MAHLER

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Revision as of 13:19, 9 March 2007 by Elvisrex (talk | contribs) (What is your villainous /heroic motivation?)
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  • REAL NAME: Gustav Mahler

  • CONCEPT: Superintelligent Simian Gadgeteer

  • CURRENT CONCEPT INFO: Brilliant scientist from an alternate Earth in which apes rule the planet, cast into a horrifying 'Planet of the Humans' by a botched teleportation experiment, nearly killed by human heroes and reborn as a machine-controlling cyborg monstrosity.

  • BIOGRAPHY: For years, Mahler repeatedly threatened the East Coast of the United States with annihilation as the Silverback, claiming huge ransoms of money and technology in an attempt to return to his home dimension, until he was defeated and sent crashing to his apparent demise in an offshore volcano of his own creation. Swearing revenge, the badly maimed but still living super-ape spent the next twelve years entombed beneath a thousand tons of cooled lava, constructing himself a newer, stronger body in which to take his vengeance. Finally, his work complete, he emerged from his watery grave to engage his foes, only to discover that they had been slain by the Star Khan's forces just a few scant weeks before.

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What is your villainous /heroic motivation?

There was a time when Mahler's motivation was a simple one: to escape this world of filthy, grasping humans and return to his own, where apes reigned supreme and humans were confined to zoos and medical testing centers. That changed dramatically when he was nearly killed by human heroes and forced to reconstruct over 80% of his own body. It changed again when he emerged triumphant, only to find that his vengeance had been stolen from him. In the short term, his new goals involve wreaking terrible, bloody revenge on whatever foes are unfortunate enough to first present themselves. In the long term ... well, that remains to be seen.

Character Flags

Master plans. Technology-heavy minions, devices and strongholds. These things are Mahler's bread and butter, and no plan he concocts can help but incorporate a lot of them.

Prison Term and/or Your greatest defeat

Originally I intended that each PC would begin the campaign in jail. I understand that some of your ideas might not support this. Please describe how you got into jail and how long you have been there, etc… If your concept does not fit that describe how they've avoided jail from heroes and/or aliens forcing you in.
In addition to, or as a separate situation - describe your worst defeat in 1-2 sentences. You can note the opposition (heroes, villains or aliens) that factored in the defeat. Just give the basics - leave the details open for in-game fun.

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OPTIONAL - For loads of fun, consider tying your backgroun information in with Freedom City's official timeline and characters!

  • Friends (list 3 people that would help you for free; list name, your relationship, their concept in 1-2 sentences, where are they now)
  • Contacts (list 3 people that would help you for a price; list name, your relationship, their concept in 1-2 sentences, where are they now)
  • Enemies (list 3 people that are your adversaries; list name, your relationship, their concept in 1-2 sentences, where are they now)
  • Locations (list 3 locations in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, when last you were there)
  • Organizations (list 3 groups in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, what they may be up to now)



Return to NECESSARY_EVIL_in_FREEDOM_CITY.