Difference between revisions of "MRQ2 Sheet"

From RPGnet
Jump to: navigation, search
(Created page with 'Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC Jump to char char char char char *Male 20yo *Tribe: Pol Joni. Clan: .... *Backgrou…')
 
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to [[Storm_Riders|wiki]] / IC / OOC
+
Character in Mandacaru's MRQ2 game Scant Regard: Back to [[Scant_Regard | wiki]] / [ IC] / [ OOC] / [http://forum.rpg.net/showthread.php?t=545557 Recruit]
  
 
Jump to char char char char char
 
Jump to char char char char char
  
*Male 20yo
+
*Male/Female --yo
*Tribe: Pol Joni. Clan: ....
+
*Home: ---
*Background: Barbarian. Profession: Priest
+
*Background: --- Profession: ---
*Magic: Urox Initiate
+
*Magic: ---
  
 
==Characteristics and Attributes==
 
==Characteristics and Attributes==
STR '''14'''   
+
STR '''--'''   
CON '''9'''
+
CON '''--'''
SIZ '''12'''
+
SIZ '''--'''
INT '''10'''   
+
INT '''--'''   
POW '''13'''   
+
POW '''--'''   
DEX '''9'''     
+
DEX '''--'''     
CHA '''13'''
+
CHA '''--'''
  
*Combat Actions '''2'''
+
*Combat Actions '''--'''
*Damage Modifier '''+1D2'''
+
*Damage Modifier '''+1D--'''
*Improvement Modifier '''+1'''
+
*Improvement Modifier '''+-'''
*Movement '''8'''
+
*Movement '''-'''
*Dedicated POW '''3'''
+
*Dedicated POW '''-'''
*Magic Points '''10'''
+
*Magic Points '''--'''
*Strike Rank (10-#AP)=''' '''
+
*Strike Rank (XX-#AP)='''--'''
*Hero Points: '''#'''
+
*Hero Points: '''-'''
  
 
==Skills==
 
==Skills==
 
Common (Base %) %  
 
Common (Base %) %  
*'''Athletics''' (Str+Dex 23) +10 '''#%'''
+
*'''Athletics''' (Str+Dex --) '''#%'''
*'''Brawn''' (Str+Siz 26) +5 '''#%'''
+
*'''Brawn''' (Str+Siz --) '''#%'''
*'''Culture'''(Poljoni)(Intx2 20) +30 '''#%'''
+
*'''Culture'''(Poljoni)(Intx2 --) '''#%'''
*'''Dance''' (Dex+Cha 22) '''#%'''
+
*'''Dance''' (Dex+Cha --) '''#%'''
*'''Drive''' (Dex+Pow 22) '''#%'''
+
*'''Drive''' (Dex+Pow --) '''#%'''
*'''Evade''' (Dex2 18)  '''#%'''
+
*'''Evade''' (Dex2 --)  '''#%'''
*'''Evaluate''' (Int+Cha 23) '''#%'''
+
*'''Evaluate''' (Int+Cha --) '''#%'''
*'''First Aid''' (Int+Dex 19) '''#%'''
+
*'''First Aid''' (Int+Dex --) '''#%'''
*'''Influence''' (Chax2 26) +15priest '''#%'''
+
*'''Influence''' (Chax2 --) '''#%'''
*'''Insight''' (Int+Pow 23)  '''#%'''
+
*'''Insight''' (Int+Pow --)  '''#%'''
*'''Lore (Prax)''' (Intx2 20) +30+5priest '''#%'''
+
*'''Lore (homeland)''' (Intx2 --) '''#%'''
*'''Perception''' (Int+Pow 23) '''#%'''
+
*'''Perception''' (Int+Pow --) '''#%'''
*'''Persistence''' (Pow x2 26) +5+10priest '''#%'''
+
*'''Persistence''' (Pow x2 --) '''#%'''
*'''Resilience''' (Con x2 18) +10 '''#%'''
+
*'''Resilience''' (Con x2 --) '''#%'''
*'''Ride''' (Dex+Pow 22) +5 '''#%'''
+
*'''Ride''' (Dex+Pow --) '''#%'''
*'''Sing''' (Cha+Pow 26) '''#%'''
+
*'''Sing''' (Cha+Pow --) '''#%'''
*'''Sleight''' (Dex+Cha 22) '''#%'''
+
*'''Sleight''' (Dex+Cha --) '''#%'''
*'''Stealth''' (Dex+Int 19) +5 '''#%'''
+
*'''Stealth''' (Dex+Int --) '''#%'''
*'''Swim''' (Str+Con 23) '''#%'''
+
*'''Swim''' (Str+Con --) '''#%'''
*'''Unarmed''' (Str+Dex 23) '''#%'''
+
*'''Unarmed''' (Str+Dex --) '''#%'''
  
