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{| class="wikitable" style="float:right; margin-left: 10px; border-style: solid; border-width: 10px"
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{| class="wikitable" style="float:right; margin-left: 10px;
 
|+ Ability Scores
 
|+ Ability Scores
 
|'''Ability'''|| Score || Bonus || Notes
 
|'''Ability'''|| Score || Bonus || Notes
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**+2 insight on initiative
 
**+2 insight on initiative
  
{| class="wikitable" style="text-align:left;"  
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{| class="wikitable" style="text-align:left;"
 
|+ Saving Throws
 
|+ Saving Throws
 
|'''Saving Throw'''|| '''Total Bonus''' || Base || Ability || Other
 
|'''Saving Throw'''|| '''Total Bonus''' || Base || Ability || Other
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|Scholar's Knack || 1st || +1 skill point per level, +2 on Intelligence-based skills
 
|Scholar's Knack || 1st || +1 skill point per level, +2 on Intelligence-based skills
 
|-
 
|-
|Expel Vestige || 1st <br> (human bonus) || Unbind a vestige 1/day. Requires 1 minute and a binding check. <br> Next binding check is at -10; next binding check for that vestige is also at -10
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|Expel Vestige || 1st <br> (human bonus) || Unbind a vestige 1/day. Requires 1 minute and a binding check. <br> Next binding check ts at -10; next binding check for that vestige is also at -10
 
|-
 
|-
 
|Knowledge Devotion || 3rd || Gain Knowledge (nature) as a class skill <br> Make a Knowledge check to gain an insight bonus on attack and damage rolls.
 
|Knowledge Devotion || 3rd || Gain Knowledge (nature) as a class skill <br> Make a Knowledge check to gain an insight bonus on attack and damage rolls.
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|'''Acererak''' <br> ''The Devourer'' ||style="text-align:center;" | 5 <br> 25 || Tooth becomes a gem || Seize power in any group || Use a gem to summon Acererak || '''Detect undead''' at will <br> '''Hide from Undead:''' At will, save DC 17 <br> '''Lich's Energy Immunities:''' Immune to cold and electricity <br> '''Paralyzing Touch:''' Touch attack to paralyze living foe for 4 rounds. Fort DC 17 negates; can save again at the end of each round. 1/5 rounds <br> '''Speak with Dead:''' As the spell, save DC 17 <br> '''Undead Healing:''' Healed by both negative and positive energy
 
|'''Acererak''' <br> ''The Devourer'' ||style="text-align:center;" | 5 <br> 25 || Tooth becomes a gem || Seize power in any group || Use a gem to summon Acererak || '''Detect undead''' at will <br> '''Hide from Undead:''' At will, save DC 17 <br> '''Lich's Energy Immunities:''' Immune to cold and electricity <br> '''Paralyzing Touch:''' Touch attack to paralyze living foe for 4 rounds. Fort DC 17 negates; can save again at the end of each round. 1/5 rounds <br> '''Speak with Dead:''' As the spell, save DC 17 <br> '''Undead Healing:''' Healed by both negative and positive energy
 
|-
 
|-
|'''Andras''' <br> ''The Gray Knight'' || style="text-align:center;" | 4 <br> 22 || Small, useless gray-feathered wings || Listless and remote <br> cannot fight for more than 10 rounds || none || '''Weapon proficiency''' with greatsword, lance, longsword and rapier <br> '''Mount:''' As a full-round action, summon a heavy warhorse with lance. Lasts for eight hours <br> '''Saddle Sure:''' +8 to Ride checks <br> '''Smite Good or Evil:''' +3 to attack, +8 to damage, once /5 rounds. <br> '''Sow Discord:''' Target creature within 40'; Will DC 17 or attack random ally <br> '''Sure Blows:''' Improved Critical with all weapons
+
|'''Andras''' <br> ''The Gray Knight'' || style="text-align:center;" | 4 <br> 22 || Small, useless gray-feathered wings || Listless and remote <br> cannot fight for more than 10 rounds || none || '''Weapon proficiency''' with greatsword, lance, longsword and rapier <br> '''Mount:''' As a full-round action, summon a heavy warhorse with lance. Lasts for eight hours <br> '''Saddle Sure:''' +8 to Ride checks <br> '''Smite Good or Evil:''' +Cha to attack, +binder level to damage, once /5 rounds. <br> '''Sow Discord:''' Target creature within 40'; Will DC 17 or attack random ally <br> '''Sure Blows:''' Improved Critical with all weapons
 
|-
 
|-
 
|'''Balam''' <br> ''The Bitter Angel'' || style="text-align:center;" | 5 <br> 25 || Voice becomes hollow and guttural || Distrust clerics, must curse when entering a holy place || Deal 1 hp damage to a sapient being ||  '''Balam's Cunning:''' Reroll one attack, save or skill check 1/5 rounds <br> '''Icy Glare:''' Gaze attack, 2d6 cold damage, Will DC 17 negates <br> '''Prescience:''' +2 insight bonus to initiative, AC and Reflex saves <br> '''Weapon Finesse'''
 
