Difference between revisions of "Morturi: Celts"
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===Sessair Hero Rules=== | ===Sessair Hero Rules=== | ||
− | + | '''Proud''' - The School may not surrender so long as this Gladiator is still active in the arena. | |
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− | '''Proud''' - The School may not surrender so long as this Gladiator is still active in the arena. | ||
===Sessair Hero tricks=== | ===Sessair Hero tricks=== |
Revision as of 08:25, 26 October 2009
Morturi Te Salutant: Main Page -> Morturi: Factions -> Morturi: Celts
Contents
Sessair Hero
- Class: Medium
- Move: 4
- Attack: Great Axe - Roll 5+ to deal 5 damage.
- Life Points: 8
Sessair Hero Rules
Proud - The School may not surrender so long as this Gladiator is still active in the arena.
Sessair Hero tricks
Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.
- Combat Control
Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.
- Courage
This gladiator is immune to fear effects.
- Frenzy of the Defiant Hero
If this gladiator has 2 or fewer life points remaining, he deals +2 damage.
- Frenzy of the Hungry Axe
If at least 2 enemy Gladiators have been taken out of action by this Gladiator during this battle, this gladiator deals +2 damage.
- Frenzy of the Cornered Bull
If this gladiator is adjacent to three or more enemy gladiators, he deals +2 damage.
- Heroism
If your school is outnumbered at least 2:1 in this battle, this gladiator deals +1 damage with his attacks.
- Will to Live
The gladiator receives a +1 bonus to the dice roll on Survival checks.
Skyclad
- Class: Light
- Move: 5
- Attack: Hatchet - Roll 2+ to deal 2 damage.
- Life Points: 8
Skyclad Rules
Proud - The School may not surrender so long as this Gladiator is still active in the arena.
Skyclad tricks
Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.
- Aggression
If this gladiator is adjacent to two or more enemies, he deals +1 damage.
- Berserk Fury
While wounded, the gladiator deals +1 damage on all melee attacks.
- Courage
This gladiator is immune to fear effects.
- Heroism
If your school is outnumbered at least 2:1 in this battle, this gladiator deals +1 damage with his attacks.
- Last Stand
If this is your only active gladiator in the arena, he deals +1 damage.
- Light Mobility
After making any attack against a target (including Snake Spear Technique, as below), move 1 square for free.
- Will to Live
The gladiator receives a +1 bonus to the dice roll on Survival checks.