Editing Midnight RPG - Chapter 19.007

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 50: Line 50:
  
 
'''Re - (Andrew):''' Sorry, I had thought this was already written. Obviously I don't expect you to do elaborate writeups of stuff that might or might now ever be used in game. Since the majority of what Zal did took place during the week and was presumably acomplished at least partially through bluebooking, I was assuming that you could just cut and paste the relevant sections. It's less of an issue now that we have a more foolproof way of getting that Seer Sight done, though.
 
'''Re - (Andrew):''' Sorry, I had thought this was already written. Obviously I don't expect you to do elaborate writeups of stuff that might or might now ever be used in game. Since the majority of what Zal did took place during the week and was presumably acomplished at least partially through bluebooking, I was assuming that you could just cut and paste the relevant sections. It's less of an issue now that we have a more foolproof way of getting that Seer Sight done, though.
 
== BILL ==
 
 
My memory on the charm situation is fuzzy.  I definitely remember being pretty excited to use the scythe against the fell ogres during the battle with Vrolk, and I can't imagine Kyuad being willing to stand in front of an ogre without one of those charms.  I'm pretty sure Kyuad still has it, too, and it's entirely possible that it's the charm that Zal had (but it might have been the one the legate had instead).
 
 
Regardless, Kyuad would offer it to Durgaz, at least so Durgaz can find out if Zal had it.
 
  
 
I hope that works for you without too much hassle.
 
I hope that works for you without too much hassle.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)