NWoD Fantasy:Races

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RACES

In nwod fantasy, being a member of a race other than human has separate benefits and drawbacks. At creation all players must choose their race. All races know the base language of common, some also know a automatic racial bonus language. Additionally, Smaller races have the benefit of being harder to hit than the larger races giving them a +1 defense bonus. Racial stat and skill bonuses can be used to boost a character's attributes/skills from 4 to 5 at character creation without paying extra, but you still pay extra if when buying attributes/skills normally. All attributes/skills are still capped at 5.

Humans Size = 5 3 extra merit points at creation 3 extra skill points in any category at creation (still costs extra for 5 dots in any skill) Bonus languages: Any Dwarves Size = 5 +1 stamina Automatic language: Dwarven Bonus languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon Elves Size = 5 +1 dexterity Automatic language: Elven Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan Gnomes Size = 4 small traits (+1 defense) +1 intelligence Automatic language: Gnomish Bonus languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc Half-Elves Size = 5 +1 manipulation Automatic language: Elven Bonus languages: Any Half-Orcs Size = 5 +1 strength Automatic language: Orcish Bonus languages: Draconic, Giant, Gnoll, Goblin, and Abyssal Halflings Size = 4 +1 dexterity or wits Automatic language: Halfing Bonus languages: Dwarven, Elven, Gnome, Goblin, and Orc