Difference between revisions of "Necessary Evil in Freedom City Back Issue Bin"

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== Original "Band Of Steel" Mini-Series, published by Savage Worlds Comics ==
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[http://wiki.rpg.net/index.php/NE_in_FC_older_issues BAND OF STEEL | Arc 1] <sup>'''[[#1|(1)]]'''</sup> ...  <br> [http://wiki.rpg.net/index.php/NE_in_FC_older_issues BAND OF STEEL; NE in FC | Arc 2] <sup>'''[[#1|(2)]]'''</sup> ...
===BAND OF STEEL | Arc 1===
 
[Cover Image]<br>
 
In this story arc <sup>'''[[#1|(1)]]'''</sup> ...
 
  
* Issue # '''1''':1 : ''' "JAILBREAK" ''', January 30th, 2006.
+
and now.............. <br> '''MUTANTS & MASTERMINDS'''  <br> ''.. p r e s e n t s ..''
** ''RECAP:'' In the first episode, the overbearing Dr. Destruction organized a jail break-out from Blackstone, the super-prison where they were kept. Dr. D made it pretty clear that [[BONEYARD]], [[CARNIVORE]], [[DR. STEEL]], [[MADAME SHADE]], [[NOISE]] and [[WARCRY]] were crunchies but gave them the task of freeing an important villain from the back cells.  In their fetching prison suits, the improvised Band of Steel managed to free the V.I.P. ("Alive is all we need, he didn't say unharmed!")  Many were wounded, but thanks to Madame Shade and Doctor Steel, they were healed &mdash; except for Boneyard, who of course was undead. 
 
  
  
* Issue # '''2''':1 : ''' "TRAITOR TO THE GODS, part I" ''',  February 6th, 2006.
+
==A NEW NECESSARY EVIL in FREEDOM CITY | Arc 3==
** ''RECAP:''  A few days passed.  The overbearing Dr. Destruction had provided a lair of sorts in Star City, and even Boneyard was back to, um, normal.  Doctor Steel had been experimenting in the makeshift lab, complaining about the facilities.  The overbearing Dr. Destruction made an appearance, demanding that the Band of Steel go to the mainland and free a super-scientist from a V'sori base.  He would supply a small boat and arrange for the communications at the base to be jammed for a two-hour window.  The base was situated overlooking a bluff above the sea, and used to be a super-villain's lair before the alien invaders took over.  Dr. Destruction gave crude schematics and left the Band of Steel to plot.  <br><br>  The resourceful villains soon came up with a plan that they hoped would give them the advantage of surprise.  Doctor Steel would build a submarine equipped with a giant drill that would not only take them unnoticed from the island of Star City to the mainland, but allow them to tunnel in through the cliff side to the underground laboratory.  Madame Shade would use her magic powers to weaken the concrete foundations, making it possible to break through, and Noise would use his sonic powers to keep the operation silent.  Carnivore would accompany the brave submarinodrillonauts to provide fighting abilities; rounding the submarine crew was  Madame Shade's zombi, Joe.  Meanwhile, Boneyard would use his powers to move through the earth and Warcry her flight abilities to attack the above-ground installations and create a diversion, thus drawing some of the enemy forces out and away from the real operation.  Madame Shade used her voodoo magic to keep a mental link with Warcry and coordinate the attack with the break-through to the underground lair. <br><br> Above-ground, Boneyard and Warcry were met by a dozen guards armed with machine guns (which they soon switched to Herokiller rounds), a handful of wiredogs &mdash; super-dogs wrapped in barbed wire &mdash; a warsphere, and a drone.  Boneyard, being the stalwart good ol' dead Reb that he is, did a good deal of damage and, just as importantly, absorbed everything thrown at him without damage.  Warcry gave an entertaining sight in the night sky, receiving the complete and undivided attention of the drone and the warsphere despite have caused naught but cosmetic damage to the compound.  <br><br>  Underground, the tunnelers broke in.  After a rapid exploration of the initial contact area and some moderate resistance from the guards, they came face to face with another posse of guards, another wiredog, another warsphere, a jack-in-the-box/stretchy super called Longarm, and a super armed with an energy weapon called Glaive. 
 
  
 +
===Issue # '''4''':3 : '''"FREEDOM ISN'T FREE", ''March 21, 2007''.'''===
 +
''POWER POINT TOTAL'':  '''PL8/153pp'''  [''This is the PP total you begin this Issue (game session) with.'']
 +
* ''PREVIEW:'' <br> '''SCENE''':
 +
* ''RECAP:'' ???
 +
* ''CODES, CLUES & TIPS:''
 +
** ???
 +
* ''ISSUE QUOTES:''
 +
** " ??? "
 +
<br>
  
* Issue # '''3''':1 : ''' "TRAITOR TO THE GODS, part II" ''',  February 13th, 2006.
 
