial (Full Effect; Flat 2), Alternate Resistance (Agility; +0), Extra Condition (+1), Increased Range (Perception; +2), Limited (Not flyers, teleporters or others who can automatically stop falling in midair; -1), Limited Degree (-1), Progressive (+2) Reversible (Flat 1) [1]'''
 
*
 
*
 
*
 
*
''Modified Blaster Pistol “Sue”: 21-point Array, Easily Removable (-10 points) [25]''
+
''Modified Blaster Pistol “Sue”: 21-point Array, Easily Removable (-8 points) [22]''
  
:'''Damage 7, Increased Range (Ranged +1), Multiattack (+1) (21)'''
+
:'''Damage 10, Increased Range (Ranged +1), Precise Flat 1) (21)'''
 
*
 
*
:'''Heavy Setting: Damage 10, Increased Range (Ranged +1), Precise Flat 1) (1)'''
+
:'''Stun Setting: Affliction 7 (Resisted and Overcome by Fortitude; Impaired, Stunned, Incapacitated), Cumulative (+1), Increased Range (Ranged +1) (1)'''
*
 
:'''Continuous Beam Setting: Damage 7, Increased Duration (Continuous +2), Increased Range (Ranged +1), Limited (Interrupted By Cover -1) (1)'''
 
*
 
:'''Stun Setting: Affliction 7 (Resisted and Overcome by Fortitude; Dazed & Vulnerable, Defenseless & Disabled, Paralyzed), Extra Condition (+1), Increased Range (Ranged +1) (1)'''
 
*
 
:'''Bliss Inducing Setting: Affliction 5 (Resisted and Overcome by Will; Entranced & Vulnerable, Defenseless & Stunned, Incapacitated), Cumulative (+1), Extra Condition (+1), Increased Range (Ranged +1) Subtle (Flat 1) (1)'''
 
  
===ADVANTAGES [7]===
+
===ADVANTAGES [6]===
 
: Eidetic Memory:
 
: Eidetic Memory:
: Equipment 2:
+
: Equipment 1:
 
::''Vacuum Suit (2)''
 
::''Vacuum Suit (2)''
 
::''Vacuum Suit Jet Pack''
 
::''Vacuum Suit Jet Pack''
 
::''Magnetic Boots''
 
::''Magnetic Boots''
 
::''Commlink''
 
::''Commlink''
::''Datapad''
 
::''Psychic Disruptor (Willpower +5, Only vs, Mind Reading; Limited to One Hour of active use)''
 
::''(3 POINTS TO BE SPENT LATER)''
 
 
: Improvised Tools:
 
: Improvised Tools:
 
: Inventor:
 
: Inventor:
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: Skill Mastery (Vehicles):
 
: Skill Mastery (Vehicles):
  
===SKILLS [19]===
+
===SKILLS [18]===
 
: Acrobatics* (AGI) 2
 
: Acrobatics* (AGI) 2
 
: Athletics (STR) 0
 
: Athletics (STR) 0
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: Technology* (INT) 15
 
: Technology* (INT) 15
 
: Treatment* (INT) 7
 
: Treatment* (INT) 7
: Vehicles* (DEX) 8
+
: Vehicles* (DEX) 6
 
: * ''These skills require at least 1 rank to use them.''
 
: * ''These skills require at least 1 rank to use them.''
  
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===OFFENSIVE===
 
===OFFENSIVE===
 
:Initiative +2
 
:Initiative +2
:Displace Subject Perception Teleport 6 vs Dodge
+
:Displace Subject Perception Teleport 6 vs Agility
 
:Defensive Portal Deflect-Redirection Perception, Damage or Save of Original Attack
 
:Defensive Portal Deflect-Redirection Perception, Damage or Save of Original Attack
:Recursive Trap Door Portal Perception Affliction 9 vs Dodge, Overcome by Acrobatics or Agility (Progressive)
+
:Recursive Trap Door Portal Perception Affliction 7 vs Agility (Progressive)
:Modified Blaster Pistol +10 to hit, Ranged Damage 7 (Multiattack)
+
:Modified Blaster Pistol +10 to hit, Ranged Damage 10
:Heavy Setting +10 to hit, Ranged Damage 10
+
:Stun Setting +10 to hit Ranged Affliction 7 vs Fortitude (Cumulative)
:Continuous Beam Setting +10 to hit, Ranged Damage 7 (Continuous)
 
:Stun Setting +10 to hit, Ranged Affliction 7 vs Fortitude  
 
:Bliss Inducing Setting +10 to hit, Ranged Affliction 5 vs Will (Cumulative)
 
  
 
===Complications===
 
===Complications===

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