|'''Balam''' <br> ''The Bitter Angel'' || style="text-align:center;" | 5 <br> 25 || Voice becomes hollow and guttural || Distrust clerics, must curse when entering a holy place || Deal 1 hp damage to a sapient being ||  '''Balam's Cunning:''' Reroll one attack, save or skill check 1/5 rounds <br> '''Icy Glare:''' Gaze attack, 2d6 cold damage, Will DC 17 negates <br> '''Prescience:''' +2 insight bonus to initiative, AC and Reflex saves <br> '''Weapon Finesse'''
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|'''Malphas''' <br> ''The Turnfeather'' || style="text-align:center;" | 2 <br> 15 || Teeth and tongue turn black || Fall in love easily, use poison || none || '''Birds Eye Viewing:''' Summon a dove or raven and see through its eyes [Listen +5, Spot +7] <br> '''Invisibility:''' Turn invisible for 8 rounds <br> '''Poison Use:''' Use poison without risk <br> '''Sudden Strike:''' Deal +3d6 bonus damage to flat-footed targets
 
|'''Malphas''' <br> ''The Turnfeather'' || style="text-align:center;" | 2 <br> 15 || Teeth and tongue turn black || Fall in love easily, use poison || none || '''Birds Eye Viewing:''' Summon a dove or raven and see through its eyes [Listen +5, Spot +7] <br> '''Invisibility:''' Turn invisible for 8 rounds <br> '''Poison Use:''' Use poison without risk <br> '''Sudden Strike:''' Deal +3d6 bonus damage to flat-footed targets
 
|-
 
|-
|'''Naberius''' <br> ''The Grinning Hound'' || style="text-align:center;" | 1 <br> 15 || Voice becomes deep and growly || Speechify at every opportunity || Bluff, Knowledge (any) or Profession 4 ranks || '''Disguise Self:''' As the spell, at will <br> '''Faster Ability healing:''' Heal 1 point of damage to all abilities per round, 1 point of ability drain per hour <br> '''Naberius's Skill:''' Choose one untrained skill; can make skill checks as if trained <br> '''Persuasive Words:''' ''Command,'' Will DC 17 negates, 1/5 rounds <br> '''Silver Tongue:''' Can take 10 on Bluff and Diplomacy, can make a Diplomacy check as a standard action
+
|'''Naberius''' <br> ''The Grinning Hound'' || style="text-align:center;" | 1 <br> 15 || Voice becomes deep and growly || Speechify at every opportunity || Bluff, Knowledge (any) or Profession 4 ranks || '''Disguise Self:''' As the spell, at will <br> '''Faster Ability healing:''' Heal 1 point of damage to all abilities per round, 1 point of ability drain per hour <br> '''Naberius's Skill:''' Choose one untrained skill; can make skill checks as if trained <br> '''Persuasive Words:''' ''Command,''' Will DC 17 negates, 1/5 rounds <br> '''Silver Tongue:''' Can take 10 on Bluff and Diplomacy, can make a Diplomacy check as a standard action
 
|-
 
|-
|'''Otiax''' <br> ''The Key and the Gate'' || style="text-align:center;" | 5 <br> 25 || Surrounded by wisps of blue fog || Open all locks; become agitated at the sign of doors and gates || none || '''Air Blast:''' 10-foot reach, touch attack, 2d6 bludgeoning damage (no Str bonus). <br> '''Combat Reflexes''' <br> '''Concealing Mist:''' Full round action to grant self concealment (20% miss chance) <br> '''Open Portal:''' As ''open/close'' <br> '''Unlock:''' Full-round action, open a lock with a DC of 16 or less by touch, 1/5 rounds
+
|'''Otiax''' <br> ''The Key and the Gate'' || style="text-align:center;" | 5 <br> 25 || Surrounded by wisps of blue fog || Open all locks; become agitated at the sign of doors and gates || none || '''Air Blast:''' 10-foot reach, touch attack, 2d6 bludgeoning damage (no Str bonus). <br> '''Combat Reflexes''' <<br> '''Concealing Mist:''' Full round action to grant self concealment (20% miss chance) <br> '''Open Portal:''' As ''open/close'' <br> '''Unlock:''' Full-round action, open a lock with a DC of 16 or less by touch, 1/5 rounds
 
|-
 
|-
 
|'''Tenebrous''' <br> ''The Shadow that Was'' || style="text-align:center;" | 4 <br> 21 || Seem to be standing in shadow at all times || Detachment; never be first in combat || Draw Tenebrous's seal in darkness || '''Deeper Darkness:''' As the spell, centered on you; can move it 10' as a move action and suppress it as a standard. Lasts indefinitely <br> '''See in Darkness:''' See in darkness, including ''deeper darkness'' <br> '''Touch of the Void:''' Swift action; charge next melee attack with +1d8 cold damage, 1/5 rounds <br> '''Turn/Rebuke Undead:''' As cleric 8, 1/5 rounds <br> '''Vessel of Emptiness:''' Use the ''flicker'' shadowcaster mystery as a Su ability 1/day
 
|'''Tenebrous''' <br> ''The Shadow that Was'' || style="text-align:center;" | 4 <br> 21 || Seem to be standing in shadow at all times || Detachment; never be first in combat || Draw Tenebrous's seal in darkness || '''Deeper Darkness:''' As the spell, centered on you; can move it 10' as a move action and suppress it as a standard. Lasts indefinitely <br> '''See in Darkness:''' See in darkness, including ''deeper darkness'' <br> '''Touch of the Void:''' Swift action; charge next melee attack with +1d8 cold damage, 1/5 rounds <br> '''Turn/Rebuke Undead:''' As cleric 8, 1/5 rounds <br> '''Vessel of Emptiness:''' Use the ''flicker'' shadowcaster mystery as a Su ability 1/day
 
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|}
 
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