Editing Medalion of Mesob

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[[File:Mesob and his Medallion.jpg|300px]] [[File:Medalion of Mesob.jpg|300px]]
+
[[File:Medalion of Mesob.jpg]][[File:Medalion of Mesob on hand.jpg|300 px]][[File:Medalion of Mesob on forehead.jpg]]
  
[[File:Medalion of Mesob on hand.jpg|150px]] [[File:Medalion of Mesob on forehead.jpg|300px]]
 
 
==History==
 
 
The origins of the Medallions of Mesob are lost in the antiquity of the Tosian shadows.  Little is known of them save rumors of a few powers gained by those who found one of the medallions.  Powers are not uniform and vary in power levels.
 
The origins of the Medallions of Mesob are lost in the antiquity of the Tosian shadows.  Little is known of them save rumors of a few powers gained by those who found one of the medallions.  Powers are not uniform and vary in power levels.
  
==Rumored Powers==
+
==Rumored powers==
 
The following list is grouped in powers more commonly spoken of in the legends down to the powers less frequently spoken of but considered possible.
 
The following list is grouped in powers more commonly spoken of in the legends down to the powers less frequently spoken of but considered possible.
===Powers Common in all stories===
+
===Most likely common in all stories===
 
*Shadowwalking: The power to shadowwalk in all the levels of the Shadowlands
 
*Shadowwalking: The power to shadowwalk in all the levels of the Shadowlands
 
*Immortality: Istari Immortality
 
*Immortality: Istari Immortality
 
*Improved physical attributes: Raises a human to chaos rank stats
 
*Improved physical attributes: Raises a human to chaos rank stats
 
*Immunity to illness: Complete immunity to sickness
 
*Immunity to illness: Complete immunity to sickness
===Powers Common in many stories===
+
===Powers common in many stories===
 
*Immunity to magic used by the undead.
 
*Immunity to magic used by the undead.
 
*Immunity to lycanthropy
 
*Immunity to lycanthropy
 
*Regeneration
 
*Regeneration
 
*Immunity to poison.
 
*Immunity to poison.
===Powers mentioned in some Legends===
+
===Powers in some legands===
*Reverse Conjuration: The ability to return an item that has been conjured to its place and time of origin.
+
*Reverse Conjuration:The ability to return an item that has been conjured to its place and time of origin.
*Clean Body: The Power to clean a body of dirt and grime.  To remove all bodily refuse emptying bladders, digestive systems and stomachs. It causes all pores to empty of retained oils.
+
*Clean Body:The Power to clean a body of dirt and grime.  To remove all bodily refuse emptying bladders, digestive systems and stomachs. It causes all pores to empty of retained oils.
**This power can be used in two ways.  Causing all material to disappear or causing all material to eject violently from the body. If used as an attack it reacts with the target's psyche and if they lose it distracts them for at least a minute.     
+
**This power can be used in two ways.  Causing all material to disappear or causing all material to eject violently from the body. If used as an attack it eacts with the target's psyche and if they lose it distracts them for at least a minute.     
 
*Clean Mind:  Cause a person to forget everything, rebooting them to a newborn's knowledge.  This power can not be reversed.
 
*Clean Mind:  Cause a person to forget everything, rebooting them to a newborn's knowledge.  This power can not be reversed.
 
*Time Travel:  This may be a function of Shadowwalking.
 
*Time Travel:  This may be a function of Shadowwalking.
Line 44: Line 41:
 
*'''Kylokal'''. The R.  
 
*'''Kylokal'''. The R.  
 
*'''[[Guiness]]'''.  Employee of the Palace Commons.  Member of [[CHAD]]
 
*'''[[Guiness]]'''.  Employee of the Palace Commons.  Member of [[CHAD]]
*'''Beor'''.  Thrice Crown Bard. Crowned Bard of [[Paradox]] Translated. Crowned Bard of Tosa. Crowned Bard of Amber Fallen.
+
*'''Beor'''.  Thrice Crown Bard. Crowned Bard of Paradox Translated. Crowned Bard of Tosa. Crowned Bard of Amber Fallen.
 
