Difference between revisions of "Naimless the Example"

From RPGnet
Jump to: navigation, search
(Stat Block)
Line 30: Line 30:
 
*Magic Points:
 
*Magic Points:
  
==Proficiencies and Skills==
+
==Skills==
  
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
  
*Acrobatics (Dex) +3
+
* Communication:
*Animal Handling (Wis) +0
+
** Bargain 5%
*'''Arcana''' (Int) +11
+
** Oratory 5%
*Athletics (Str) -2
+
 
*Deception (Cha) +0
+
* Knowledge:
*'''History''' (Int) +11
+
** Butchering 50%
*Insight (Wis) +0
+
** Evaluate  5%
*Intimidation (Cha) +0
+
** First Aid 25%
*'''Investigation''' (Int) +11
+
** Identify Healing Plants 10%
*'''Medicine''' (Wis) +4
+
** Train Dog 25%
*Nature (Int) +5
+
 
*Perception (Wis) +0
+
* Manipulation:
*Performance (Cha) +0
+
** Climb 50%
*Persuasion (Cha) +0
+
** Hide Item 10%
*'''Religion''' (Int) +11
+
** Jump 45%
*Sleight of Hand (Dex) +3
+
** Swimming 45%
*Stealth (Dex) +3
+
** Trap Set/Disarm 30%
*Survival (Wis) +0
+
 
 +
* Perception:
 +
** Listen 25%
 +
** Spot Item 10%
 +
** Tracking 35%
 +
 
 +
* Stealth
 +
** Camouflage 40%
 +
** Hide in Cover 55%
 +
** Move Silently 15%
 +
 
 +
</div>
 +
 
 +
 
 +
==Spells==
 +
 
 +
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 +
 
 +
* Personal Magic:
 +
 
 +
* Divine Magic
 +
 
  
 
</div>
 
</div>
  
  
 +
==Hit Points and Armour==
 +
 +
{| border="1" cellpadding="2"
 +
!width="200"|Location Name
 +
!width="300"|Armour types
 +
!width="50"|A.P.
 +
!width="50"|H.P.
 +
!width="50"|Enc.
 +
!width="100"|Melee
 +
!width="100"|Missile
 +
|-
 +
|'''Head''' ||  Chitin/Leather + Cap  || '''6''' || 4 ||xx  || 19-20 || 20
 +
|-
 +
|'''Left Arm''' ||  Chitin/Leather + padding  || '''6''' || 3 || xx || 16-18 || 18-19
 +
|-
 +
|'''Right Arm''' ||  Chitin/Leather + padding || '''6''' || 3 || xx || 13-15 || 16-17
 +
|-
 +
|'''Chest''' ||  Chitin/Leather + padding|| '''6''' || 5 || xx  || 12 || 11-15
 +
|-
 +
|'''Abdomen''' ||  Chitin/Leather + padding|| '''6''' || 4 || xx || 09-11 || 07-10
 +
|-
 +
|'''Left Leg''' ||  Chitin/Leather + padding || '''6''' || 4 || xx  || 05-08 || 04-06
 +
|-
 +
|'''Right Leg''' ||  Chitin/Leather + padding|| '''6''' || 4 || xx || 01-04 || 01-03
 +
|}
 +
 +
*Total Hit Points: '''11 HP'''
 +
*Total Armor ENC: '''12.0'''
 +
 +
==Weapons and Shields==
 +
* Attack Bonus: +12%
 +
* Parry Bonus: +10%
 +
 +
SR
 +
*Dex 2
 +
*Siz 2
 +
 +
{| border="1" cellpadding="2"
 +
!width="200"|Weapon/Shield Name
 +
!width="150"|Damage
 +
!width="50"|S.R.
 +
!width="50"|A.P.
 +
!width="75"|Attack %
 +
!width="75"|Parry %
 +
!width="100"|Range
 +
!width="50"|Enc.
  