** ''RECAP:''  Knowing that this was their all-or-nothing only chance, Carnivore and Doctor Steel, who were facing Glaive, quickly agreed on tactics but alas, Glaive was faster and wounded both of them in a single action.  Noise and Joe the zombi were the second line, and Madame Shade the third &mdash; a fragile line. <br> <br> Up top, Warcry managed to dispatch the warsphere, but was hit in the same round by the drone, crippling her.  A V'sori officer made his appearance, as Boneyard started to grab rocks and throw them at the guards.<br> <br>  Two battles raged in parallel courses.  Boneyard and Warcry gradually overcame the guards, the drone and their V'sori commander, while deep underground Doctor Steel, Noise, Carnivore, Madame Shade and Joe the zombi battled Glaive, Longarm and their henchmen.  As Carnivore and Joe locked Glaive into a melee, Noise slipped past to engage Longarm while Doctor Steel grabbed the V'sori scientist and dragged him back toward the drilling submarine.  Madame Shade used her voodoo sorcery in contest of wills to control Glaive's mind.  She had just succeeded, immobilizing him in a trance, when Carnivore managed to get past Glaive's defence and putting him down for the count.<br> <br>Longarm puts up a last defence for a while, but is eventually overrun.  The alien scientist is shoved into the submarine and Doctor Steel's team makes it escape just after launching a signal flare to let Boneyard and Warcry know they can break off the engagement.  The team delivers the V'sori scientist to the overbearing Dr. Destruction. <br>
 
 
 
* MISSING issue # '''4''':1 : ''' "ATLANTIS RISING" ''':  ''The extremely rare Issue 4 is, to all intents and purposes, impossible to find on the open market.  It has been suggested by some collectors that the issue may in fact never have been released on the general market.  There is currently some talk of publishing an adaptation in the current line published by M&M Comics.''
 
<br>
 
<br>
 
  
== The All NEW "Band Of Steel" Series, published by Mutants & Masterminds Comics ==
 
===BREAKOUT | Arc 2===
 
[Cover Image]
 
In this story arc ...
 
  
====Issue # '''0''':2 : '''Campaign Summit Part 1''',  February 24, 2006.====
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===Issue # '''3''':3 : '''"ON THE LAMB", ''March 14, 2007''.'''===  
''Group gathers to build characters and discuss new campaign.''<br><br>
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''POWER POINT TOTAL'''''PL8/152pp'''   [''This is the PP total you begin this Issue (game session) with.'']
====Issue # '''1''':2 : ''' "A Heist" ''',  March 10th, 2006.====
+
* ''PREVIEW:'' <br> '''SCENE''': "the carsh site's fiery blaze" <br> "Alright, listen up, Khanates! The Blackstone Penatentury Mag-Lev crashed exactly one hundred forty seven minutes ago. The standard rule is that average foot speed over uneven mountainous ground barring injuries is 4 miles-per-hour, Neg-Bands could be down - so that means there ARE NO RULES Khanates! That gives us a radius of six miles to the ends of the Earth! <br> What I want from each and every one of you is a hard-target search of every gas station, residence, warehouse, farmhouse, henhouse, outhouse and doghouse in that area.  <br> Checkpoints go up at fifteen miles. Your fugitive's are the world's worst. They are Criminals, theives, thugs, murderers, kidnappers, madmen, villains, vigilantees, mutants and masterminds. Rank of Shock-Lord goes to each Khan who brings back a head.  <br> Go get them." <br>  <br> '''SCENE''': "somewhere in the mid-western wilderness" <br> They've all been on the run beforeSome from the FCPD, some from Freedom City's S.T.A.R. units, some from super villains, and some from the Allies of WWII!! <br> This is different. <br> This time they run or die. They were to be transferred to the LOCKDOWN facitlity, but in their escape they witnessed the arrival of the enemy - the alien scum that wouldn't be taking prisoners... <br> Schwartgeist's best laid plans are now strung along the retreat of the fugitives that now run to the four windsS.H.A.D.O.W. may be a light at the end of their tunnel but not until the offer is extended.  Freedom City is nearly 2000 miles awayBut in the darkness between spot light search cannons, the only city in the world not lowered to rubble might as well be a galaxy away. <br> Will this be the fiery forge or the roasting oven for our "heroes"? <br> <br> '''STAND STRAIGHT''' <br> AND <br> '''STAY TUNED TRUE BELIEVERS!!''' <br> <br> ''Excelsior!''
