Difference between revisions of "Masterplan"

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== Links ==
 
== Links ==
  
Masterplan website: http://masterplan.habitualindolence.net/
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* Masterplan website: http://masterplan.habitualindolence.net/
 
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* Version history: http://masterplan.habitialindolence.net/history.htm
Version history: http://masterplan.habitialindolence.net/history.htm
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* Facebook page: http://www.facebook.com/pages/Masterplan/93998019773
 
 
Facebook page: http://www.facebook.com/pages/Masterplan/93998019773
 

Revision as of 06:48, 25 February 2010

Masterplan

Masterplan is a D&D (4th edition) campaign planner / adventure design tool.

It is free to download.

Masterplan is (as of Feb 2010) under active development. Updates are released regularly (typically more than one a month) but seemingly with no predefined schedule; presumably the developers release features when they feel they are ready.

Features

Plot Flowchart

Masterplan allows you to organise your adventure using a simple drag-and-drop flowchart view, which indicates when the party is likely to level up.

Combat Encounters

Masterplan lets you build combat encounters, displaying the creature statblocks and the encounter XP value; XP targets are shown and inappropriate challenges are highlighted, and creatures can be levelled up and down as desired. Masterplan can generate encounters randomly or semi-randomly using the DMG encounter templates or an encounter deck. Masterplan can even run the combat encounter, keeping track of hit points, conditions and ongoing damage.

Treasure Parcels

Masterplan contains a treasure parcel generator which automatically pulls in magic items of the appropriate levels.

Traps / Hazards

Masterplan includes a simple editor for creating traps and hazards. Traps can be added to encounters.

Skill Challenges

Masterplan includes a skill challenge editor which automatically calculates the XP value of a skill challenge and provides appropriate DC values. Skill challenges can be added to encounters.

Tactical Maps

Masterplan allows you to build and edit maps using dungeon tiles or other images; these maps can then be used in encounters. Maps can be automatically generated, and delve-style adventures can be randomly generated from any map with one click. During combat you can even draw directly on the map.

Encyclopedia

Masterplan contains an integrated project encyclopedia.

Player Options

You can define races, paragon paths, epic destinies, feats etc for player use.

Player View

During a session, Masterplan makes it easy for you to share information with your players using a separate display.

Extensibility

You can extend Masterplan by writing add-ins for it.

Compendium Integration

You can download creatures, traps / hazards and magic items into Masterplan directly from the Wizards of the Coast Compendium.

Community

Masterplan has a thriving community of users, most of which seem to communicate using the Masterplan Facebook page and/or the Wizards D&D forums. The developers maintain active communications with users in both these locations.

Links