Mercenaries

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The Wilderlands of Absalom

Mercenary Forces

  • 16 veteran horse archers. 5 hp, AC 2

**Total Cost of 57 gp/month, prepaid through Ninthmonth

  • 4 2nd level horse archers, 10 hp, AC 2

**Total cost of 70 gp/month, 57 of which has been prepaid through March.

  • 5 kobold crossbowmen (four with AC 2, 2 hp, short swords and light crossbows -- range as short bow -- both doing 1d4 damage, and one champion with AC 3, 4 hp and a short blade and crossbow, both doing 1d6 damage. Not currently paid by adventurers, stay in Keep full time.
  • 6 light infantry (6@6 gp/month, total of 36 gp)
  • 2 veteran light infantry (2@18 gp/month, total of 36 gp)
  • 8 heavy infantry (12 gp/month, total of 96 gp)
  • 1 veteran heavy infantry (24 gp/month, total of 24 gp)
  • 5 crossbowmen (18 gp/month, total of 90 gp)
  • 5 bowmen (9 gp/month, total of 45 gp)
  • 1 veteran bowmen (21 gp/month, total of 21 gp)
  • 2 longbowman (18 gp/month, total of 36 gp)

**Total of 384/month

Waiting in Junction

  • 4 horse archers (45 gp/month, total of 180 gp)
    • Total of 180 gp/month


Boat Guard

  • 4 light infantry (boat guard) (3@6 gp/month, total of 24 gp)
  • 4 slingers (boat guard)(6 gp/month, total of 24 gp/month)

**Total of 48/month