 
Advanced Skills (Magical below)
 
Advanced Skills (Magical below)
*'''Speak Praxian*''' (Int+Cha 23) +50 '''#%'''
+
*'''-----Speak -----''' (Int+Cha --) '''#%'''
*'''Survival*''' (Pow+Con 22) '''#%'''
+
*'''----''' (---+--- ) '''#%'''
One from: Craft (any)*, Lore (any), Play Instrument, Track
 
 
 
250 points to spend (p.20)
 
  
 
==Combat Styles & Weapons==
 
==Combat Styles & Weapons==
  
 
Combat Styles (Base %) %
 
Combat Styles (Base %) %
 
+
*'''2H ---''' (Str+Dex --)  '''#%'''
3 from the following, with +10 each:
+
*'''--- and Shield''' (Str+Dex ) '''#%'''
*'''2H Axe''' (Str+Dex 23)  '''#%'''
+
*'''---ranged---''' (DexX2 ) '''#%'''
*'''2H Hammer''' (Str+Dex 23) '''#%'''
+
*'''Unarmed''' (Str+Dex --) '''#%'''
*'''2H Spear''' (Str+Dex 23) '''#%'''
 
*'''Axe and Shiel'''d (Str+Dex 23) '''#%'''
 
*'''Blowgun''' (DexX2 18) '''#%'''
 
*'''Bow''' (DexX2 18) '''#%'''
 
*'''Dagger''' (DexX2 18) '''#%'''
 
*'''Hammer and Shield''' (Str+Dex 23) '''#%'''
 
*'''Spear and Shield''' (Str+Dex 23) '''#%'''
 
*'''Staff''' (Str+Dex 23) '''#%'''
 
*'''1H Sword''' (Str+Dex 23) '''#%'''
 
*'''Sword and Shield''' (Str+Dex 23) '''#%'''
 
*'''Unarmed''' (Str+Dex 23) '''#%'''
 
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 103: Line 89:
 
!width="70"|Damage
 
!width="70"|Damage
 
|-
 
|-
|19-20 || Head || ...|| 1 || 5 || -0  
+
|19-20 || Head || ...|| - || - || -0  
 
|-
 
|-
|16-18 || Left Arm ||...|| 1 || 4 || -0
+
|16-18 || Left Arm ||...|| - || - || -0
 
|-
 
|-
|13-15 || Right Arm ||...|| 1 || 4 || -0   
+
|13-15 || Right Arm ||...|| - || - || -0   
 
|-
 
|-
|10-12 || Chest || ...|| 1 || 7 || -0   
+
|10-12 || Chest || ...|| - || - || -0   
 
|-
 
|-
|07-09 || Abdomen || ...|| 1 || 6 || -0
+
|07-09 || Abdomen || ...|| - || - || -0
 
|-
 
|-
|04-06 || Left Leg || ...|| 1 || 5 || -0  
+
|04-06 || Left Leg || ...|| - || - || -0  
 
|-
 
|-
|01-03 || Right Leg || ...|| 1 || 5 || -0  
+
|01-03 || Right Leg || ...|| - || - || -0  
 
|}
 
|}
 
*Total Armour ENC = (Total AP)/5 = #/5 = '''#'''
 
*Total Armour ENC = (Total AP)/5 = #/5 = '''#'''
Line 121: Line 107:
  
 
==Magic==
 
==Magic==
*'''Common Magic''' (Pow+Cha 26) +30glor '''#%'''
+
*'''Common Magic''' (Pow+Cha --) +30glor '''#%'''
 
*Spells:
 
*Spells:
 
** @@@
 
** @@@
Line 127: Line 113:
 
** @@@
 
** @@@
 
** @@@  
 
** @@@  
6 points of common magic to buy
+
 
  
 
Cults:
 
Cults:
*'''Initiate of Urox'''  
+
*'''--- e.g. Initiate of ---'''  
 