*'''Grog'''. Emperor.  Wanderer
 
*'''Grog'''. Emperor.  Wanderer
 
*'''Arloxedra''' Prince of Amber
 
*'''Arloxedra''' Prince of Amber
*'''[[Running Sheet Felix Wyse]]''' A Lord of Mandalay.  Runs the [[Bookmobile]]
 
*'''Raphael'''; Shadow Traveling Adventurer
 
*'''Slugger'''; Mind Blanking Amberite Child (traveling with Raphael)
 
*'''Hazarda'''; Shadow Traveling Adventurer, Former King of Amber-Now Fallen [[https://wiki.rpg.net/index.php/Hazarda_and_Timothy_Elhue]]
 
*'''Timothy Elhue'''; Shadow Traveling Adventurer, Grandson of Tolknor[[https://wiki.rpg.net/index.php/Hazarda_and_Timothy_Elhue]]
 
*'''Johnny Cash''': Musician
 
*'''Jerry Lee Lewis''': Musician
 
*'''David (Bowie) of Mandalay''': Musician
 
*'''Orson (Wells)''': Actor
 
*'''Jerimiah (Johnson)''': Mountain Man
 
*'''Fitz William''':[[https://wiki.rpg.net/index.php/Running_Sheet_Fitz_William]]
 
  
 
=='''Commentary'''==
 
=='''Commentary'''==
 
+
===<big>'''''Prince Arloxedra''' to '''Sir Alexandra Mira'''''</big>===
===<big>'''Prince Arloxedra''' to '''Sir Alexandra Mira'''</big>===
 
  
 
"Mesobians..... " He waves his hand over his forehead and a symbol appears.
 
"Mesobians..... " He waves his hand over his forehead and a symbol appears.
Line 86: Line 71:
 
"No. Looks good. They Medallions are mercurial.. They provide strength, health. Somewhere in the region of Chaosians. Protections from many things. But they tend to stay in safer shadows when they travel. Shadow is vast. There are uncountable number of creatures able to travel shadow. Many very bizarre. Most harmless. Many dangerous. One never knows. One might spend a century in a brutal shadow and never know a moment of danger."
 
"No. Looks good. They Medallions are mercurial.. They provide strength, health. Somewhere in the region of Chaosians. Protections from many things. But they tend to stay in safer shadows when they travel. Shadow is vast. There are uncountable number of creatures able to travel shadow. Many very bizarre. Most harmless. Many dangerous. One never knows. One might spend a century in a brutal shadow and never know a moment of danger."
  
===<big>'''Prince Arloxedra''' to '''King Random.'''</big>===
+
====<big>'''''Prince Arloxedra''' to '''King Random.'''''</big>====
  
 
'''Random''' asks, "I've never heard of Mesobians.  Who are they?"
 
'''Random''' asks, "I've never heard of Mesobians.  Who are they?"
 
+
'''Arlo''' picks up a scotch egg and dips it in the Calroban sauce.
'''Arlo''' picks up a scotch egg and dips it in the Calroban sauce. "Its complicated."
+
"Its complicated."
 
 
 
The king laughs,"You know its been a hundred years in Amber since anything in my life was uncomplicated.  Dazzle me."
 
The king laughs,"You know its been a hundred years in Amber since anything in my life was uncomplicated.  Dazzle me."
 
 
"'''Mesob''' is a Paradoxian."
 
"'''Mesob''' is a Paradoxian."
 
 
"Like '''Tolknor''' and '''Frankfurter''' and the Rose Addicts?"  
 
"Like '''Tolknor''' and '''Frankfurter''' and the Rose Addicts?"  
 
 
"No.. Well, '''Tolknor''' yes, he's a Mesobian too.  No.  You know I've spoken to '''Tolknor''' maybe 3 times and once was about '''Mesob'''.  He says he has never seen him either.  '''Mesob''' travels shadow, can travel in time, and can travel between marbles. He leaves no trail, can not be tracked, and for the most part people who dealt with him tend to forget him.  But nothing can harm him.  Nothing can trap him.  He can't be photographed and paintings of him tend to have his image fade out. He looks different to everyone.  "
 
"No.. Well, '''Tolknor''' yes, he's a Mesobian too.  No.  You know I've spoken to '''Tolknor''' maybe 3 times and once was about '''Mesob'''.  He says he has never seen him either.  '''Mesob''' travels shadow, can travel in time, and can travel between marbles. He leaves no trail, can not be tracked, and for the most part people who dealt with him tend to forget him.  But nothing can harm him.  Nothing can trap him.  He can't be photographed and paintings of him tend to have his image fade out. He looks different to everyone.  "
 
+
"Illusive bugger."
"Illusive bugger, " the king says.
+
Arlo agrees with a him and takes another egg.
 
 
Arlo agrees with a him and takes another egg.
 
