NSP Milestones and Achievements
Experience rewards are in the amount per player. Each achievement can only be earned once. Much credit goes to the original list and to the Wyzard.
Exploration
- First Step into a Larger World: Visit a new planet, 500
- Traveler: Visit 5 new planets, 1,000
- Far Traveler: Visit five sectors, 2,500
- First Contact: Discover an alien race, 500
- Contact Specialist: Meet five alien races, 1,000
- Tourist: Visit ancient ruins, 250
- Jaynestown: Have something significant named after you, 2,000
- Trek: Do a complete survey of a star system, 5,000
- Five Year Mission: Survey a sector, 10,000
- Colonize a world successfully, 100,000
- Roughing it: Spend at least two weeks at TL0, away from your ship, 10,000
Politics
- Friends in High Places: Formally ally with a faction, 500
- Enemies in High Places: Make an enemy of a faction, 500
- Carthago Delenda Est: Bring utter ruin to a world, 50,000
- New Prometheans: Raise a world up to TL4, 100,000
- Trendsetting: Cause a major societal shift, 20,000
- Playing the Game: Form a faction, 2,000
- Building Your Brand: Make a long-term effort to promote the group's reputation, 10,000
- Private Eyes: Unravel a hidden plot, 2,000
Trade
- Buy a Starship, 5,000
- Savings Account: Save 50k in the slush fund, 500
- One Percenters: Save 500k in the slush fund, 2,000
- Mission of Mercy: Deliver important medical supplies to a low-tech world, 5,000
- Upgrade: Get a better ship, 10,000
- Look to Windward: Conduct a successful far trade run, 2,000
- Professionals: conduct a trade run that is peaceful, profitable and has no troubles, 5,000
- Nerf Herders: successfully smuggle a cargo of illegal goods, 5,000
- All Business: Maintain a holding for at least a year, 10,000
- East India: Maintain at least three holdings linked by import/export lines and banks for at least a year, 20,000
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