*Saving Throws: Int, Wis, Con
+
|-
*Languages: Common, Draconic, Elven
+
|Bow (Composite)! || 1d8+1+1d4 || 2/7 || 7 || 75% || 5% || 120 || 0.5
*Tools: Herbalism Kit, Jewelers Kit
+
|-
*Training:
+
|1H Spear || 1d8+1+1d4 || 6 || 10 || 47% || 30% || 0 || 2.0
*Weapons and Armor: no armor, simple weapons
+
|-
 +
|Shortsword || 1d6+1+1d4 || 6 || 10 || 50% || 50% || 0 || 1.0
 +
|-
 +
|Dagger(War) || 1d4+1+1d4 || 7 || 15 || 50% || 40% || 0 || 0.5
 +
|-
 +
|Javelin || 1d10+1d2 || 2/7 || 8 || 45% || 25% || 20 || --
 +
|-
 +
|Atl-Atl^ || +1d6 || 1/MR || 6 || 40% || 5% || 30 || --
 +
|-
 +
|Med Shield || 1d6 || 7 || 12 || 15% || 40% || 0 || 3.0
 +
|}
  
==Spells and Features and Feats==
 
*Proficiency:  Herbalism Kit, Jeweler Kit
 
*Feat: Observant (+5 passive perception and investigation, read lips)
 
*School of Conjuration
 
*Spell Bonus: +9
 
*Spell DC:  16
 
*Cantrips
 
**Acid Splash
 
**Message
 
**Minor Illusion
 
**Ray of Frost
 
**Shocking Grasp
 
*Level 1 (4 slots)
 
**Charm Person
 
**Comprehend Languages
 
**Detect Magic
 
**Feather Fall
 
**Find Familiar
 
**Identify
 
**Mage Armor
 
**Magic Missile
 
**Protection from Evil/Good
 
**Sleep
 
**Unseen Servant
 
*Level 2 (3 slots)
 
**Arcane Lock
 
**Alter Self
 
**Detect Thoughts
 
**Enlarge/Reduce
 
**Locate Object
 
**Flaming Sphere
 
**Knock
 
**Mirror Image
 
**Shatter
 
**See Invisible
 
*Level 3 (3 slots)
 
**Counterspell
 
**Dispell Magic
 
**Fireball
 
**Glyph of Warding
 
**Lightning Bolt
 
**Magic Circle
 
**Protection from Energy
 
**Remove Curse
 
**Sending
 
*Level 4 (3 slots)
 
**Banishment 
 
**Conjure Minor Elemental
 
**Dimension Door
 
**Greater Invisibility
 
**Locate Creature
 
**Polymorph
 
*Level 5 (2 slots)
 
**Animate Objects
 
**Bigsby's Hand
 
**Cloudkill
 
**Conjure Elemental
 
**Contact Other Plane
 
**Creation
 
**Legend Lore
 
**Planar Binding
 
**Scrying
 
**Teleportation Circle
 
*Level 6 (1 slots)
 
**Guards and Wards
 
**Move Earth
 
**Sunbeam
 
**True Seeing
 
*Level 7 (1 slots)
 
**Etherealness
 
**Force Cage
 
**Mordenkain's Mansion
 
**Symbol
 
**Teleportation
 
*Level 8 (1 slots)
 
** Demiplane
 
** Feeblemind
 
** Incendiary Cloud
 
** Maze
 
*Level 9 (1 slots)
 
** Foresight
 
** Wish
 
  
==Weapons and Armor==
+
*Total Weapon ENC: '''(''8.0'')'''
*Clock of Protection (+1 AC, +1 Saving Throws)
 
*Dagger (finesse, light, thrown, underwater)
 
**Melee
 
***+6 to hit
 
***1d4+3 piercing damage
 
**Thrown
 
***+6 to hit
 
***1d4+3 piercing damage
 
***Range 20/60
 
**Crossbow (loading, two-handed)
 
***+6 to hit
 
***1d8+3 piercing damage
 
***Range 80/320
 
***Can only fire one shot per action, regardless of number of attacks.
 
  
==Retainers, Familiars, and Mounts==
+
==Equipment==
*Dragon Lizard
+
*Weapons:
*Dragon Mount
 
