Editing Monsters Encountered; properties of their sundry parts and divers potion ingredients

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[[Keep On The Borderlands]]
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[[Keep on the Borderlands]]
  
  
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An ancient red dragon.
 
An ancient red dragon.
 
*Ancient Red dragon heart major ingredient for con increase potion.
 
*Ancient Red dragon heart major ingredient for con increase potion.
*Reputed properties as above.
 
  
 
A Wyvern (adult).
 
A Wyvern (adult).
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Trolls.
 
Trolls.
 
*A pint of blood. Potions of regeneration. For the duration of the potion (an hour or so) the character regenerates like a troll. The potions cost 1500gp
 
*A pint of blood. Potions of regeneration. For the duration of the potion (an hour or so) the character regenerates like a troll. The potions cost 1500gp
 
 
'''Other magics'''
 
 
*Dwarves can create magic weapons using dust of adamant. (Expensive, must be a superior quality weapon). This probably involves blessing from a cleric.
 
(This actually sounds like a ritual in which a heroes favorite heirloom weapon becomes magic - maybe that's part of it.)
 
*Elven mages and cleric of name level may weave or make cloaks and boots of elvenkind.
 
*Potions of Extra healing can be made from a flower that only grows in mountain valleys in early spring. They are rare and hard to find.
 
 
'''A commonly known potion ingredients list.'''
 
 
*''Animal control'': Gland (heart or brain) from prime specimen of animal type.
 
*''Clairaudience'': Human/simian/elf/halfing thalamus, ears (pair) of keen hearing creatures. Giant animals preferred. (Bat, fox).
 
*''Clairvoyance''. Human/simian/elf/halfing thalamus, eyes(pair) of keen sighted creature. Giant animals preferred.
 
*Climbing. Giant climbing insect legs, giant climbing lizard feet/blood.
 
*Delusion. Doppleganger Ichor. Rakshasa blood.
 
*''Diminution''. Powdered horn of a Kobold hero or shaman. Wererat blood.
 
*''Dragon control''. Undamaged brain of dragon type.
 
*''ESP''.
 
*Extra Healing. Troll hearts-blood. Hair/relic of a saint (clerics).
 
*Fire resistance. Fire elemental plasm. Salamander scales and blood.
 
*''Flying''. Air elemental essence.Hippogriff/gryphon/giant speaking eagle feathers and wyvern or dragon blood.
 
*''Gaseous form''. Vampire dust. Ogre-Magi blood and Ichor.
 
*''Giant control''. Brain (intact) of giant type.
 
*''Giant strength''. Blood, sweat and tears from appropriate giant type.
 
*''Growth''. Ogre-Magi Brain and glands, giant heart and hearts-blood.
 
*''Healing''. Ogre-Magi blood. Minor saints relic (cleric). Troll-blood and holy water.
 
*''Heroism''. Hearts-blood of a lion/big cat in prime condition. Giant animals preferred.
 
*Human control. Blood of a nixie, tears of a sylph, sap from the tree of a dryad.
 
*''Invisibility''. Invisibile stalker essence. Brain and blood of a pixie.
 
*''Invulnerability''. Skins and Hearts-blood of creatures immune to normal weapons, such as lycanthropes and certain demons and such.
 
*''Levitation''. Beholder brain (intact). Will-o-the-wisp essence.
 
*''Longevity''. Elf's hearts-blood, Sap of a living tree, Dragon blood (ancient) or blood/essence of an immortal being.
 
*Oil of etherealness. Blood and ichor of a shedu. Demon brain (intact).
 
*Oil of slipperiness. Purple worm glands and blood. Liver and brain(intact) of a giant pike or Cod.
 
*Philther of love. Dryad tears. Sylph hair. Succubus essence.
 
*Philther of persuasiveness. Harpies tongue and brain (intact). Devils tongue.
 
*''Plant control''. Blood of a walking tree. Dryad blood and brain.
 
*''Polymorph self''. Mimicking creatures skin and blood. Ichor from a shapechanger. Succubus hair and blood.
 
*''Poison''. Various.
 
*''Speed''. A pegasus, griffon or cheetah heart. Blood and brain (intact) of a giant weasel.
 
*Super-heroism. Hearts-blood of a minotaur, Brain and heart of a wolverine/honeybadger (giant preferred). Hearts-blood of a hummingbird.
 
*Sweet Water. Hearts-blood of a triton. Water elemental essence.
 
*''Treasure finding''. Gold dragon blood and one of each six precious gems (diamond, ruby, emerald, sapphire, tourqouise and quartz).
 
*''Undead control''. Plasm/essence or mortal remains of the greater undead. Holy symbol from a saint (relic)(cleric).
 
*Water breathing. Nixie glands and hearts-blood. Blood of a Naga, gold dragon or other magical creature that breathes both air and water. Water elemental essence.
 
 
[[The Alchemist NPC class]]
 

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