Difference between revisions of "Mirkunas"

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(Rank)
(Skills)
 
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== Attributes ==
 
== Attributes ==
*STR
+
*STR 13 (+1)
*INT
+
*INT 17 (Native, +2 additional, Literate)
*WIS
+
*WIS 10 (0)
*DEX
+
*DEX 16 (+2 AC, +2 Missile, +1 Initiative)
*CON
+
*'''CON''' 13 (HP +1)
*CHA
+
*'''CHA''' 11 (0, Max Retainer=4, Loyalty =7)
  
 
== Skills ==
 
== Skills ==
*Languages
+
*Languages
**  
+
** Native (Lingua Franca)
 +
** 1st additional lang
 +
** 2nd additional lang
 +
*General Skills:
 +
**Alchemy (INT)
 +
**Deception/ Intimidation (STR or CHA): Expert (5+)
 +
**Knowledge/Religion (INT): Expert (5+)
 +
**Draconic (Skilled Lang): Dragon Talk
 +
**Mrtyu (Skilled Lang): Dead Speak
 +
**Law and Chaos (Skilled Lang): Cosmic Jive
 +
*Class Abilities: Knows how to use short sword. Learns a second weapon at 7th, and a third at 14th.
 
**
 
**
**
 
*General Skills
 
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
 
**
 
**
 
*Class Abilities
 
**
 
**
 
**
 
*Knacks
 
 
**
 
**
 
**
 
**
 +
*Knacks:
 +
** '''Combat Sorcerer:''' Allows Sorcerer to wear armor. Leather = no penalty. Chain = 1 in 6 cast fails. Plate = 2 in 6 cast fails.
 +
** '''Prodigal Caster:''' Sorcerer's caster level is considered two levels higher for determining spell effects, duration, damage, etc.
 
**
 
**
  
 
== Combat ==
 
== Combat ==
*AC
+
*AC (TBD)
*HP (just list the max here, list current HP on the front page.)
+
*HP (TBD)
 
*Movement Rate
 
*Movement Rate
*Initiative Modifier
+
*Initiative Modifier: +1
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
* Att: 17(+2)
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
**Primary Melee Attack: Sword: stats, damage, etc.  
 
**Secondary Melee Attack:
 
**Secondary Melee Attack:
 
**Primary Ranged Attack:
 
**Primary Ranged Attack:
 +
 
*Saves:
 
*Saves:
**Petrification & Paralysis
+
**Petrification & Paralysis 11
**Poison & Death
+
**Poison & Death 11
**Blast & Breath
+
**Blast & Breath 14
**Staves & Wands
+
**Wands 12
**Spells
+
**Spells,rods,staves 12
  
 
== Spells ==
 
== Spells ==
 
*First Level: Spells Per Day
 
*First Level: Spells Per Day
**A first level spell in your repertoire
+
**1.
**Another first-level spell in your repertoire
+
**2.
**Etc
+
**3.
 +
**4.
 
*Second Level: Spells Per Day
 
*Second Level: Spells Per Day
**One
+
**1.
**Two
+
**2.
**You-know-what-to-do
+
**3.
 +
*Third Level: Spells Per Day
 +
**1.
 +
**2.
  
 
== Equipment ==
 
== Equipment ==

Latest revision as of 20:33, 6 July 2022

Basilisk_Hill_Breakdown

Rank[edit]

  • Race: Human
  • Class: Sorcerer
  • Level:6
  • XP: 50k/70k
  • Alignment: N
  • Full PC
  • Titles or Holdings: None

Attributes[edit]

  • STR 13 (+1)
  • INT 17 (Native, +2 additional, Literate)
  • WIS 10 (0)
  • DEX 16 (+2 AC, +2 Missile, +1 Initiative)
  • CON 13 (HP +1)
  • CHA 11 (0, Max Retainer=4, Loyalty =7)

Skills[edit]

  • Languages :
    • Native (Lingua Franca)
    • 1st additional lang
    • 2nd additional lang
  • General Skills:
    • Alchemy (INT)
    • Deception/ Intimidation (STR or CHA): Expert (5+)
    • Knowledge/Religion (INT): Expert (5+)
    • Draconic (Skilled Lang): Dragon Talk
    • Mrtyu (Skilled Lang): Dead Speak
    • Law and Chaos (Skilled Lang): Cosmic Jive
  • Class Abilities: Knows how to use short sword. Learns a second weapon at 7th, and a third at 14th.
  • Knacks:
    • Combat Sorcerer: Allows Sorcerer to wear armor. Leather = no penalty. Chain = 1 in 6 cast fails. Plate = 2 in 6 cast fails.
    • Prodigal Caster: Sorcerer's caster level is considered two levels higher for determining spell effects, duration, damage, etc.

Combat[edit]

  • AC (TBD)
  • HP (TBD)
  • Movement Rate
  • Initiative Modifier: +1
  • Att: 17(+2)
    • Primary Melee Attack: Sword: stats, damage, etc.
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis 11
    • Poison & Death 11
    • Blast & Breath 14
    • Wands 12
    • Spells,rods,staves 12

Spells[edit]

  • First Level: Spells Per Day
    • 1.
    • 2.
    • 3.
    • 4.
  • Second Level: Spells Per Day
    • 1.
    • 2.
    • 3.
  • Third Level: Spells Per Day
    • 1.
    • 2.

Equipment[edit]

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually