Morturi: Tricks Reference Sheet

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Morturi Te Salutant: Main Page -> Morturi: Tricks Reference Sheet

The Core List

This list covers all the Tricks that Gladiators from the core sets possess.

  • Come here! Ranged (4+, 3 squares). No damage. Pulls in and turns to face you.
  • Confidence +1 damage if you are unwounded.
  • Coup De Grace +2 damage vs. targets who are prone AND entangled.
  • Courage Immune to fear effects.
  • Eagle Eye Ranged attack ignores Armour DR.
  • Execute On a "6", +3 damage.
  • Everyone loves...! +1 Crowd's Favour at start of battle.
  • Humiliating Strike Melee (6+). No damage. +1 Crowd's Favour.
  • Killer Instinct +1 damage vs. wounded targets
  • Light Mobility Move 1 square after attacking.
  • Mockery On attack roll of "1" against you, +1 Crowd's Favour.
  • No Escape Entangles your front square.
  • Opportunist On your non-frontal attacks, change "1" to "6".
  • Performance 4 MP. Roll 6+ to gain +1 Crowds Favour.
  • Point Blank Shot Use ranegd attack in melee.
  • Range Increase +2 Range.
  • Sand Toss Melee (4+). No damage. Blinds.
  • Slayer +1 damage vs. non-humans.
  • Snarling Beast +1 move cost into your adjacents. Fear effect.
  • Survivor's Wits Turn to Face even if front square locked.
  • Target weak spot Ignore Toughness DR.
  • Throat Tear On even attack roll, +1 damage.
  • Trip Melee (4+). No damage. Knocks prone.
  • Tumble When knocked prone, free immediate recover and move 1 square.
  • Will to Live +1 on Survival Checks.

The Factions List

This list covers Tricks that Gladiators from the factions may possess. Tricks that already appear on the Core List are not repeated.


Credits


This page created by Asklepios.