MARSHAL AMERICA 1888

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Revision as of 21:15, 3 November 2007 by Dev (talk | contribs) (Victorian to Modern Marvel Differences)
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"CAPTAIN AMERICA"
[[Image:]]
NAME:  ???
1st APP: issue # 1:1: , October 19, 2007.
QUOTE:  : "...???..."
BORN:  :  ???
BASE OF OPTS:  :  ???
EDUCATION/CAREER:  :  ???
RELATIVES/CONNECTIONS:  :  ???
STATUS:  :  ???
GROUP AFFILIATION:  :  ???
KNOWN POWERS/ABILITIES:  :  ???


CAPTAIN AMERICA

CIVILIAN IDENTITY: Steve "Star Bearer" Rogers

Height / Weight: 6' / 180 lbs.
Super-Powers & Abilities: Increased Strength and Endurance, also somewhat heightened senses.


CONCEPT: A man cut off from his culture, from his people, from his way of life. Now, he tries to bring a bit of order to this brave new world.


QUOTES: "Liberty? Freedom? These concepts must apply to all, not just some. If the don't, then they apply to no one and all this is a fraud."

Victorian to Modern Marvel Differences

  • CAPTAIN America is a medically-enhanced Super Soldier who fought the Nazi's, the Communists, and a whole host of Marvel Baddies. MARSHALL America is just a traveling law-man. Trying to bring law and order to the chaotic American West.

The Marshall's background is quite a departure from the Captain's (see below) but it was all done to try and replicate the 'Man-Out-of-Time' feeling without resorting to time travel or suspended animation.

The greatest outward change... the Marshall doesn't bear a shield, instead in this lawless age, he carries a sword.

Backlog

Your character's backstory.


BACKGROUND SINCE

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What is your Heroic Motivation?

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Complications or Character Flags

These complication or flags are things that tell the GM what the PLAYERS are interested in doing with their characters in the game. The advantage here is that the GM can look at these flags and tailor events in the game so folks are getting what they want for their characters. Any Complications on your character sheet are also flags to the GM of things you as a player want your character to confront in the game.

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3x5

Friends

(list 3 people that would help you for free; list name, your relationship, their concept in 1-2 sentences, where are they now.)

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Contacts

(list 3 people that would help you for a price; list name, your relationship, their concept in 1-2 sentences, where are they now.)

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Enemies

(list 3 people that are your adversaries; list name, your relationship, their concept in 1-2 sentences, where are they now.)

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Locations

(list 3 locations in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, when last you were there.)

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Organizations

(list 3 groups in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, what they may be up to now.)

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STAT BUILD


AGE OF WONDERS - "The IMPERIALS"