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Played by Marc G.  
 
Played by Marc G.  
  
Halfling Thief, 2st lvl
+
Halfling Thief, 1st lvl
  AC 6, HP 5/8, THACO: 20
+
  AC 6, HP 4/4, THACO: 20
  Surprise: +1  Move: 60
+
  Surprise: +1  Move 90
 
  Short Sword: +0 to hit 1d6/1d8 damage
 
  Short Sword: +0 to hit 1d6/1d8 damage
  -- Backstab: +4 to hit 2d6/2d8 damage
+
  -- Backstab: +5 to hit 2d6/2d8 damage
 
  Sling: +4 to hit, 1d4/1d4 damage, Range Increment 35'
 
  Sling: +4 to hit, 1d4/1d4 damage, Range Increment 35'
 
  RSW: 10 BW: 16 DPP: 13 (9 vs Poison) PP: 12 Sp: 11
 
  RSW: 10 BW: 16 DPP: 13 (9 vs Poison) PP: 12 Sp: 11
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Played by Aikireikinu,  
 
Played by Aikireikinu,  
  
Half-Orc Fighter, lvl. 5
+
Half-Orc Fighter, lvl. 1
  AC 3 (2 w/ shield) HP 34/34 THAC0: 16
+
  AC 7 (6 w/ shield) HP 9/9 THAC0: 20
  Move: 60'
+
  Move: 90'
  Ancient War Sword+1: +4 2d4/2d8 +7
+
  Bastard Sword: +3 2d4/2d8 +6
 
  Dart: +0 1d3/1d2 +4 Range 15'
 
  Dart: +0 1d3/1d2 +4 Range 15'
 
  Club: +2 1d4/1d3 +4
 
  Club: +2 1d4/1d3 +4
  RSW: 13 BW: 13 DPP: 11 PP: 12 SP: 14
+
  RSW: 18 BW: 20 DPP: 16 PP: 17 SP: 19
  
 
==[[Vilandrien Starbrow]]==
 
==[[Vilandrien Starbrow]]==
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  RSW: 11 BW: 15 DPP: 13 PP: 12 SP: 12
 
  RSW: 11 BW: 15 DPP: 13 PP: 12 SP: 12
 
  (-1 Mental saves, 90% resist sleep/charm)
 
  (-1 Mental saves, 90% resist sleep/charm)
 
===Eiseth the Owl===
 
Eiseth Zenunim Qodeshah will serve as Vilandrien's Familiar until 1220.IV.15 at 9 AM
 
  
 
==[[Casald Rii]]==
 
==[[Casald Rii]]==
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  Attack 2:  
 
  Attack 2:  
 
  RSW: 14 BW: 16 DPP: 10 PP: 13 Sp: 15
 
  RSW: 14 BW: 16 DPP: 10 PP: 13 Sp: 15
 
=Hirelings=
 
 
Nodwick the Porter AC 8 (Leather) HP 4 Attack: 20/d6 (Staff) -- R 18 B 20 D 16 P 17 S 19 Monthly: 20sp + R & B
 
 
Linden the Footman (DEX 16) AC 5 (Leather & Shield & Dex) HP 5 Attack: 20/d6 (Spear/Hand Axe) Thrown: 19 (Spear/Hand Axe) -- R 18 B 20 D 16 P 17 S 19 Monthly: 20sp + R & B
 
 
Marfin the Footman AC 7 (Leather & Shield) HP 8 Attack: 20/d6 (Spear/Hand Axe) Thrown: 20 (Spear/Hand Axe) -- R 18 B 20 D 16 P 17 S 19 Monthly: 20sp + R & B
 
  
 
=[[The Borderlands Ballad]]=
 
=[[The Borderlands Ballad]]=
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Spears and tridents can be used one-handed and with a shield. However they cannot Set vs Charge if used one-handed.
 
Spears and tridents can be used one-handed and with a shield. However they cannot Set vs Charge if used one-handed.
 
==Rations==
 
 
The rules list the price per day. That is now the price per week.
 
 
==Magical Healing==
 
 
Magic Healing House Rule: If you're dropped to negative hit points but healed above 0 hits by magic you are still in a coma for 1-6 turns (10-60 minutes) but you are only "helpless" for one day. If you are fully healed by magic (which will get a lot harder to do as the HP totals go up) you require a full night's rest.
 
 
==Level Drain==
 
 
It's awful in a Play-by-Post. So while it will still happen, lost Exp is recovered at 1000 exp per full day of rest (Wraith Fever). 10% of the level drained exp lost will not be recovered and will have to be earned again.
 
 
==Identify Spell==
 
 
The section of the spell that reads: ''The spell must be cast within 1 hour/ caster level of the time a magic item first comes near the caster'' will be ignored.
 
 
==Stowage and Animal Encumbrance==
 
 
===Stowage===
 
 
====Carried====
 
Small Pouch or Purse  2.5 lbs
 
 
Large Pouch 5 lbs
 
 
Small Sack 10 lbs
 
 
Backpack 30 lbs
 
 
Large Sack 40 lbs
 
 
Waterskin 3 pints
 
 
====Animal====
 
 
Saddle Bags 50lb/pair
 
 
Pack Saddle 300lbs
 
 
Panniers 400lb/pair
 
 
===Animal Encumbrance===
 
 
Unencumbered, Max Carry, Pull
 
 
Donkey 100/200/500
 
 
Horse, Draft 400/700/2000
 
 
Horse, Pack or Riding 300/500/1200
 
 
Mule 300/500/1500
 
 
Oxen 450/800/2200
 
 
Pony 200/400/1000
 
 
Warhorse, Light or Elven 200/400/*800
 
 
Warhorse, Medium 300/600/*1200
 
 
Warhorse, Heavy 500/700/*2000
 
 
*Warhorses are not trained to pull loads, and are generally too expensive (and tempermental) to be good at it.
 

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