* ''RECAP:'' ''March 2006.'' An acquaintance of Madame Shade, or rather or Graciella Barlow's assistant DA days, contacted hed her to hire the Band of Steel in helping him plan and execute a heist. A 17-year-old villain styling himself "Darwin's Stepson", he wanted to rob the vault of the Freedom City Diamond Exchange.  The Band decided to commit the robbery right before closure time.  Darwin's Stepson said he could transform into any animal and produce a multitude of duplicates of himself, so he was assigned to come as a fly, multiply so he could position his duplicates discreetly, and await Doctor Steel's signal (a squeeky toy) to transform into apes that would immobilize everyone in the Exchange.  Doctor Steel and Madame Shade would go in, and Madame Shade would use her mental powers to compell the manager to open the vault.  Warcry would stay outside and act as lookout and backup.  <br><br>  The first part of the plan worked well.  Darwin's Stepson flew in, multiplied as if someone had left week-old bananas on the window sill, and got in position.  After two minutes, Madame Shade and Doctor Steel strolled in, arm in arm; Doctor Steel announced the robbery, and the flies turned to [[Wikipedia:orangutan|orangutan]]s, successfully immobilizing the customer and personnel who weren't in enclosed offices. Madame Shade immediately spotted the manager in a glass-walled back office and took control of his mind.  Several stories above, Warcry watched the surroundings for any unusual activity.  All was clear on the streets, but she spotted two small-time thugs mugging an old lady in the alley just east of the Diamond Exchange.  She interrupted the mugging, but attracted attention to herself &mdash; particularly after one of the petty thugs fired a gun and Warcry blasted him all the way across the street.  <br><br>  Inside, things were also deteriorating. Doctor Steel was becoming sonewhat distracted, trying to reassure a couple of small children who were frightened of the apes.  One of the guards managed to sneak past the orangutans and ambushed Madame Shade on her way to the vaultAlthough she avoided his attack, he managed to disrupt Darwin's Stepson's concentration; the prisoners started to break free, and all the apes vanished. Close to panic, Darwin's Stepson turned into a tyranosaur, managing ''in extremis'' to stop the fleeing hostages from reaching the front door. <br><br>  In the distance, Warcry had just noticed a motorcade for a VIP (a [[Murder-Man_and_Butcher-Boy|large bald man]] whose limo carried the license plate "MRDR-MN"), when she heard sirens and spotted incoming emergency response vehicles, immediately followed by an imminent STAR squad deployment; the plan was coming apart at the seams. Doctor Steel decided to abort the plan, solidly supported by Warcry and more grudgingly by Madame Shade (who was already missing her solo days.)  Darwin's Stepson, horrified, returned to human form to argue for breaking into the vault first. Madame Shade helped him question the manager. Meanwhile, Warcry warned Doctor Steel that the STAR squad's arrival was imminent and that she would blast in an exit through the back of the Diamond Exchange or the team would be corneredThe manager nearly managed to get away from Madame Shade, but was stopped by Doctor Steel.   <br><br>  A squad of five STAR officers in [http://wiki.rpg.net/index.php/Super_Max_Armored_Squad Super MAX armour] deployed from the squad armoured truck and flew straight at Warcry.  Her Smoking Mirror blast howled and burst through the wall of the Freedom City Diamond Exchange, sending a shower of rubble insideWarcry then flew off toward the city centre, drawing the STAR squad after her and engaging them in a dogfight. In the Diamond Exchange, Doctor Steel picked himself up but saw that a woman (who looked a lot like his dead wife) was partly buried under the rubble. He was able to heal while Madame Shade dissolved the debris to dust.  Darwin's Stepson was frantically trying to get to the diamonds in the vault.  Doctor Steel and Madame Shade rushed through the gaping wall.  Behind them, shots were fired.  The next moment, everyone was deafened by the sonic boom of Warcry taking off at supersonic speed, the shockwave sending MAX armoured-officers tumbling. <br>
+
* ''RECAP:'' ???
 
