Editing Morturi: The Temple

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=Fanatic Dialis=
 
=Fanatic Dialis=
''' ''"Hear me, Jupiter Optimus Maximus, sacred ruler of the Tarpeian heights, who we call Thunderer, mighty Father of the Gods! To you, I devote these games! This battle is to your glory!"''' ''
+
 
<br>''- Lucius Calpurnius Regulus, Devotee of Zeus''<br><br>
 
 
* '''Class:''' Medium
 
* '''Class:''' Medium
 
* '''Move:''' 4
 
* '''Move:''' 4
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===Fanatic Dialis Special Rules===
 
===Fanatic Dialis Special Rules===
 
'''Battle Prayer''' - The Fanatic may not move or attack on the first turn of any battle, as those few moments are dedicated to prayer to the Gods.
 
  
 
'''Forbidden from Arms''' - The fanatic dialis will not wield a weapon of any sort. This is reflected in his "bare hands" basic attack above.
 
'''Forbidden from Arms''' - The fanatic dialis will not wield a weapon of any sort. This is reflected in his "bare hands" basic attack above.
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<br><br>
 
<br><br>
 
=Fanatic Martialis=
 
=Fanatic Martialis=
''' ''"Father Mars, I bear the sacred spear in your army! I slaughter to serve you! I ask nothing, save that you witness this devotion of spilt blood!"''' ''
 
<br>''- Titus Calidus Martius, Spearbrother''<br><br>
 
  
 
* '''Class:''' Medium
 
* '''Class:''' Medium
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===Fanatic Martialis Special Rules===
 
===Fanatic Martialis Special Rules===
  
'''Battle Prayer''' - The Fanatic may not move or attack on the first turn of any battle, as those few moments are dedicated to prayer to the Gods.
+
None.
  
 
===Fanatic Martialis Tricks===
 
===Fanatic Martialis Tricks===
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<br><br>
 
<br><br>
 
=Fanatic Vulcanis=
 
=Fanatic Vulcanis=
''' ''"Vulcanus, who labours at the forge, see now that I wear the armour forged by my own hand, and the hammer of my own smithy. May the iron be strong as your right arm."''' ''
 
<br>''- Julius Petronius Malleolus, Blacksmith''<br><br>
 
  
 
* '''Class:''' Heavy
 
* '''Class:''' Heavy
 
* '''Move:''' 3
 
* '''Move:''' 3
 
* '''Attack:''' Sacred Hammer - Roll 5+ to deal 5 damage.
 
* '''Attack:''' Sacred Hammer - Roll 5+ to deal 5 damage.
* '''Life Points:''' 8
+
* '''Life Points:''' 6
  
 
===Fanatic Vulcanis Special Rules===
 
===Fanatic Vulcanis Special Rules===
  
'''Battle Prayer''' - The Fanatic may not move or attack on the first turn of any battle, as those few moments are dedicated to prayer to the Gods.
+
'''Curse of Vulcan''' - This gladiator has fewer starting Life Points. This is included in the profile above.
  
 
'''Fully Armoured''' - Attacks against this gladiator receive a -1 damage reduction. This is an ''armour'' effect.
 
'''Fully Armoured''' - Attacks against this gladiator receive a -1 damage reduction. This is an ''armour'' effect.
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* '''Chosen of the Gods'''
 
* '''Chosen of the Gods'''
 
The Fanatic is a chosen by the gods, and gods-fearing men hesitate to approach. Any enemy human gladiators moving into a square adjacent must pay +1 movement point for that square of movement. This is a ''Fear'' effect.  
 
The Fanatic is a chosen by the gods, and gods-fearing men hesitate to approach. Any enemy human gladiators moving into a square adjacent must pay +1 movement point for that square of movement. This is a ''Fear'' effect.  
 +
*  '''Inspiration of Vulcan'''
 +
Any allied human gladiators adjacent to the Fanatic deals +1 damage with melee attacks.
 
*  '''Lightweight Armour'''  
 
*  '''Lightweight Armour'''  
 
This gladiator has +1 movement point.
 
This gladiator has +1 movement point.
*  '''Hardened Armour'''
+
*  '''Superior Armament'''  
Attacks against this gladiator that roll an even number receive a further -1 damage reduction. This is an ''armour'' effect.
+
This gladiator deals +1 damage with his melee attacks.
*  '''Hardened Hammer'''  
+
*  '''Superior Armour'''  
This gladiator deals +1 damage with his melee attacks on an attack roll that rolls an even number.
+
Attacks against this gladiator receive a further -1 damage reduction. This is an ''armour'' effect.
*  '''Tempered Armour'''  
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* '''Toe to Toe'''
Attacks against this gladiator that roll an odd number receive a further -1 damage reduction. This  
+
The gladiator may spend 3 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.
is an ''armour'' effect.
 
* '''Tempered Hammer'''  
 
This gladiator deals +1 damage with his melee attacks on an attack roll that rolls an odd number.
 
 
* '''Will to Live'''
 
* '''Will to Live'''
 
The gladiator receives a +1 bonus to the dice roll on Survival checks.
 
The gladiator receives a +1 bonus to the dice roll on Survival checks.
 
<br><br>
 
<br><br>
 
 
=Fanatic Volturnus=
 
=Fanatic Volturnus=
''' ''"Volturnus, this arena is your temple. Allow us to pray here with our actions."''' ''
 
<br>''- Gnaea Minia, Cult Priestess''<br><br>
 
  
 
* '''Class:''' Light
 
* '''Class:''' Light
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===Fanatic Volturnus Special Rules===
 
===Fanatic Volturnus Special Rules===
  
'''Battle Prayer''' - The Fanatic may not move or attack on the first turn of any battle, as those few moments are dedicated to prayer to the Gods.
+
None.
  
 
===Fanatic Volturnus Tricks===
 
===Fanatic Volturnus Tricks===
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* '''Flow of the River'''
 
* '''Flow of the River'''
 
If the Fanatic rolls a "6" on a melee attack roll against an enemy, then that enemy is considered to be ''Bleeding''. A ''Bleeding'' gladiator loses 1 Life Point at the start of each Battle Round. This damage cannot be reduced by ''armour'' or ''toughness'' effects.
 
If the Fanatic rolls a "6" on a melee attack roll against an enemy, then that enemy is considered to be ''Bleeding''. A ''Bleeding'' gladiator loses 1 Life Point at the start of each Battle Round. This damage cannot be reduced by ''armour'' or ''toughness'' effects.
 +
* '''Inspiration of Volturnus'''
 +
Any allied human gladiators adjacent to the Fanatic deals +1 damage with melee attacks.
 
* '''Light Mobility'''
 
* '''Light Mobility'''
 
After making any attack against a target, this gladiator may move 1 square for free.
 
After making any attack against a target, this gladiator may move 1 square for free.
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* '''Samnite Cult'''
 
* '''Samnite Cult'''
 
Allied Samnites are immune to ''Fear'' effects.
 
Allied Samnites are immune to ''Fear'' effects.
* '''Samnite Superstition'''
 
Enemy Samnites may not attack this gladiator or use a trick that harms this gladiator. This is a ''fear'' effect.
 
 
* '''Will to Live'''
 
* '''Will to Live'''
 
The gladiator receives a +1 bonus to the dice roll on Survival checks.
 
The gladiator receives a +1 bonus to the dice roll on Survival checks.
 
<br><br>
 
<br><br>
 
[[Category:Morturi|The Temple]]
 
[[Category:Morturi|The Temple]]

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