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===Creating Adventures===
 
===Creating Adventures===
  
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[[Image:Floating-island-mono-enhanced.jpg|302px|right]] To create an adventure, you'll need a system for recording ideas and organizing information such as a notebook and pencil or a word processor. You may need hex mats or graph paper to create maps. Templates, occupations, ability and equipment lists can be designed on paper or using office software.  [[Mano a Mano:Character Sheet|Blank character sheets]] can be printed or copied for creating templates and characters. Equipment lists can be created using with detailed descriptions of each item or a single equipment list. Important non-player characters (NPCs) should have character sheets, especially characters the players' characters can fight. (See [[Mano a Mano:Character Creation|Character Creation]] and [[Mano a Mano:Equipment|Game Design/Equipment]].)
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To create an adventure, you'll need a system for recording ideas and organizing information such as a notebook and pencil or a word processor. You may need hex mats or graph paper to create maps. Templates, occupations, ability and equipment lists can be designed on paper or using office software.  [[Mano a Mano:Character Sheet|Blank character sheets]] can be printed or copied for creating templates and characters. Equipment lists can be created using with detailed descriptions of each item or a single equipment list. Important non-player characters (NPCs) should have character sheets, especially characters the players' characters can fight. (See [[Mano a Mano:Character Creation|Character Creation]] and [[Mano a Mano:Equipment|Game Design/Equipment]].)
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Some adventures are a sequence of challenges like an obstacle course which forces the characters to follow a story line, but letting the story develop naturally in an environment that encourages the players to play their characters creatively is usually more engaging.
 
Some adventures are a sequence of challenges like an obstacle course which forces the characters to follow a story line, but letting the story develop naturally in an environment that encourages the players to play their characters creatively is usually more engaging.

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