* ''CODES, CLUES & TIPS:''
 
* ''CODES, CLUES & TIPS:''
** "The chair is against the wall." &mdash; from [[Guerrilla_Radio_-_WSAR|WSAR Radio]]  |  [[NEinFC Easter Eggs!!]]
+
** ???
** "John has a long mustache." &mdash; from [[Guerrilla_Radio_-_WSAR|WSAR Radio]]  |  [[NEinFC Easter Eggs!!]]
 
** "MRDR-MN" &mdash; the license plate of the silver hover-limo WarCry saw.
 
 
* ''ISSUE QUOTES:''
 
* ''ISSUE QUOTES:''
** ''"More fun than a barrel of monkeys."''  &mdash; '''Doctor Steel'''
+
** " ??? "
** ''"I can turn into a tyranosaur!"''  &mdash; '''Darwin's Stepson'''
+
<br>
** ''"The monkeys have arrived."''  &mdash; '''Doctor Steel'''
 
** ''"Doctor Steel?  I'm going back to Blackstone."''  &mdash; '''Warcry'''<br><br>
 
  
====Issue # '''1.5''':2 :  '''"Downtime"''',  March 24th, 2006.====
 
* ''RECAP:''  Having just heard shots and shouting in the main floor of the Diamond Exchange, Doctor Steel and Madame Shade were heading out the breached back wall.  They heard a whistling sound like a dropping bomb; an instant later, the building across the alley shuddered under a violent impact, and a thick cloud of dust filled the air.  "Get the boy and get out of here!" Doctor Steel shouted to Madame Shade.  Without waiting for a response, he activated his jet boots and went in pursuit of Warcry and the MAX team.  <br><br>Madame Shade had already whipped out her mystic cloak and turned herself invisible, before heading back to help Darwin's Stepson.  The young would-be supervillain laid in a pool of his own blood, while uniformed policemen were trying to surround and subdue a large man dressed in combat fatigues and wielding two semi-autos.  Madame Shade dropped a handful of dust, muttered arcane words, and summoned a swarm of flies who filled the room and distracted the officers.  She moved past, checked on Darwin's Stepson's condition, then approached the armed man in survivalist gear, and used her magical powers to dominate his mind while the officers were swatting at the cloud of flies.  "Pick up the boy &ndash; gently &ndash; and walk out the back," she whispered in the man's ear.  With a vacant stare, he picked up the mortally wounded Darwin's Stepson in a fireman's carry and headed for the breached wall.  Madame Shade followed, whispering commands.  <br><br>Meanwhile in the skies of Freedom City, Doctor Steel was able to track Warcry without too much trouble.  The MAX units had left spiralling contrails as they went tumbling, while Warcry's flight and blasts were clearly audible.  Doctor Steel tracked the self-style goddess to the Goodman Building, where she had tracked one of the MAX officers and was trying to disable his armour.  The officer had plowed through two floors of office space, sending late-night workers in a panick.  Warcry attempted to damage his flight appartus; but her opponent, Bulldog 1, was able to avoid a blast of the Smoking Mirror.  Bulldog 1 targetted Warcry with a powerful blast, but the recoil sent him flying through cubicules.  He sent a call to the rest of his unit just as Doctor Steel arrived to Warcry's assistance.  <br><br>Bulldog 1 managed to lurch to his feet and used a flare effect to distract his opponents.  Doctor Steel was left blinking blindly behind his goggles, but his eidetic memory allowed him perfect recall of the entire area.  Warcry targetted the water cooler and the stacked refill bottles near Bulldog 1, sending a wave of warer in her opponent's armour and short-circuiting it.  But two more members of Bulldog Unit flew in through the gap in the damaged building face.  Facing them squarely without letting on his temporary blindness, Doctor Steel exhorted them to join his cause or be destroyed; unsettled by his assurance, they chose to recover their fallen leader and stay out of the Band of Steel's way, as Doctor Steel and Warcry made their escape.<br><br>Back near the Diamond Exchange, once Madame Shade was halfway across the alley, her swarm of flies dispersed and the police officers pursued the man who was running away with a body.  When he failed to obey their orders, they shot him but Madame Shade magically intercepted the bullets.  As soon as they were around the corner, Madame Shade picked up Darwin's Stepson, hiding him under her cloak of invisibility, and carried him out of the zone of chaos.  The member of Bulldog Unit that had landed in the nearby building nearly ran into Madame Shade and her protegee, but she avoided discovery and hid in another alley.  She put Darwin's Stepson down and was able to stabilize his condition, but she was now too tired to carry him much further or to heal him entirely.  In the nearby She picked up her radio and called Doctor Steel for assistance.<br><br>Doctor Steel and Warcry had made their cautious way back to the waterfront disctrict by then.  Deciding that they needed a new vehicle, Doctor Steel headed for a nearby warehouse where he had noticed, a few days ago, what appeared to be a sleek car under a protective dust cover; Doctor Steel's infaillible eye had already recognized it.  Moments later, Doctor Steel and Warcry were breaking in, uncovering a [[Murder-Man_and_Butcher-Boy|''steel''-gray Lamborghini]] <sup>'''[[#2|(2)]]'''</sup>, with a custom license plate that read "BTCHRBY".  They flipped the butterfly doors and jumped in.  Warcry drove the bolide through the darkened streets, and they picked up Madame Shade and her unconscious charge, before returning the warehouse. <br><br>After Darwin's Stepson had been taken care of, the small Band of Steel sat down to review the events of the day.  Warcry pointed out the Lamborghini's license plate as well as the limousine she had spotted earlier, connecting them to the Mafia master criminal Reginald Carter and his ward Ricky Faust, widely known as "[[Murder-Man and Butcher-Boy]]".  They went through the contents of the Lamborghini, finding Butcher-Boy's BlackBerry, in addition to a good deal of money.  The BlackBerry had been left unlocked and revealed a list of interesting photos, notes, and names.  Warcry recognized a Grue name, Eskil, and recognized the alien she had fought a few weeks before.  Madame Shade was puzzled; she pointed out that Murder-Man's reputation was that he was strongly pro-human.  Butcher-Boy was supposedly in Blackstone, but his car had been carefully stored.  They wondered whether the sidekick was betraying his mentor. <br><br> Darwin's Stepson finally came to, and the Band of Steel questioned him.  His only concern seemed to be for the prize of the Diamond Exchange theft, a large blue diamond.  He muttered that Overshadow would kill him if he had lost it.  Although it was not clear why he thought Overshadow would want the diamond, Darwin's Stepson was very proud of his "success" and was convinced that he was now a member of the Band of Steel.  Before the members in good standing could disabuse him, a SHADOW transmission blanketed the communications gear.  Overshadow appeared on every screen, announcing that the Band of Steel's next task would be to break "necessary asset" out of Blackstone, prisoner Ricky Faust (a.k.a. Butcher Boy).  Dr. Steel was also informed that he could supplement the Band of Steel's ranks with a former minion that he had aided in the past &mdash; the enigmatic sea being Man O'War, as well as  a strong thief familiar with Freedom City called Whiplash.  They were going to be transferred in a few days via high-speed [[Wikipedia:maglev train|maglev train]]  from Blackstone in Freedom City to Lockdown in the Rockies, along with over a hundred other prisoners.  Doctor Steel remembered Man O'War, for whom he had built an environmental suit and exoskeleton a few years before.  <br><br>
 