 
 
 
"He is invariably kind.  Has a sort of aura of calm.  Its infectious.  I tried to transport to him using the pattern of Tirna no'gath, using the added whimsy that pattern has.  I arrived in a world he had recently left.  Recently enough that people still remembered him.  None gave the same description. The world however bore proof of his presence. It was a fairly violent urban world.  I shifted around the area and they all had sort of a 1 in 10 for 30 thing going on.  A person has one in 10 chance of a violent interaction over the course of a month. That's everything from a mugging to being involved in rival gangs having a drive-by, corporations demolishing an apartment building with no notice, up to a nation state turning a city into a raging firestorm.  Luckily for them that world had no atomic weapons. "
 
"He is invariably kind.  Has a sort of aura of calm.  Its infectious.  I tried to transport to him using the pattern of Tirna no'gath, using the added whimsy that pattern has.  I arrived in a world he had recently left.  Recently enough that people still remembered him.  None gave the same description. The world however bore proof of his presence. It was a fairly violent urban world.  I shifted around the area and they all had sort of a 1 in 10 for 30 thing going on.  A person has one in 10 chance of a violent interaction over the course of a month. That's everything from a mugging to being involved in rival gangs having a drive-by, corporations demolishing an apartment building with no notice, up to a nation state turning a city into a raging firestorm.  Luckily for them that world had no atomic weapons. "
  
Line 112: Line 90:
 
"So some super-being of extreme benevolence , leaves magic items scattered around.  What do they do?  That's the part I going to hate, right?""
 
"So some super-being of extreme benevolence , leaves magic items scattered around.  What do they do?  That's the part I going to hate, right?""
  
'''Arlo''' laughs, "Well, yes it is.  Their powers vary wildly.  Not every Mesobian has the same powers to the same degree.  A person picks up a medallion and it melts into them.  They can't be removed. They don't detect as magical.  The powers can't be dispelled.  I don't believe they can be suppressed. Once the medallion melts away the person becomes, racially, a Mesobian though they detect and act as their original race for all practical purposes.  Mesobians can detect each other.  Some powers are in all the medallions.  Shadowwalking, immortality of the Istari style. Improved physical attributes; strength, agility, endurance, eye-hand coordination, balance.  They have no body odder.  They are almost completely impervious to sickness of all kinds. Immunity to poison, which ends up also meaning immunity to hangovers.  It gives them a clean body.  They can get muddy and bloody but in general they don't get oily or grungy.  Their hair tends to stay clean.  Fingernails tend to look good.  Cosmetic stuff. They can remove all their bodily refuse; emptying bladders, digestive systems and stomachs. It causes all pores to empty of retained oils. I got all of those.  Other powers i know of are immunity to magic used by the undead. Immunity to lycanthropy.  Regeneration, though that sort of dovetail into the istari immortality.
+
Arlo laughs, "Well, yes it is.  Their powers vary wildly.  Not every Mesobian has the same powers to the same degree.  A person picks up a medallion and it melts into them.  They can't be removed. They don't detect as magical.  The powers can't be dispelled.  I don't believe they can be suppressed. Once the medallion melts away the person becomes, racially, a Mesobian though they detect and act as their original race for all practical purposes.  Mesobians can detect each other.  Some powers are in all the medallions.  Shadowwalking, immortality of the Istari style. Improved physical attributes; strength, agility, endurance, eye-hand coordination, balance.  They have no body odder.  They are almost completely impervious to sickness of all kinds. Immunity to poison, which ends up also meaning immunity to hangovers.  It gives them a clean body.  They can get muddy and bloody but in general they don't get oily or grungy.  Their hair tends to stay clean.  Fingernails tend to look good.  Cosmetic stuff. They can remove all their bodily refuse; emptying bladders, digestive systems and stomachs. It causes all pores to empty of retained oils. I got all of those.  Other powers i know of are immunity to magic used by the undead. Immunity to lycanthropy.  Regeneration, though that sort of dovetail into the istari immortality.
  
 
Some are less common but its hard to say since getting proof is tricky.  Ive spoken to a handful of Mesobians and they mention these.  Some i have.  Reverse Conjuration, a nice trick if you want to get rid of something others conjured.  Some have time travel, though i think that may be a funtion of shadow walking.  Some have some incredible amount of luck.  Luck being quantifiable in some ways across shadow.  Meaning some just have good stuff happen around them."
 
Some are less common but its hard to say since getting proof is tricky.  Ive spoken to a handful of Mesobians and they mention these.  Some i have.  Reverse Conjuration, a nice trick if you want to get rid of something others conjured.  Some have time travel, though i think that may be a funtion of shadow walking.  Some have some incredible amount of luck.  Luck being quantifiable in some ways across shadow.  Meaning some just have good stuff happen around them."
  
"Where do I get one of these thing?" Random asks.
+
"Where do I get one of these thing?"
  
"They aren't always helpful.  They give shadowwalking to people usually unschooled in it.  So they shadowwalk randomly.  Often can't get back to places they have been.  Its a peaceful item so it tends to make them shadowwalk away from violent worlds unless the wielder focuses and tells it to not shadowwalk them away.  So they wander into utopian realms and get sort of lost."
+
"They aren't all helpful.  They give shadowwalking to people usually unschooled in it.  So they shadowwalk randomly.  Often can't get back to places they have been.  Its a peaceful item so it tends to make them shadowwalk away from violent worlds unless the wielder focuses and tells it to not shadowwalk them away."

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)