Difference between revisions of "MAHLER"

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(Character Flags)
 
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[[Image:AndrewsPC 1.gif|right]]
 
[[Image:AndrewsPC 1.gif|right]]
[[Image:AndrewsPC 2.gif|thumb|right|Mahler in "animated" style.]]
 
  
 
*'''REAL NAME''': Gustav Mahler<br><br>
 
*'''REAL NAME''': Gustav Mahler<br><br>
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*'''CONCEPT''':  Superintelligent Simian Gadgeteer<br><br>
 
*'''CONCEPT''':  Superintelligent Simian Gadgeteer<br><br>
  
*'''CURRENT CONCEPT INFO''': Brilliant scientist from an alternate Earth in which apes rule the planet, cast into a horrifying 'Planet of the Humans' by a botched teleportation experiment. For years, Mahler repeatedly threatened the East Coast with annihilation as the '''Silverback''', claiming huge ransoms of money and technology in an attempt to return to his home dimension, until he was defeated and sent crashing to his apparent demise in an offshore volcano of his own creation. Swearing revenge, the badly maimed but still living super-ape spent the next twelve years entombed beneath a thousand tons of cooled lava, constructing himself a newer, stronger body in which to take his vengeance. Finally, his work complete, he emerged from his watery grave to engage his foes, only to discover that they had been slain by the Star Khan's forces just a few scant weeks before.
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*'''CURRENT CONCEPT INFO''': Brilliant scientist from an alternate Earth in which apes rule the planet, cast into a horrifying 'Planet of the Humans' by a botched teleportation experiment, nearly killed by human heroes and reborn as a machine-controlling cyborg monstrosity.<br><br>
  
please write a short bio-bit on your character, an example:
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*'''BIOGRAPHY''': For years, Mahler repeatedly threatened the East Coast of the United States with annihilation as the '''Silverback''', claiming huge ransoms of money and technology in an attempt to return to his home dimension, until he was defeated and sent crashing to his apparent demise in an offshore volcano of his own creation. Swearing revenge, the badly maimed but still living super-ape spent the next twelve years entombed beneath a thousand tons of cooled lava, constructing himself a newer, stronger body in which to take his vengeance. Finally, his work complete, he emerged from his watery grave to engage his foes, only to discover that they had been slain by the Star Khan's forces just a few scant weeks before.<br><br>
* '''[[WHIPLASH]]''' (a.k.a. '''Brandon Hamilton''') <br> "Whiplash was a minor henchman for various masterminds until the Grue invasion when he was thrown into prison.  Now he feels regret for what he did and only wants to redeem himself, and so he has recently banded together fighting for the OVERSHADOW with "THE BAND OF STEEL"!  He is not interested in wealth or power, he just wants these bloody aliens off his rock and out of everyone's lives!"  ... (as played by Karl)
 
 
 
'''QUOTES''':  (for in and out of game quotes)
 
  
 
==What is your villainous /heroic motivation?==  
 
==What is your villainous /heroic motivation?==  
''This is a description of your character's mindset and why they're willing to do the things they do.  Include their general mindset (villain or hero), where you may want them to go (become more a hero or even more villainous),  and define why they would be willing to work in a team of super villains working for the Overshadow.''
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There was a time when Mahler's motivation was a simple one: to escape this world of filthy, grasping humans and return to his own, where apes reigned supreme and humans were confined to zoos and medical testing centers. That changed dramatically when he was nearly killed by human heroes and forced to reconstruct over 80% of his own body. It changed again when he emerged triumphant, only to find that his vengeance had been stolen from him. In the short term, his new goals involve wreaking terrible, bloody revenge on whatever foes are unfortunate enough to first present themselves. In the long term? That remains to be seen.
  
 
==Character Flags==
 
==Character Flags==
''These flags are things that tell the GM what the PLAYERS are interested in doing with their characters in the game. The advantage here is that the GM can look at these flags and tailor events in the game so folks are getting what they want for their characters. Any Complications on your character sheet are also flags to the GM of things you as a player want your character to confront in the game.''
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Master plans. Technology-heavy minions, devices and strongholds. These things are Mahler's bread and butter, and any plan he concocts will necessarily incorporate a lot of them.
  