  
====Issue # '''2''':2 : '''the Transfer'''====
+
===Issue # '''2''':3 : '''"LIGHNING STRIKES TWICE", ''March 7, 2007''.'''===  
* ''RECAP:''  ''March 31, 2006.'' ??? <br>
+
''POWER POINT TOTAL'':  '''PL8/151pp'''  [''This is the PP total you begin this Issue (game session) with.'']
 +
* ''RECAP:'' Before... a simpler time... a "Golden Age"...  Nearly 7 years ago Thornwolfe met his greatest defeat.  It was on Freedom City's docks.  The massive wolf-beast had aquired a bounty plundered full of artifacts of value to certain eccentric villains.  The items within the container were of no concern to Vigo, but he know they were worth something and it was the Maestro that would be his payday! When all was said and done the deal was almost complete.  The Maestro had sent his man "the Paper Master" to make the deal.  In the background Thornwolfe's "Mutts" and the Maestro's "Notes" watched with tommy-guns ready on the docks below the Fens.  By happenstance the leader of the Freedom League caught wind of these villainous events.  With Captain Thunder's arrival the scene would become frantic - Paper Master made off with the Maestro's millions and much of the loot within the ship container, while Thornwolfe learned the meaning in thunder!  It would be his greatest defeat!  <br> Meanwhile, Present Day, Thornwolfe with the Paper Master in tow splashed down in the lake beyond the crash site. Their excape would be short lived if Thornwolfe could not somehow break or deactivate the exploding manacle devices that entangled his new companion...  The concussion was almost more than Lucian Creely could stand but he was free and he had the wolf to thank for it.  A brute who, as far as he knew, hadn't recognized him as "the Paper Master", the foil in his greatest defeat!  <br>  At the crash site Scwartgeist watched as The Terrible Wind would be blown from the scene splashing down near Thornwolfe and Paper Master.  His attack on the Ball of Chain Lightning was less than successful... Locating his old confidant, Mauhler, the Nazi helped to make quick work of the Paladin Armored prison guards. <br> Our villains were escaping, Mauhler on the trail of his remaining appendage that was now moving quickly to the west.  Schwartgueist would soon meet the team that the Overshadow had pointed out for him...  Now the only question is will they listen to the Nazi. 
 
* ''CODES, CLUES & TIPS:''
 
* ''CODES, CLUES & TIPS:''
 
** ???
 
** ???
 
* ''ISSUE QUOTES:''
 
* ''ISSUE QUOTES:''
** "Maybe instead of a containment suit you can have containment slacks." &mdash; Karl, about Man O'War
+
** " ??? "
** "So you're hardened rubber." &mdash; Sophie, about Whiplash's long stay in prison
+
<br>
<br><br>
 
  
====Issue # '''3''':2 : '''the Train Job'''====
+
===Issue # '''1''':3 : '''"SCORTCHED EARTH", ''February 23, 2007''.'''===  
* ''RECAP:''  ''April 14, 2006.''  ??? <br>
+
''POWER POINT TOTAL'':  '''PL8/150pp'''  [''This is the PP total you begin this Issue (game session) with.'']
 +
* ''PREVIEW:'' <br> You stand beside him facing the legions of battle drones and alien scum... Each deafening fist-fall crashes like thunder echoing through the buildings of Freedom City. Two pugilists fight fatigue and pain to continue the violent dance. The roman moves to the upper hand. Managing to throw the ender-being through the Goodman Building and beyond Freedom Hall. The buildings lurch some collapsing and the ender is pinned at the riverside... but not for long. The roman catches his breathe and readies himself for what he knows is coming. The foe slowly rises from the rubble. The battle has obviously taken its toll. The gods square off against each other for what they each know will be a final confrontation. They charge towards each other. Titans clashing... windows blow out and concrete cracks as their struggle renews.<br> In the end, the being from the Terminus lies ripped from his armors - his smashed body is hurled back into the dimension of nothing. The rift between two worlds had to be closed. The rift must be closed, else another invasion would be eminent. Centurion flies up to the opening and in a heroic gesture uses the remaining energy in his body to seal the rift. As the last of the rift blinks out of existance, the roman relaxes knowing that he has stopped the invasion but doomed himself. The epic battle takes its toll and the hero's hero falls from the sky. On impact his body creates a small crater, slipping free from the restraints of the mortal realm and journeys beyond. Freedom's Sentry Statue is erected where he fell, the actual gravesite remains a closely guarded secret, but where is our champion? Buried in the soil of Freedom City, perhaps in Ultima Thule or does he await rebirth? <br><br> ''Alright, listen up, people. The Blackstone Penatentury Mag-Lev has been incommunicado for ninety minutes. The standard rule is that average foot speed over uneven mountainous ground barring injuries is 4 miles-per-hour, Neg-Bands could be down - so that means there ARE NO RULES Khanates! That gives us a radius of six miles to the ends of the Earth! <br> What I want from each and every one of you is a hard-target search of every gas station, residence, warehouse, farmhouse, henhouse, outhouse and doghouse in that area. Checkpoints go up at fifteen miles. Your fugitive's are the world's worst. They are Criminals, theives, thugs, murderers, kidnappers, madmen, villains, vigilantees, mutants and masterminds. Rank of Shock-Lord goes to each Khan who brings back a head. <br> Go get them.''
 +
* ''RECAP:'' Awaking to the carnage of mettle and open air the villains of our tale find their ways amid the rubble of the massive Mag-Lev Train crash.  Their last memories are of being on the speeding prison transport. The Blackstone Penatentury facility in Freedom City would be delieving their worst crooks, criminals and madmen to LOCKDOWN - a secret prison somewhere in the western Rockies.  <br>  Getting their barings the villains watched as Paladin Armor units scoured the scene while many other powered beings scattered into the dark and the skies.  Thornwolfe, Schwartgeist and the Paper Master pulled themselves from the rubble just in time to watch one of the prison aircraft crash into the tangled train car -  this was Schwartgeist's doing!  The Nazi Mastermind had found two of his targets and they were making their escape as other crooks such as Baron Semedie and Captain Kraken made their ways into the night.  The Terrible Wind had been flung into the fields beyond the crash.  He toiled at freeing himself from his handcuffs as a new friend questioned him - the mad homicidal Gepetto was free as well!  Mauhler, the last of Schwartgeist's marks found himself strung apart... literally.  His cell companion - the very proper Maestro would clearly make a good travelling companion as he aided the masterminding brute to reattatch two of his four limbs... <br> Our villains were nearly free of the wreckage but they would not be in the clear for some time, as a ball of chain lightning electrified the sky above the crash site.  Soon they will know the meaning of pain!!
 
