Difference between revisions of "Meet The New Gods:Hadreph"
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− | == | + | [[Meet_The_New_Gods:Main_Page|Back to Main]] |
− | *Description: | + | == Hadreph == |
+ | *Description: Tall, seemingly perfect specimen with skin like supple silver. | ||
*Level: 2 | *Level: 2 | ||
*XP: 3 | *XP: 3 | ||
Line 7: | Line 8: | ||
=== Effort: === | === Effort: === | ||
− | *Free: | + | *Free: 4 |
*Instant Commitment: | *Instant Commitment: | ||
*Scene-Long Commitment: | *Scene-Long Commitment: | ||
Line 16: | Line 17: | ||
! Attribute!! Score!! Mod!! Check | ! Attribute!! Score!! Mod!! Check | ||
|- | |- | ||
− | |Str|| | + | |Str||19||+4||2 |
|- | |- | ||
− | |Dex|| | + | |Dex||18||+3||3 |
|- | |- | ||
− | |Con|| | + | |Con||16||+2||5 |
|- | |- | ||
− | |Int|| | + | |Int||13||+1||8 |
|- | |- | ||
− | |Wis|| | + | |Wis||14||+1||7 |
|- | |- | ||
− | |Cha|| | + | |Cha||18||+3||3 |
|- | |- | ||
|} | |} | ||
=== Combat === | === Combat === | ||
− | *AC: | + | *AC: 0 [Walk Between Rain] |
− | *HP: | + | *HP: 15 |
− | *Hardiness: | + | *Hardiness: 10 |
− | *Evasion: | + | *Evasion: 11 |
− | *Spirit: | + | *Spirit: 11 |
− | *Movement: | + | *Movement: |
*Attacks: | *Attacks: | ||
− | **Melee: | + | **Melee: Fists of Black Iron (1d10/1d12) |
− | **Ranged: | + | **Ranged: N/A |
=== Facts === | === Facts === | ||
− | * | + | * Born and bred in the underbelly of the Imperium |
− | * | + | * Name a dirty and disgusting job, and Hadreph's done it. Twice. Without proper safety precautions |
− | * | + | * Knows the dirty laundry of the ship and crew |
− | * | + | * Champion of the downtrodden and leveler of inequities |
=== Influence & Dominion === | === Influence & Dominion === | ||
Line 51: | Line 52: | ||
** | ** | ||
*Dominion Spent: | *Dominion Spent: | ||
− | ** | + | ** Ensuring there is enough necessities of life for a comfortable standard of living in the lower levels of the world (any gap is going to be shored up by Influence for now) |
=== Words & Gifts === | === Words & Gifts === | ||
− | *''' | + | *'''Alacrity: ''' Cannot be surprised. Dexterity to 18 (was already 16). |
− | ** | + | ** Walk Between the Rain (AC base 3; Can't be hit by things without intent) |
− | ** | + | ** Effort of Alacrity (+1 Effort) |
− | *''' | + | *'''Endurance:''' No need to eat, sleep, drink, or breathe. Constitution to 16. |
− | ** | + | ** Amaranth Vitality (Every 15 minutes +1 HP / 3 levels (currently 1) while still alive) |
− | ** | + | ** Influence of Endurance (+1 Influence) |
− | *''' | + | *'''Might:''' Strength 19. |
− | ** | + | ** Fists of Black Iron (1d10 for one handed and 1d12 for two handed attacks, including unarmed) |
− | ** | + | ** Excellence of Might (Charisma 18) |
=== Possessions === | === Possessions === |
Latest revision as of 15:58, 4 December 2017
Contents
Hadreph[edit]
- Description: Tall, seemingly perfect specimen with skin like supple silver.
- Level: 2
- XP: 3
- Spent Dominion: 2
- Available Dominion: 0
Effort:[edit]
- Free: 4
- Instant Commitment:
- Scene-Long Commitment:
- Day-Long Commitment:
Attributes[edit]
Attribute | Score | Mod | Check |
---|---|---|---|
Str | 19 | +4 | 2 |
Dex | 18 | +3 | 3 |
Con | 16 | +2 | 5 |
Int | 13 | +1 | 8 |
Wis | 14 | +1 | 7 |
Cha | 18 | +3 | 3 |
Combat[edit]
- AC: 0 [Walk Between Rain]
- HP: 15
- Hardiness: 10
- Evasion: 11
- Spirit: 11
- Movement:
- Attacks:
- Melee: Fists of Black Iron (1d10/1d12)
- Ranged: N/A
Facts[edit]
- Born and bred in the underbelly of the Imperium
- Name a dirty and disgusting job, and Hadreph's done it. Twice. Without proper safety precautions
- Knows the dirty laundry of the ship and crew
- Champion of the downtrodden and leveler of inequities
Influence & Dominion[edit]
- Influence Commitments:
- Dominion Spent:
- Ensuring there is enough necessities of life for a comfortable standard of living in the lower levels of the world (any gap is going to be shored up by Influence for now)
Words & Gifts[edit]
- Alacrity: Cannot be surprised. Dexterity to 18 (was already 16).
- Walk Between the Rain (AC base 3; Can't be hit by things without intent)
- Effort of Alacrity (+1 Effort)
- Endurance: No need to eat, sleep, drink, or breathe. Constitution to 16.
- Amaranth Vitality (Every 15 minutes +1 HP / 3 levels (currently 1) while still alive)
- Influence of Endurance (+1 Influence)
- Might: Strength 19.
- Fists of Black Iron (1d10 for one handed and 1d12 for two handed attacks, including unarmed)
- Excellence of Might (Charisma 18)