Norrathians: Feats

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Many changes were made to feats in the transition from d20 3 to 3.5. In converting EQrpg to 3.5 rules, many of the feats in the EQrpg PHB need to be altered in some way. Below is the master list of the feats now part of this game. Most feats from d20 3.5 are used in EQrpg without any conflict. The feats that grant a +2 bonus to two separate but related skill checks are replaced with the single #Talented feat.

The feats listed below all link to the feat's description. Some link externally, to an SRD document. Some link to the description on this page, and are preceded by a pound sign (#). The feats described on this page are all either reprinted from the EQrpg PHB or are new to this setting.


Master Feats List

#Arcane Affinity Great Fortitude #Light-Footed #Spell Focus
#Archer’s Bane #Greater Critical #Lightning Blows Spirited Charge
Armor Proficiency: #Greater Sunder #Lightning Initiative Spring Attack
(Heavy) Greater Weapon Focus Lightning Reflexes #Steadfast
(Light) Greater Weapon Specialization #Linguist #Steely Gaze
(Medium) Hand to Hand (See Improved Unarmed Strike) #Mental Clarity #Still Spell
#Armored Stealth #Hair Trigger Manyshot #Strategic Reflexes
#Attractive #Healing Adept Mobility Stunning Fist
#Bash #Heighten Spell Mounted Archery #Swift
#Beastmaster #Heroic Surge Mounted Combat #Talented
Blind-Fight #Improved Bash #Mystic Capacity Toughness
#Brutish Improved Bull Rush #Non-Threatening Track
#Caster’s Bane Improved Critical #Pain Tolerance Trample
Cleave Improved Disarm Parry (see Combat Expertise) #Trail of Death
#Cleaving Charge #Improved Dodge #Performer Two-Weapon Defense
Combat Casting #Improved Hand to Hand Point Blank Shot Two-Weapon Fighting
Combat Reflexes [[#Improved Healing Power Attack #Unbalancing Blow
#Combat Tactician Improved Feint #Power Charge #Undead Bane
#Crushing Grip #Improved Flanking Precise Shot #Verminmaster
#Defensive Martial Arts Improved Grapple Quick Draw #Weapon Class Proficiency
Deflect Arrows Improved Initiative #Quicken Spell (Archery)
Diehard Improved Overrun Rapid Shot (Hand to Hand)
#Divine Affinity #Improved Parry #Resistance (1-H Blunt)
Dodge Improved Precise Shot #Resilient (1-H Slashing)
#Double Attack #Improved Resistance Ride-By Attack (Piercing)
#Dual Wield #Improved Slam #Riposte (Throwing)
Endurance Improved Sunder Run (2-H Blunt)
#Endurance Swimmer Improved Trip #School Specialization (2-H Slashing)
#Enlarge Spell Improved Two-Weapon Fighting #Shadow #Weapon Finesse
#Extend Spell #Indomitable Will Shield Proficiency Weapon Focus
#Extended Berserking #Instant Stand Shot on the Run #Weapon Specialization
Far Shot #Intensified Rage #Silent Spell Whirlwind Attack
#Fearsome #Intimidating Odds Skill Focus #Wicked Strike
#Feint Mastery #Iron Stomach #Slam
#Finishing Blow Iron Will Snatch Arrows
#Fleet of Foot #Knock Down
#Frightening Countenance #Knowledgeable
Great Cleave #Leadership



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EQrpg: Norrathians