* ''CODES, CLUES & TIPS:''
 
* ''CODES, CLUES & TIPS:''
** "Sally has a new hairdo." &mdash; from [[Guerrilla_Radio_-_WSAR|WSAR Radio]]   |  [[NEinFC Easter Eggs!!]]
+
** To our own brothers and sisters behind enemy lines, the [[Necessary Evil Deadman|Deadman]] says: <br> ''"Nicolis has a bowl hair cut. Nicolis has a bowl hair cut."'' <br> ''"The clock strikes 2 after 4, The clock strikes 2 after 4."''
** "Falcon: The Snowman is burning." &mdash; from [[Guerrilla_Radio_-_WSAR|WSAR Radio]]  |  [[NEinFC Easter Eggs!!]]
 
** [[Train Prisoner Recations]]:  A listing of all the prisoners on the Mag-Lev Blackstone Prison Train from Blackstone to Lockdown.  Noting their potential reactions to being set free.  These may or may not have happened...
 
 
* ''ISSUE QUOTES:''
 
* ''ISSUE QUOTES:''
** Wayne: "Shhh!  That's the 'Shut the fuck up' sound!"
+
** " ??? "
<br><br>
+
<br>
 +
 
 +
===Issue # '''0''':3 : '''"ORIGIN", ''February 16, 2007''.'''===
 +
''POWER POINT TOTAL'':  '''PL8/150pp'''  [''This is the PP total you begin this Issue (game session) with.'']
 +
* ''RECAP:'' <sup>'''[[#1|(3)]]'''</sup> ... ''aka. "the Character Creation Session"''.  Joining me (your humble writer/gm) for the evening was: Brandon, Adam and Micheal.  Andrew and Karl were not able to attend.  Planning to be a short 2-3 hours the group enjoyed thinking about the campaign plan until midnight.  We went over concepts.  Adam has the most complete character following some rule and stat corrections.  Adama is up next, having no less than four ideas.  Micheal came to the table with a character plan which we will be helping to build for him.  The [campaign questions] were given to the group, as were several print handouts detailing the setting.  Fun was had by all, pizza was had by most...  All looks good for a next week start.
 +
* ''ISSUE QUOTES:''
 +
** ''"It is easy to BE a racist when you have another 'race' to hate..."'' --'''Johan Rosenheim''' (speaking about the alien menace)
 +
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<br> <br> <br>  
  
 
==Collectors' Notes==  
 
==Collectors' Notes==  
 
<div id="1">'''(1)'''  ''The rare Savage Worlds Comics mini-series was never meant to be an on-going concern, but in light of its success, it was picked up by Mutants & Masterminds Comics as a regular series.  The roster was altered; Boneyard, Carnivore and Noise became occasional guest stars, while [[Man'O War]] and [[Whiplash]] were added to the regular line-up.  This gave Stahl Toys a chance to expand the merchandising line.  The aliens were also changed somewhat, the V'sori becoming the [[Star-Khan]]'s [[Stellar Khanate]] and the Fins becoming the [[Grue]].  Dr. Destruction became the Overshadow in later comics, tying in with one of Mutants & Masterminds' staple villains.''</div>
 
<div id="1">'''(1)'''  ''The rare Savage Worlds Comics mini-series was never meant to be an on-going concern, but in light of its success, it was picked up by Mutants & Masterminds Comics as a regular series.  The roster was altered; Boneyard, Carnivore and Noise became occasional guest stars, while [[Man'O War]] and [[Whiplash]] were added to the regular line-up.  This gave Stahl Toys a chance to expand the merchandising line.  The aliens were also changed somewhat, the V'sori becoming the [[Star-Khan]]'s [[Stellar Khanate]] and the Fins becoming the [[Grue]].  Dr. Destruction became the Overshadow in later comics, tying in with one of Mutants & Masterminds' staple villains.''</div>
<br>
+
<div id="1">'''(2)'''  ''Following the energetic 1st story arc, the comic began it's first monthly series.  Publishing 4 popular issues, squabbles within the writing staff caused an early cancellation of the comicThough still loved by many of the original creators it seems the Star Khan won the day on this book.''</div>
<div id="2">'''(2)'''  ''The Lamborghini stolen by the Band of Steel is most likely a [[Wikipedia:Lamborghini Murciélago|Murciélago]](1) Among the models produced by Lamborghini in the last several years, it is the only one with "butterfly" doors rather than "scissor" doors.  (2) Production only started in 2001, making it one of the most recent models and therefore most likely to appeal to Butcher Boy &mdash; only the Lamborghini Gallardo is most recent, but it is a less expensive model and does not have the butterfly doors(3) Like most Lamborghini models it is named for a champion bull but the name also means "bat", and the model was briefly featured in the movie "Batman Begins".''</div>
+
<div id="1">'''(3)'''  ''With several inspired concepts on the tables the publisher was reminded of the classic series chronicling a "necessary evil in Freedom City" and the creators flocked to it.  Within a week most of the character team had been developed, a fully new roster in service of the Overshadow and the first issue was on it's way to press.  Time will tell if this series will stand the test of time.''</div>
  
 
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<br>

Latest revision as of 08:58, 4 January 2009

BAND OF STEEL | Arc 1 (1) ...
BAND OF STEEL; NE in FC | Arc 2 (2) ...

and now..............
MUTANTS & MASTERMINDS
.. p r e s e n t s ..