  
==Possessions, Mundane==
 
*Scholar's Pack
 
*Spellbook
 
*Book of draconic lore
 
*Ink (1 oz bottle)
 
*Ink Pen
 
*Parchment (10 sheets)
 
*Bag of Sand (little)
 
*Small knife
 
*Pouch
 
*Scroll case of studies, notes, and prayers
 
*Winter blanket
 
*Herbalism Kit
 
*Jewelers Tools
 
  
==Possessions, Treasure==
+
*Armour:
  
Gold: 231
 
  
Silver: 0
+
*Other:  
  
==Possessions, Party Loot==
+
* Bag of Holding:
+
*Stored
** Drift Globe
+
** Potion of Healing
 
** Potion of Healing
 
** Potion of Healing
 
** Potion of Fire Giant Strength (STR 25)
 
  
==Possessions, Magical==
+
Valuables:
*Arcane Focus: Orb
 
**+1 Spell Casting Focus, Ignore 1/2 cover penalty
 
**Pearl of Power
 
**Crystal Ball
 
**Gem of Brightness
 
**Gem of Seeing
 
---------------------
 
[[https://wiki.rpg.net/index.php/Fear_To_Tread Main Page]]
 

Revision as of 21:32, 26 March 2017

Background stuff...


Stat Block

STR CON SIZ INT DEX POW CHA
12 12 12 12 12 12 12
-2 +3 +5 +5 +0 +0
  • Hit Points: 12
  • Damage Bonus:
  • DEX Strike Rank:
  • SIZ Strike Rank:
  • Magic Points:

Skills

  • Communication:
    • Bargain 5%
    • Oratory 5%
  • Knowledge:
    • Butchering 50%
    • Evaluate 5%
    • First Aid 25%
    • Identify Healing Plants 10%
    • Train Dog 25%
  • Manipulation:
    • Climb 50%
    • Hide Item 10%
    • Jump 45%
    • Swimming 45%
    • Trap Set/Disarm 30%
  • Perception:
    • Listen 25%
    • Spot Item 10%
    • Tracking 35%
  • Stealth
    • Camouflage 40%
    • Hide in Cover 55%
    • Move Silently 15%


Spells

  • Personal Magic:
  • Divine Magic



Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Chitin/Leather + Cap 6 4 xx 19-20 20
Left Arm Chitin/Leather + padding 6 3 xx 16-18 18-19
Right Arm Chitin/Leather + padding 6 3 xx 13-15 16-17
Chest Chitin/Leather + padding 6 5 xx 12 11-15
Abdomen Chitin/Leather + padding 6 4 xx 09-11 07-10
Left Leg Chitin/Leather + padding 6 4 xx 05-08 04-06
Right Leg Chitin/Leather + padding 6 4 xx 01-04 01-03
  • Total Hit Points: 11 HP
  • Total Armor ENC: 12.0

Weapons and Shields

  • Attack Bonus: +12%
  • Parry Bonus: +10%

SR

  • Dex 2
  • Siz 2
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Bow (Composite)! 1d8+1+1d4 2/7 7 75% 5% 120 0.5
1H Spear 1d8+1+1d4 6 10 47% 30% 0 2.0
Shortsword 1d6+1+1d4 6 10 50% 50% 0 1.0
Dagger(War) 1d4+1+1d4 7 15 50% 40% 0 0.5
Javelin 1d10+1d2 2/7 8 45% 25% 20 --
Atl-Atl^ +1d6 1/MR 6 40% 5% 30 --
Med Shield 1d6 7 12 15% 40% 0 3.0


  • Total Weapon ENC: (8.0)

Equipment

  • Weapons:


  • Armour:


  • Other:


  • Stored


Valuables: