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If felt like some of the elements might be unbalanced but I couldn't put my finger on it. I work better if I can see things in front of me, so I set up a 'talk' page to hash things out.
 
If felt like some of the elements might be unbalanced but I couldn't put my finger on it. I work better if I can see things in front of me, so I set up a 'talk' page to hash things out.
  
As written, Earth for JRPG covers rock/dirt, metal, crystal and plants. Earth for HFM only covers rock/dirt. Typo?
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===Workspace===
'''Herodarwin:''' ''As written, Earth for JRPG  dos only cover rock/dirt, it belongs to the trio for growth because of the fact it induces growth in the listed things (at least in medieval alchemy)'' 
 
 
 
===Draft Proposal===
 
 
 
====Physical Elements====
 
 
 
'''Fire'''
 
You have mastered the control of fire.
 
*Magic create fire
 
*Shoot attack
 
*Provoke animate fire
 
 
 
'''Water'''
 
You have mastered the control of water.
 
*Macic create water
 
*Crafts create items/barriers
 
*Shoot attack with ice/water
 
*Provoke animate water
 
 
 
'''Air'''
 
You have mastered control over the air.
 
*Athletics Fly Movement
 
*Physique/Magic push and pull the air
 
*Shoot Attack
 
*Magic CAA extend duration
 
*Provoke Animate air
 
 
'''Earth'''
 
You have mastered control of stone and dirt.
 
*Physique Move earth
 
*Crafts shape earth
 
*Shoot attack
 
*Provoke animate earth/rocks
 
 
 
'''''Metal'''''
 
''You have mastered control of metal.''
 
*''Crafts create metal''
 
*''Physique move metal''
 
*''Crafts shape metal''
 
*''Provoke animate metal''
 
 
 
'''Wood'''
 
You have mastered control over nature.
 
*Magic Grow/heal Plants (accelerated natural healing? Leaves scars? leaves weak/exhausted?)
 
*Physique entangle
 
*Shoot attack
 
*Lore poison/toxin
 
*Provoke animate plants
 
 
 
====Racial Elements====
 
 
 
'''Illusion'''
 
You have mastered control of what is seen.
 
*Deceive illusions
 
*Stealth visibility
 
*Magic light/dark
 
*Provoke fear
 
 
 
'''Poison'''
 
 
 
'''Communication'''
 
 
 
'''Gravity''' where did this element come from?
 
You have mastered control of gravity.
 
*Physique slow
 
*Magic weaken opponents.
 
*Athletics low/anti gravity?
 
*Shoot attack with crushing gravity
 
 
 
'''Energy'''
 
You have mastered the control of raw energy.
 
*Shoot attack
 
*Provoke Animate objects such as armor, weapons, rugs, etc...
 
*Magic store energy
 
*Magic boost another's spell
 
*Magic counterspell (disrupt their spell energies?)
 
 
 
'''Beast''' You have mastered control of beasts.
 
*Provoke control non-magical and unintelligent beasts (the minds of sentient creatures is too strong)
 
*Magic mutate/heal beasts (accelerated magical process? Leaves the subject weak/exhausted?)
 
*Lore grant animal traits
 
*Magic transform yourself
 
*Provoke transform others
 
 
 
====Ephemeral Elements====
 
 
 
'''Sight'''
 
You have mastered control over what you see and perceive.
 
*Investigate uncover secrets
 
*Empathy discern illussions from reality
 
*Magic scrying
 
 
 
'''Death'''
 
You have mastered control over death and the dead.
 
*Shoot Attack
 
*Magic CAA weaken enemies
 
*Provoke Animate dead
 
 
 
'''Teleport'''
 
You have mastered the art of teleportation.
 
*Athletics teleport to a location know well or sea
 
*Provoke summon (teleport from somewhere else)
 
*Magic create (teleport from somewhere else)
 
*Provoke make portals
 
 
 
'''Mind'''
 
You have mastered control of the mind.
 
*Notice read surface thoughts
 
*Empathy deeper emotions
 
*Provoke place thoughts
 
*Deceive change memories
 
*Provoke? control sentient beings
 
 
 
'''Transform'''
 
You have mastered the art of shapeshifting.
 