A NEW NECESSARY EVIL in FREEDOM CITY | Arc 3[edit]

Issue # 4:3 : "FREEDOM ISN'T FREE", March 21, 2007.[edit]

POWER POINT TOTAL: PL8/153pp [This is the PP total you begin this Issue (game session) with.]

  • PREVIEW:
    SCENE:
  • RECAP: ???
  • CODES, CLUES & TIPS:
    •  ???
  • ISSUE QUOTES:
    • " ??? "



Issue # 3:3 : "ON THE LAMB", March 14, 2007.[edit]

POWER POINT TOTAL: PL8/152pp [This is the PP total you begin this Issue (game session) with.]

  • PREVIEW:
    SCENE: "the carsh site's fiery blaze"
    "Alright, listen up, Khanates! The Blackstone Penatentury Mag-Lev crashed exactly one hundred forty seven minutes ago. The standard rule is that average foot speed over uneven mountainous ground barring injuries is 4 miles-per-hour, Neg-Bands could be down - so that means there ARE NO RULES Khanates! That gives us a radius of six miles to the ends of the Earth!
    What I want from each and every one of you is a hard-target search of every gas station, residence, warehouse, farmhouse, henhouse, outhouse and doghouse in that area.
    Checkpoints go up at fifteen miles. Your fugitive's are the world's worst. They are Criminals, theives, thugs, murderers, kidnappers, madmen, villains, vigilantees, mutants and masterminds. Rank of Shock-Lord goes to each Khan who brings back a head.
    Go get them."

    SCENE: "somewhere in the mid-western wilderness"
    They've all been on the run before. Some from the FCPD, some from Freedom City's S.T.A.R. units, some from super villains, and some from the Allies of WWII!!
    This is different.
    This time they run or die. They were to be transferred to the LOCKDOWN facitlity, but in their escape they witnessed the arrival of the enemy - the alien scum that wouldn't be taking prisoners...
    Schwartgeist's best laid plans are now strung along the retreat of the fugitives that now run to the four winds. S.H.A.D.O.W. may be a light at the end of their tunnel but not until the offer is extended. Freedom City is nearly 2000 miles away. But in the darkness between spot light search cannons, the only city in the world not lowered to rubble might as well be a galaxy away.
    Will this be the fiery forge or the roasting oven for our "heroes"?

    STAND STRAIGHT
    AND
    STAY TUNED TRUE BELIEVERS!!

    Excelsior!
  • RECAP: ???
  • CODES, CLUES & TIPS:
    •  ???
  • ISSUE QUOTES:
    • " ??? "



Issue # 2:3 : "LIGHNING STRIKES TWICE", March 7, 2007.[edit]

POWER POINT TOTAL: PL8/151pp [This is the PP total you begin this Issue (game session) with.]

  • RECAP: Before... a simpler time... a "Golden Age"... Nearly 7 years ago Thornwolfe met his greatest defeat. It was on Freedom City's docks. The massive wolf-beast had aquired a bounty plundered full of artifacts of value to certain eccentric villains. The items within the container were of no concern to Vigo, but he know they were worth something and it was the Maestro that would be his payday! When all was said and done the deal was almost complete. The Maestro had sent his man "the Paper Master" to make the deal. In the background Thornwolfe's "Mutts" and the Maestro's "Notes" watched with tommy-guns ready on the docks below the Fens. By happenstance the leader of the Freedom League caught wind of these villainous events. With Captain Thunder's arrival the scene would become frantic - Paper Master made off with the Maestro's millions and much of the loot within the ship container, while Thornwolfe learned the meaning in thunder! It would be his greatest defeat!
    Meanwhile, Present Day, Thornwolfe with the Paper Master in tow splashed down in the lake beyond the crash site. Their excape would be short lived if Thornwolfe could not somehow break or deactivate the exploding manacle devices that entangled his new companion... The concussion was almost more than Lucian Creely could stand but he was free and he had the wolf to thank for it. A brute who, as far as he knew, hadn't recognized him as "the Paper Master", the foil in his greatest defeat!
    At the crash site Scwartgeist watched as The Terrible Wind would be blown from the scene splashing down near Thornwolfe and Paper Master. His attack on the Ball of Chain Lightning was less than successful... Locating his old confidant, Mauhler, the Nazi helped to make quick work of the Paladin Armored prison guards.
    Our villains were escaping, Mauhler on the trail of his remaining appendage that was now moving quickly to the west. Schwartgueist would soon meet the team that the Overshadow had pointed out for him... Now the only question is will they listen to the Nazi.
  • CODES, CLUES & TIPS:
    •  ???
  • ISSUE QUOTES:
    • " ??? "


Issue # 1:3 : "SCORTCHED EARTH", February 23, 2007.[edit]

POWER POINT TOTAL: PL8/150pp [This is the PP total you begin this Issue (game session) with.]