**Dedicated Pow: '''#'''.  
 
**Dedicated Pow: '''#'''.  
**Pact (Storm Bull) (Cha+DedPow ?) '''#%'''
+
**Pact (---god---) (Cha+DedPow ?) '''#%'''
**Lore (Storm Bull) (Intx2 20)  '''#%'''
+
**Lore (---god---) (Intx2 )  '''#%'''
 
**Cult Skills:
 
**Cult Skills:
 
**Specific duties:
 
**Specific duties:
Line 211: Line 197:
  
 
==Notes==
 
==Notes==
I'll rule that as a Pol Joni, you can have Lance and Shield in place of spear and shield. I'll assume that on the ground you can choke up on the shaft and use the weapons with the same stats as a regular 1H Spear and shield. Pol Joni also use slightly curved cavalry swords (but not curved enough to be confused with scimitars!) Javelins are popular with the Pol Joni as well, as are most skirmisher/scout weapons.
 

Latest revision as of 04:47, 15 November 2010

Character in Mandacaru's MRQ2 game Scant Regard: Back to wiki / [ IC] / [ OOC] / Recruit

Jump to char char char char char

  • Male/Female --yo
  • Home: ---
  • Background: --- Profession: ---
  • Magic: ---

Characteristics and Attributes[edit]

STR -- CON -- SIZ -- INT -- POW -- DEX -- CHA --

  • Combat Actions --
  • Damage Modifier +1D--
  • Improvement Modifier +-
  • Movement -
  • Dedicated POW -
  • Magic Points --
  • Strike Rank (XX-#AP)=--
  • Hero Points: -

Skills[edit]

Common (Base %) %

  • Athletics (Str+Dex --) #%
  • Brawn (Str+Siz --) #%
  • Culture(Poljoni)(Intx2 --) #%
  • Dance (Dex+Cha --) #%
  • Drive (Dex+Pow --) #%
  • Evade (Dex2 --) #%
  • Evaluate (Int+Cha --) #%
  • First Aid (Int+Dex --) #%
  • Influence (Chax2 --) #%
  • Insight (Int+Pow --) #%
  • Lore (homeland) (Intx2 --) #%
  • Perception (Int+Pow --) #%
  • Persistence (Pow x2 --) #%
  • Resilience (Con x2 --) #%
  • Ride (Dex+Pow --) #%
  • Sing (Cha+Pow --) #%
  • Sleight (Dex+Cha --) #%
  • Stealth (Dex+Int --) #%
  • Swim (Str+Con --) #%
  • Unarmed (Str+Dex --) #%

Advanced Skills (Magical below)

  • -----Speak ----- (Int+Cha --) #%
  • ---- (---+--- ) #%

Combat Styles & Weapons[edit]

Combat Styles (Base %) %

  • 2H --- (Str+Dex --) #%
  • --- and Shield (Str+Dex ) #%
  • ---ranged--- (DexX2 ) #%
  • Unarmed (Str+Dex --) #%
Weapon/Shield Size Reach Damage AP HP Combat % Manoeuvres Range Load ENC
weapon name ... ... ... ... ... ... ... ... ... ...
weapon name ... ... ... ... ... ... ... ... ... ...
  • Total weapon ENC: #

Hit Points and Armour[edit]

Location Location Name Armour types A.P. Max H.P. Damage
19-20 Head ... - - -0
16-18 Left Arm ... - - -0
13-15 Right Arm ... - - -0
10-12 Chest ... - - -0
07-09 Abdomen ... - - -0
04-06 Left Leg ... - - -0
01-03 Right Leg ... - - -0
  • Total Armour ENC = (Total AP)/5 = #/5 = #
  • Armour Penalty =

Magic[edit]

  • Common Magic (Pow+Cha --) +30glor #%
  • Spells:
    • @@@
    • @@@
    • @@@
    • @@@


Cults:

  • --- e.g. Initiate of ---
    • Dedicated Pow: #.
    • Pact (---god---) (Cha+DedPow ?) #%
    • Lore (---god---) (Intx2 ) #%
    • Cult Skills:
    • Specific duties:
    • Gifts/Compulsions:
    • Divine Spells:

Mount[edit]

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment[edit]

Arms

Armour

Equipment

Freebies:

  • Clothes they wear and a set of spares.
  • Some personal momentoes, good-luck charms, talismans or similar.
  • 1 week’s worth of food, either fresh or preserved.
  • One weapon relevant to their weapon skills and culture.

Money ---L

Contacts, Friends, Enemies & Rivals[edit]

Family & Background[edit]

Notes[edit]