Difference between revisions of "Mercenaries"

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(Mercenary Forces)
(Mercenary Forces)
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=Mercenary Forces=
 
=Mercenary Forces=
*12 veteran horse archers.  5 hp, AC 2
+
*11 veteran horse archers.  5 hp, AC 2
 
'''**Total Cost of 57 gp/month, prepaid through Ninthmonth'''
 
'''**Total Cost of 57 gp/month, prepaid through Ninthmonth'''
 
*6 2nd level horse archers, 10 hp, AC 2
 
*6 2nd level horse archers, 10 hp, AC 2
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*2 longbowman (18 gp/month, total of 36 gp)
 
*2 longbowman (18 gp/month, total of 36 gp)
 
*1 artillerist (25 gp/month, total of 50 gp)
 
*1 artillerist (25 gp/month, total of 50 gp)
*11 horse archers (45 gp/month, total of 315 gp)
+
*10 horse archers (45 gp/month, total of 315 gp)
 
'''**Total of 1085/month'''
 
'''**Total of 1085/month'''
 +
 +
===Injured===
 +
*Two veteran
 +
*Two novice
  
 
===Waiting in Junction===
 
===Waiting in Junction===

Revision as of 15:22, 5 May 2016

The Wilderlands of Absalom

Mercenary Forces

  • 11 veteran horse archers. 5 hp, AC 2

**Total Cost of 57 gp/month, prepaid through Ninthmonth

  • 6 2nd level horse archers, 10 hp, AC 2
  • Gur, Jeder, Ilugei and Elbek

**Total cost of 70 gp/month, 57 of which has been prepaid through Ninthmonth.

  • 78 total due per month.


  • 5 kobold crossbowmen (four with AC 2, 2 hp, short swords and light crossbows -- range as short bow -- both doing 1d4 damage, and one champion with AC 3, 4 hp and a short blade and crossbow, both doing 1d6 damage. Not currently paid by adventurers, stay in Keep full time.
  • 8 light infantry (8@6 gp/month, total of 48 gp)
  • 8 heavy infantry (12 gp/month, total of 96 gp)
  • 1 veteran heavy infantry (24 gp/month, total of 24 gp)
  • 5 crossbowmen (18 gp/month, total of 90 gp)
  • 5 bowmen (9 gp/month, total of 45 gp)
  • 1 veteran bowmen (21 gp/month, total of 21 gp)
  • 2 longbowman (18 gp/month, total of 36 gp)
  • 1 artillerist (25 gp/month, total of 50 gp)
  • 10 horse archers (45 gp/month, total of 315 gp)

**Total of 1085/month

Injured

  • Two veteran
  • Two novice

Waiting in Junction