  • PREVIEW:
    You stand beside him facing the legions of battle drones and alien scum... Each deafening fist-fall crashes like thunder echoing through the buildings of Freedom City. Two pugilists fight fatigue and pain to continue the violent dance. The roman moves to the upper hand. Managing to throw the ender-being through the Goodman Building and beyond Freedom Hall. The buildings lurch some collapsing and the ender is pinned at the riverside... but not for long. The roman catches his breathe and readies himself for what he knows is coming. The foe slowly rises from the rubble. The battle has obviously taken its toll. The gods square off against each other for what they each know will be a final confrontation. They charge towards each other. Titans clashing... windows blow out and concrete cracks as their struggle renews.
    In the end, the being from the Terminus lies ripped from his armors - his smashed body is hurled back into the dimension of nothing. The rift between two worlds had to be closed. The rift must be closed, else another invasion would be eminent. Centurion flies up to the opening and in a heroic gesture uses the remaining energy in his body to seal the rift. As the last of the rift blinks out of existance, the roman relaxes knowing that he has stopped the invasion but doomed himself. The epic battle takes its toll and the hero's hero falls from the sky. On impact his body creates a small crater, slipping free from the restraints of the mortal realm and journeys beyond. Freedom's Sentry Statue is erected where he fell, the actual gravesite remains a closely guarded secret, but where is our champion? Buried in the soil of Freedom City, perhaps in Ultima Thule or does he await rebirth?

    Alright, listen up, people. The Blackstone Penatentury Mag-Lev has been incommunicado for ninety minutes. The standard rule is that average foot speed over uneven mountainous ground barring injuries is 4 miles-per-hour, Neg-Bands could be down - so that means there ARE NO RULES Khanates! That gives us a radius of six miles to the ends of the Earth!
    What I want from each and every one of you is a hard-target search of every gas station, residence, warehouse, farmhouse, henhouse, outhouse and doghouse in that area. Checkpoints go up at fifteen miles. Your fugitive's are the world's worst. They are Criminals, theives, thugs, murderers, kidnappers, madmen, villains, vigilantees, mutants and masterminds. Rank of Shock-Lord goes to each Khan who brings back a head.
    Go get them.
  • RECAP: Awaking to the carnage of mettle and open air the villains of our tale find their ways amid the rubble of the massive Mag-Lev Train crash. Their last memories are of being on the speeding prison transport. The Blackstone Penatentury facility in Freedom City would be delieving their worst crooks, criminals and madmen to LOCKDOWN - a secret prison somewhere in the western Rockies.
    Getting their barings the villains watched as Paladin Armor units scoured the scene while many other powered beings scattered into the dark and the skies. Thornwolfe, Schwartgeist and the Paper Master pulled themselves from the rubble just in time to watch one of the prison aircraft crash into the tangled train car - this was Schwartgeist's doing! The Nazi Mastermind had found two of his targets and they were making their escape as other crooks such as Baron Semedie and Captain Kraken made their ways into the night. The Terrible Wind had been flung into the fields beyond the crash. He toiled at freeing himself from his handcuffs as a new friend questioned him - the mad homicidal Gepetto was free as well! Mauhler, the last of Schwartgeist's marks found himself strung apart... literally. His cell companion - the very proper Maestro would clearly make a good travelling companion as he aided the masterminding brute to reattatch two of his four limbs...
    Our villains were nearly free of the wreckage but they would not be in the clear for some time, as a ball of chain lightning electrified the sky above the crash site. Soon they will know the meaning of pain!!
  • CODES, CLUES & TIPS:
    • To our own brothers and sisters behind enemy lines, the Deadman says:
      "Nicolis has a bowl hair cut. Nicolis has a bowl hair cut."
      "The clock strikes 2 after 4, The clock strikes 2 after 4."
  • ISSUE QUOTES:
    • " ??? "


Issue # 0:3 : "ORIGIN", February 16, 2007.[edit]

POWER POINT TOTAL: PL8/150pp [This is the PP total you begin this Issue (game session) with.]

  • RECAP: (3) ... aka. "the Character Creation Session". Joining me (your humble writer/gm) for the evening was: Brandon, Adam and Micheal. Andrew and Karl were not able to attend. Planning to be a short 2-3 hours the group enjoyed thinking about the campaign plan until midnight. We went over concepts. Adam has the most complete character following some rule and stat corrections. Adama is up next, having no less than four ideas. Micheal came to the table with a character plan which we will be helping to build for him. The [campaign questions] were given to the group, as were several print handouts detailing the setting. Fun was had by all, pizza was had by most... All looks good for a next week start.
  • ISSUE QUOTES:
    • "It is easy to BE a racist when you have another 'race' to hate..." --Johan Rosenheim (speaking about the alien menace)





Collectors' Notes[edit]

(1) The rare Savage Worlds Comics mini-series was never meant to be an on-going concern, but in light of its success, it was picked up by Mutants & Masterminds Comics as a regular series. The roster was altered; Boneyard, Carnivore and Noise became occasional guest stars, while Man'O War and Whiplash were added to the regular line-up. This gave Stahl Toys a chance to expand the merchandising line. The aliens were also changed somewhat, the V'sori becoming the Star-Khan's Stellar Khanate and the Fins becoming the Grue. Dr. Destruction became the Overshadow in later comics, tying in with one of Mutants & Masterminds' staple villains.
(2) Following the energetic 1st story arc, the comic began it's first monthly series. Publishing 4 popular issues, squabbles within the writing staff caused an early cancellation of the comic. Though still loved by many of the original creators it seems the Star Khan won the day on this book.
(3) With several inspired concepts on the tables the publisher was reminded of the classic series chronicling a "necessary evil in Freedom City" and the creators flocked to it. Within a week most of the character team had been developed, a fully new roster in service of the Overshadow and the first issue was on it's way to press. Time will tell if this series will stand the test of time.



Return to NECESSARY_EVIL_in_FREEDOM_CITY.