==Prison Term and/or Your greatest defeat==
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==Your greatest defeat==
''Originally I intended that each PC would begin the campaign in jail. I understand that some of your ideas might not support this. Please describe how you got into jail and how long you have been there, etc… If your concept does not fit that describe how they've avoided jail from heroes and/or aliens forcing you in. <br> In addition to, or as a separate situation - describe your worst defeat in 1-2 sentences. You can note the opposition (heroes, villains or aliens) that factored in the defeat. Just give the basics - leave the details open for in-game fun.''
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Twelve years ago, the mayors of four coastal cities all received the same message: They were each to wire $100 million to the same Swiss bank account within 72 hours, or their seaside metropoli would be devastated by a tsunami the likes of which had never before been seen. A band of Freedom City's finest, led by the '''Bowman''', sprang into action, traced the message to the nefarious '''Silverback,''' and quickly tracked the perfidious primate to an enormous hovercraft located 100 miles offshore, just above a long-forgotten undersea volcano in which the ape had rigged enough nuclear explosive to trigger a massive eruption. A fierce battle ensued and the hovercraft was sent careening into the mouth of the volcano, where the subsequent explosion buried it under tons of rock ... not to mention nearly a qusrter-mile of water. The heroes left, believing themselves to be victorious, unaware that the ape still lived, and would return...
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[[Image:AndrewsPC 2.gif|thumb|left|Mahler in "animated" style]]
  
 
==3x3==
 
==3x3==
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* '''Organizations''' ''(list 3 groups in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, what they may be up to now)''  
 
* '''Organizations''' ''(list 3 groups in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, what they may be up to now)''  
 
 
 
  
 
<br>
 
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Latest revision as of 17:10, 14 March 2007

AndrewsPC 1.gif
  • REAL NAME: Gustav Mahler

  • CONCEPT: Superintelligent Simian Gadgeteer

  • CURRENT CONCEPT INFO: Brilliant scientist from an alternate Earth in which apes rule the planet, cast into a horrifying 'Planet of the Humans' by a botched teleportation experiment, nearly killed by human heroes and reborn as a machine-controlling cyborg monstrosity.

  • BIOGRAPHY: For years, Mahler repeatedly threatened the East Coast of the United States with annihilation as the Silverback, claiming huge ransoms of money and technology in an attempt to return to his home dimension, until he was defeated and sent crashing to his apparent demise in an offshore volcano of his own creation. Swearing revenge, the badly maimed but still living super-ape spent the next twelve years entombed beneath a thousand tons of cooled lava, constructing himself a newer, stronger body in which to take his vengeance. Finally, his work complete, he emerged from his watery grave to engage his foes, only to discover that they had been slain by the Star Khan's forces just a few scant weeks before.

What is your villainous /heroic motivation?[edit]

There was a time when Mahler's motivation was a simple one: to escape this world of filthy, grasping humans and return to his own, where apes reigned supreme and humans were confined to zoos and medical testing centers. That changed dramatically when he was nearly killed by human heroes and forced to reconstruct over 80% of his own body. It changed again when he emerged triumphant, only to find that his vengeance had been stolen from him. In the short term, his new goals involve wreaking terrible, bloody revenge on whatever foes are unfortunate enough to first present themselves. In the long term? That remains to be seen.

Character Flags[edit]

Master plans. Technology-heavy minions, devices and strongholds. These things are Mahler's bread and butter, and any plan he concocts will necessarily incorporate a lot of them.

Your greatest defeat[edit]

Twelve years ago, the mayors of four coastal cities all received the same message: They were each to wire $100 million to the same Swiss bank account within 72 hours, or their seaside metropoli would be devastated by a tsunami the likes of which had never before been seen. A band of Freedom City's finest, led by the Bowman, sprang into action, traced the message to the nefarious Silverback, and quickly tracked the perfidious primate to an enormous hovercraft located 100 miles offshore, just above a long-forgotten undersea volcano in which the ape had rigged enough nuclear explosive to trigger a massive eruption. A fierce battle ensued and the hovercraft was sent careening into the mouth of the volcano, where the subsequent explosion buried it under tons of rock ... not to mention nearly a qusrter-mile of water. The heroes left, believing themselves to be victorious, unaware that the ape still lived, and would return...

Mahler in "animated" style

3x3[edit]

OPTIONAL - For loads of fun, consider tying your backgroun information in with Freedom City's official timeline and characters!

  • Friends (list 3 people that would help you for free; list name, your relationship, their concept in 1-2 sentences, where are they now)
  • Contacts (list 3 people that would help you for a price; list name, your relationship, their concept in 1-2 sentences, where are they now)
  • Enemies (list 3 people that are your adversaries; list name, your relationship, their concept in 1-2 sentences, where are they now)
  • Locations (list 3 locations in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, when last you were there)
  • Organizations (list 3 groups in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, what they may be up to now)



Return to NECESSARY_EVIL_in_FREEDOM_CITY.