Difference between revisions of "Nember"

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{| class="wikitable" style="text-align:left;"
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{| class="wikitable" style="float:right; margin-left: 10px;
 
|+ Ability Scores
 
|+ Ability Scores
 
|'''Ability'''|| Score || Bonus || Notes
 
|'''Ability'''|| Score || Bonus || Notes
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=== Statistics ===
+
'''Basic Statistics'''
 +
 
 
*'''Armor Class:''' 18 (+6 armor, +2 Dexterity)
 
*'''Armor Class:''' 18 (+6 armor, +2 Dexterity)
 
*'''Hit Dice:''' 8d8+8 (47 hp)
 
*'''Hit Dice:''' 8d8+8 (47 hp)
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*'''Melee Attack:''' ''+1 impaling spear'' +10/+5, damage 1d8+5, crit 20/x3
 
*'''Melee Attack:''' ''+1 impaling spear'' +10/+5, damage 1d8+5, crit 20/x3
 
*'''Ranged Attack:''' Crossbow +8, damage 1d8, crit 19-20/x2
 
*'''Ranged Attack:''' Crossbow +8, damage 1d8, crit 19-20/x2
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 +
  
 
{| class="wikitable" style="text-align:left;"
 
{| class="wikitable" style="text-align:left;"
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!Skill !! Total Bonus !! Ranks !! Ability !! Misc. !! Creature knowledge <br> Notes
 
!Skill !! Total Bonus !! Ranks !! Ability !! Misc. !! Creature knowledge <br> Notes
 
|-
 
|-
|Intimidate || +7 || 4 || +3 || - || -
+
|Intimidate || +7 || 4 || +3 || - ||
 
|-
 
|-
 
|Jump || +5 || - || +3 || +2 || ''Dimension stride boots''
 
|Jump || +5 || - || +3 || +2 || ''Dimension stride boots''
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|-
 
|-
 
|Power Attack || 6th || Trade attack bonus for damage bonus, maximum = BAB. Double bonus for two-handed.
 
|Power Attack || 6th || Trade attack bonus for damage bonus, maximum = BAB. Double bonus for two-handed.
 +
|-
 +
|}
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{| class="wikitable" style="text-align:left;"
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|+ Gear
 +
|-
 +
!Item !! Cost (gp) !! Weight !! Slot !! Notes
 +
|-
 +
|Morningstar ||8||6||-||1d8 b/p damage
 +
|-
 +
|''+1 impaling spear''||8,302||6||-||1d8/x3 p damage; 3/day swift action to strike as melee touch attack
 +
|-
 +
|Dagger||2||1||-||1d4/19-20 s damage, range 10’
 +
|-
 +
|Light crossbow w/20 bolts||37||4||-||1d8/19-20 p damage, range 80’
 +
|-
 +
|''+1 mithral breastplate''||5,200||15||Armor||+6 AC, -1 check penalty, max Dex +4
 +
|-
 +
|''Heward’s handy haversack''||2,000||5||-||Holds 100 pounds, move action to retrieve items (no AoO).
 +
|-
 +
|''Implements of binding''||1,530||10||-||MW dagger; +2 on binding check
 +
|-
 +
|''Tome of worldly memory''||1,500||-||-||+5 competence to one Knowledge check, 3/day. <br> Takes one minute; if 5+ ranks in the relevant Knowledge skill, takes one standard action
 +
|-
 +
|''Dimension stride boots''||2,000||1||Feet||+2 to Jump; 5 charges, expend a charge to teleport 20’ [1 charge], 40’ [3 charges] or 60’ [5 charges]
 +
|-
 +
|''Cloak of Charisma +2''||4,000||-||Shoulders||+2 enhancement to Charisma
 +
|-
 +
|''Vest of resistance +1''||1,000||-||Body||+1 resistance bonus to saves
 +
|-
 +
|1,421 gp|| || || ||
 
|-
 
|-
 
|}
 
|}

Revision as of 19:44, 12 November 2022

Neutral male human binder 8

Nember.jpg


Ability Scores
Ability Score Bonus Notes
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 12 +1
Wisdom 10 +0
Charisma 16 +3 Cloak of Charisma +2


Basic Statistics

  • Armor Class: 18 (+6 armor, +2 Dexterity)
  • Hit Dice: 8d8+8 (47 hp)
  • Move: 30'
  • Melee Attack: +1 impaling spear +10/+5, damage 1d8+5, crit 20/x3
  • Ranged Attack: Crossbow +8, damage 1d8, crit 19-20/x2


Saving Throws
Saving Throw Total Bonus Base Ability Other
Fortitude +8 +6 +1 +1 resistance
Reflex +5 +2 +2 +1 resistance
Willpower +7 +6 - +1 resistance
Immune to fear
Knowledge Devotion
Knowledge check
result
Insight Bonus to
Attack and Damage
15 or less +1
16-25 +2
26-30 +3
31-35 +4
36+ +5
Skills
Skill Total Bonus Ranks Ability Misc. Creature knowledge
Notes
Intimidate +7 4 +3 -
Jump +5 - +3 +2 Dimension stride boots
Knowledge
(arcana)
+X 6 +1 +2 Dragons, magical beasts
Knowledge
(dungeoneering)
+X 2 +1 +2 Aberrations, oozes
cross-class
Knowledge
(history)
+X 4 +1 +2
Knowledge
(local)
+X 4 +1 +2 Humanoids
cross-class
Knowledge
(nature)
+X 6 +1 +2 Animals, fey, giants,
monstrous humanoids, plants, vermin
Knowledge
(religion)
+X 5 +1 +2 Undead
Knowledge
(the planes)
+X 5 +1 +2 Outsiders
Feats
Feat Gained At Effect
Scholar's Knack 1st +1 skill point per level, +2 on Intelligence-based skills
Expel Vestige 1st
(human bonus)
Unbind a vestige 1/day. Requires 1 minute and a binding check.
Next binding check ts at -10; next binding check for that vestige is also at -10
Knowledge Devotion 3rd Gain Knowledge (nature) as a class skill
Make a Knowledge check to gain an insight bonus on attack and damage rolls.
Improved Binding 4th
(binder bonus)
Binder level counts as +2 higher for purposes of determining the level of vestige that can be bound.
Power Attack 6th Trade attack bonus for damage bonus, maximum = BAB. Double bonus for two-handed.
Gear
Item Cost (gp) Weight Slot Notes
Morningstar 8 6 - 1d8 b/p damage
+1 impaling spear 8,302 6 - 1d8/x3 p damage; 3/day swift action to strike as melee touch attack
Dagger 2 1 - 1d4/19-20 s damage, range 10’
Light crossbow w/20 bolts 37 4 - 1d8/19-20 p damage, range 80’
+1 mithral breastplate 5,200 15 Armor +6 AC, -1 check penalty, max Dex +4
Heward’s handy haversack 2,000 5 - Holds 100 pounds, move action to retrieve items (no AoO).
Implements of binding 1,530 10 - MW dagger; +2 on binding check
Tome of worldly memory 1,500 - - +5 competence to one Knowledge check, 3/day.
Takes one minute; if 5+ ranks in the relevant Knowledge skill, takes one standard action
Dimension stride boots 2,000 1 Feet +2 to Jump; 5 charges, expend a charge to teleport 20’ [1 charge], 40’ [3 charges] or 60’ [5 charges]
Cloak of Charisma +2 4,000 - Shoulders +2 enhancement to Charisma
Vest of resistance +1 1,000 - Body +1 resistance bonus to saves
1,421 gp