Difference between revisions of "Mano a Mano"

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===[[Mano a Mano:Action Rules|Action]]===
 
===[[Mano a Mano:Action Rules|Action]]===
  
* [[Mano a Mano:Rounds|Action Rounds]]
+
* [[Mano a Mano:Damage|Damage and Health]]
* [[Mano a Mano:Hit Points|Hit Points]]
+
* [[Mano a Mano:Rounds|Rounds, Turns and Actions]]
* [[Mano a Mano:Interfering|Interfering]]
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* [[Mano a Mano:Movement|Movement]]
 +
* [[Mano a Mano:Attacking|Attacking]]
 +
* [[Mano a Mano:Grappling|Grappling]]
 
* [[Mano a Mano:Maneuvering|Maneuvering]]
 
* [[Mano a Mano:Maneuvering|Maneuvering]]
* [[Mano a Mano:Manipulation|Manipulation]]
 
 
* [[Mano a Mano:Attacking|Attacking]]
 
* [[Mano a Mano:Attacking|Attacking]]
 +
* [[Mano a Mano:Archery|Archery and Marksmanship]]
 +
* [[Mano a Mano:Stance and Posture|Stance, Posture and Position Modifiers]]
 
* [[Mano a Mano:Armor and Weapons|Armor and Weapons]]
 
* [[Mano a Mano:Armor and Weapons|Armor and Weapons]]
* [[Mano a Mano:Thrown Weapons|Thrown Weapons]]
 
* [[Mano a Mano:Archery|Archery]]
 
* [[Mano a Mano:Stance and Posture|Stance and Posture]]
 
 
* [[Mano a Mano:Mounted Combat|Mounted Combat]]
 
* [[Mano a Mano:Mounted Combat|Mounted Combat]]
 +
* [[Mano a Mano:Combat Example|Combat Example]]
  
 
===[[Mano a Mano:Character Development|Character Development]]===
 
===[[Mano a Mano:Character Development|Character Development]]===

Revision as of 16:24, 28 June 2007

Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat. Mano a Mano can be used for almost any genre of RPG.

http://gameartsguild.com/mano-a-mano


You may create and distribute copies of Mano a Mano in this original form or with your own modifications. Anyone who receives these copies and modifications may do the same. See the Creative Commons Attribution-ShareAlike license for details:

http://creativecommons.org/licenses/by-sa/2.5

Mano-a-mano-color-small.png

Chapters

Gameplay

Game Design

Character Creation

Action

Character Development

Tables

Examples

Other Versions