Editing Mysterium

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 145: Line 145:
 
If you use the power more than once before you long rest, the Forgotten One (or a handful of cult members if the Dm prefers) will be able to follow until your second long rest. Though the power does not create a longer tracking time after this, it can draw more Forgotten Ones or cult followers.
 
If you use the power more than once before you long rest, the Forgotten One (or a handful of cult members if the Dm prefers) will be able to follow until your second long rest. Though the power does not create a longer tracking time after this, it can draw more Forgotten Ones or cult followers.
  
==New Classes - Gunner and Nightmare Hunter==
+
==III. New Classes - Gunner and Nightmare Hunter==
 
Two new classes are offered for the Mysterium Campaign setting.  
 
Two new classes are offered for the Mysterium Campaign setting.  
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)