Difference between revisions of "Ogre:Main Page"

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The main codex contains core rules to play the game. It have sufficient material to start playing with this book only, but a richer environment is available with other books.
 
The main codex contains core rules to play the game. It have sufficient material to start playing with this book only, but a richer environment is available with other books.
  
[[Ogre:CharacterCodex:Introduction|1.Introduction]]
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#[[Ogre:CharacterCodex:Introduction|Introduction]]
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#[[Ogre:CharacterCodex:Attributes|Character's attributes]]
  
 
==Background Codex==
 
==Background Codex==

Revision as of 18:55, 11 November 2006


Ogre is a system that do not use classes or general levels and is loosely based on the OGL system. The rules are complex allowing players to create a wide variety of characters, but complex does not necessarily means complicated.

Note : My native tongue is French, not English. If there are grammatical errors or badly worded sentence, please fell free to correct my mistake.

Ogre : Open, Generic Roleplaying Environment

Open : You can freely use the rules and modify them as you like as long that you respect the license. Note: this rule system do not used the Creative Commons license, but the Open Gaming License since it is based on rule derived from a system using this license.

Generic : The system try to be as generic as possible so it can be use in most campaign settings whatever it's fantasy, modern or futuristic. It's also try to encompass most game style like realistic character or playing epic heroes.

The rules are separated in many books that focus on a particular aspect of the game. The main rulebook you need to start playing is the character codex. For now, it is the only book with content.


Character Codex

The main codex contains core rules to play the game. It have sufficient material to start playing with this book only, but a richer environment is available with other books.

  1. Introduction
  2. Character's attributes

Background Codex

Will describe a talents and flaws system.

Races Codex

This book contains all races that a player can choose as a character.

Equipment Codex

List of equipments a character can used during the games.

Magic Codex

Three magics system will be describe : dynamic magic, static magic and powers.

Campaign Codex

Rules and guideline to create campaign settings that use Ogre.