Difference between revisions of "Mano a Mano"

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* [[Ars Nova]] - an RPG focusing on the 14th century and compatible with the Mano a Mano Fantasy Sourcebook.
 
* [[Ars Nova]] - an RPG focusing on the 14th century and compatible with the Mano a Mano Fantasy Sourcebook.
 
* [[Traiders]] - a post "peak oil" RPG
 
* [[Traiders]] - a post "peak oil" RPG
* [Squawk RPG http://www.gameartsguild.com/squawk/] - a "dinosaurs with swords" sci-fi RPG.  This was the first game to use Mano a Mano.
+
* [http://www.gameartsguild.com/squawk/ Squawk RPG] - a "dinosaurs with swords" sci-fi RPG.  This was the first game to use Mano a Mano.
 
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Revision as of 23:59, 30 July 2008

Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat. Mano a Mano can be used for almost any genre of RPG.

http://gameartsguild.com/mano-a-mano


You may create and distribute copies of Mano a Mano in this original form or with your own modifications. Anyone who receives these copies and modifications may do the same. See the Creative Commons Attribution-ShareAlike license for details:

http://creativecommons.org/licenses/by-sa/2.5

MaMlogo49dpi.jpg

Chapters

Gameplay

Game Design

Character Creation

Action

Character Development

Tables

Examples

Other Versions


Sourcebooks

  • Mano a Mano Fantasy Sourcebook - adds material to Mano a Mano for Fantasy RPGs.
  • Ars Nova - an RPG focusing on the 14th century and compatible with the Mano a Mano Fantasy Sourcebook.
  • Traiders - a post "peak oil" RPG
  • Squawk RPG - a "dinosaurs with swords" sci-fi RPG. This was the first game to use Mano a Mano.