*Magic transform yourself
 
*Provoke transform another
 
*Craft transform objects
 
 
 
'''Life'''
 
You have mastered the power of life force itself.
 
*Magic heal
 
*Crafts wards of protection
 
*Shoot attack creatures of death (undead)
 
*Provoke angelic beings?
 
 
 
===Workspace/Notes===
 
  
 
'''Magic Functions'''
 
'''Magic Functions'''
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'''JRPG'''
 
'''JRPG'''
 
Physical elements
 
 
Fire
 
Water
 
Air
 
Earth
 
Metal
 
Wood/Nature
 
Racial Elements
 
 
Illusion
 
Poison
 
Communication
 
Strength/Empowering
 
Lightning/Energy
 
Beast
 
Ephemeral Elements
 
 
Sight
 
Death
 
Teleport
 
Transform
 
Mind
 
Healing/life
 
Summons
 
Gaining a summon costs an aspect and is build as a Supporting NPC with the following traits
 
 
high concept, a trouble, one more aspect
 
One stunt
 
1 good skill 1 fair skill and 2 average skills
 
2 + relevant skill stress boxes
 
1 mild and 1 moderate consequence
 
  
 
'''The Trio of Truth'''
 
'''The Trio of Truth'''
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*summoned ojbects and properties by default are temporary and aremade of pure mana, but like traits can bemade permanent/real and it is easier to so then by changing something.
 
*summoned ojbects and properties by default are temporary and aremade of pure mana, but like traits can bemade permanent/real and it is easier to so then by changing something.
 
'''High Fantasy Magic'''
 
 
'''Air'''
 
You have mastered control over the air.
 
*Athletics Fly Movement
 
*Physique/Magic push and pull the air
 
*Shoot Attack
 
*Magic CAA extend duration
 
*Provoke Animate air
 
 
'''Death'''
 
You have mastered control over death and the dead.
 
*Shoot Attack
 
*Magic CAA weaken enemies
 
*Provoke Animate dead
 
 
'''Earth'''
 
You have mastered control of stone and dirt.
 
*Physique Move earth
 
*Crafts shape earth
 
*Shoot attack
 
*Provoke animate earth/rocks
 
 
'''Energy'''
 
*You have mastered the control of magical energy. Force? Hard light?
 
*Burglary force key?
 
*Physique force lift
 
*Crafts Force shield
 
*Shoot attack
 
*Provoke Animate objects such as armor, weapons, rugs, etc...
 
 
'''Fire'''
 
*You have mastered the control of fire.
 
*Magic create fire
 
*Shoot attack
 
*Provoke animate fire
 
 
'''Illusion'''
 
You have mastered control of what is seen.
 
*Deceive illusions
 
*Stealth visibility
 
*Magic light/dark
 
*Provoke fear
 
 
'''Life'''
 
You have mastered the power of life force itself.
 
*Magic heal
 
*Crafts wards of protection
 
*Crafts force weapons?
 
*Provoke angelic beings?
 
 
'''Mind'''
 
You have mastered control of the mind.
 
*Notice read surface thoughts
 
*Empathy deeper emotions
 
*Provoke place thoughts
 
*Provoke? control less intelligent beings
 
 
'''Nature'''
 
You have mastered control over nature.
 
*Magic Grow Plants
 
*Physique entangle
 
*Shoot attack
 
*Lore poison/toxin
 
*Provoke animate plants
 
 
'''Sight'''
 
You have mastered control over what you see and perceive.
 
*Investigate uncover secrets
 
*Empathy discern illussions from reality
 
*Magic scrying
 
 
'''Teleport'''
 
You have mastered the art of teleportation.
 
*Athletics teleport to a location know well or sea
 
*Provoke summon (teleport from somewhere else)
 
*Magic create (teleport from somewhere else)
 
*Provoke make portals
 
 
'''Transform'''
 
You have mastered the art of shapeshifting.
 
*Magic transform yourself
 
*Provoke transform another
 
*Craft transform objects
 
 
'''Water'''
 
You have mastered the control of water.
 
*Macic create water
 
*Crafts create items/barriers
 
*Shoot attack with ice/water
 
*Provoke animate water
 

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