Difference between revisions of "Maurus the Broken"

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(Equipment)
(Equipment)
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== Equipment ==
 
== Equipment ==
  
*Encumbrance: 492 (450 + 3 + 39)
+
*Encumbrance: 482 (440 + 3 + 39 on Ape)
  
 
*Armor:
 
*Armor:
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*Weapons:
 
*Weapons:
**Short Sword (1d6+1, 7gp, 30cn)
+
**''Seax'' Short Sword (1d6+1, 7gp, 30cn)
 
**Javelin (4) (1d5-1, 2gp ea, 4x20cn)
 
**Javelin (4) (1d5-1, 2gp ea, 4x20cn)
**Seax Dagger (1d4+1, 10 cn)
+
 
  
 
*Backpack (5gp, 80cn)
 
*Backpack (5gp, 80cn)
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**CP:
 
**CP:
 
**Other:
 
**Other:
 
*Party Treasure carried by Maurus:
 
**Thor's-hammer symbol: worth 25 GP, weight misc
 
**Silver ring w/ runes: worth 25 GP, weight 10 cn
 
**Base and flawed emerald: worth 10 GP, weight 10 cn
 
**3gp, 4sp, 12cp
 

Revision as of 08:37, 2 June 2019

A character in the The Shock of This Notable Storm B/X Campaign.


Maurus the Broken

  • Neutral Fighter 1
  • XP: 0/2000
  • Languages: Britonnic, Latin
  • Backstory: Once a hearty warrior, Maurus fell prey to some illness while on campaign, sapping his vitality and endurance. He's never recovered fully and now struggles to fulfill his duties.


Attributes

  • STR 13 (+1)
  • INT 11
  • WIS 9
  • DEX 15 (+1)
  • CON 5 (-2)
  • CHA 8 (-1/3/6)


Combat

  • HP:6/6
  • AC: 5 (Leather Armor + Buckler)
  • Attack: Short Sword (1d20+1, 1d6+1), Javelin (1d20+1, 1d5-1)
  • Movement: 90'/30'
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison: 12
    • Magic Wands: 13
    • Paralysation or Petrification: 14
    • Dragon Breath: 14
    • Rod, Stave, or Spell: 15


Equipment

  • Encumbrance: 482 (440 + 3 + 39 on Ape)
  • Armor:
    • Leather Armor (AC 7, 20gp, 200cn)
    • Buckler (-1 AC, 5gp, 50cn)
  • Weapons:
    • Seax Short Sword (1d6+1, 7gp, 30cn)
    • Javelin (4) (1d5-1, 2gp ea, 4x20cn)


  • Backpack (5gp, 80cn)
    • Waterskin (1gp)
    • (7 days) Rations, Iron (15gp)
    • Tinder Box (3gp)
    • (2) Sack, Sm (2gp)
    • (6) Torches (1gp)
  • Personal Coin/Treasure:
    • GP: 3
    • SP:
    • CP:
    • Other: