Difference between revisions of "Oksana Arkadyevna Vernadskaya"

From RPGnet
Jump to: navigation, search
(SKILLS)
(POINTS TRACKING)
Line 121: Line 121:
  
 
===POINTS TRACKING===
 
===POINTS TRACKING===
AP Current: 38 (16 Feb 2014/Game 20)<br>
+
'''AP Current:''' 38 (16 Feb 2014/Game 20)<br>
AP Total Earned: 92 (12 Jan 2014/Game 17)<br>
+
'''AP Total Earned:''' 92 (12 Jan 2014/Game 17)<br>
 
<span style="color:#800000"> '''16 Feb 2014: Advancement point cost is 2 x new die value.'''</span>
 
<span style="color:#800000"> '''16 Feb 2014: Advancement point cost is 2 x new die value.'''</span>
  
Game 01:<br>
+
'''Game 01:'''<br>
 
*Oskana Not Introduced<br>
 
*Oskana Not Introduced<br>
Game 02:<br>
+
'''Game 02:'''<br>
 
*AP:  +3 for game; +1 quick thinking; +2 IC Russian accent; = 6 AP<br>
 
*AP:  +3 for game; +1 quick thinking; +2 IC Russian accent; = 6 AP<br>
Game 03:<br>         
+
'''Game 03:'''<br>         
 
*AP: +2 for game; +2 doctoring; subtotal = 4; balance: 10 AP
 
*AP: +2 for game; +2 doctoring; subtotal = 4; balance: 10 AP
 
*PP:  end game w/4 PP
 
*PP:  end game w/4 PP
 
*PP Spend:  4PP from Game 02 + 6PP from game start = 10PP
 
*PP Spend:  4PP from Game 02 + 6PP from game start = 10PP
 
*10PP – 8PP (buy d8 for Perception) = 2 PP
 
*10PP – 8PP (buy d8 for Perception) = 2 PP
Game 04:<br>         
+
'''Game 04:'''<br>         
 
*AP: +2 for game; +1 med speak, +1 give GM plot hook; subt = 4; balance: 14 AP
 
*AP: +2 for game; +1 med speak, +1 give GM plot hook; subt = 4; balance: 14 AP
 
*PP: +3 for quotes; -1 to make pharm cocktail work; subt = 2; balance: 4 PP
 
*PP: +3 for quotes; -1 to make pharm cocktail work; subt = 2; balance: 4 PP
Game 05:<br>         
+
'''Game 05:'''<br>         
 
*AP: +2 for game; +1 deck plans; subt = 3; balance: 17
 
*AP: +2 for game; +1 deck plans; subt = 3; balance: 17
 
*PP: +3 for pithy quotes,  -1 for reroll; subt = 2; balance: 6 PP
 
*PP: +3 for pithy quotes,  -1 for reroll; subt = 2; balance: 6 PP
Game 06:<br>
+
'''Game 06:'''<br>
 
*AP: +2 for game; +1 PP convert; +2 beer & images; subt = 5; balance: 22
 
*AP: +2 for game; +1 PP convert; +2 beer & images; subt = 5; balance: 22
 
*PP: +1 for doctoring; subt = 1; balance: 7
 
*PP: +1 for doctoring; subt = 1; balance: 7
Line 148: Line 148:
 
*<span style="color:#800000"> '''Spend AP: d2 + d4 + d6 + d8 = 20'''</span> (subtract from Start AP)
 
*<span style="color:#800000"> '''Spend AP: d2 + d4 + d6 + d8 = 20'''</span> (subtract from Start AP)
 
*<span style="color:#800000"> '''Balance AP: 2''' </span>
 
*<span style="color:#800000"> '''Balance AP: 2''' </span>
Game 07:<br>
+
'''Game 07:'''<br>
 
*AP: +4 for game and role play; +1 beer; subt = 5; balance: 7
 
*AP: +4 for game and role play; +1 beer; subt = 5; balance: 7
 
*PP: +1 non-violent evasion; +1 technobabble; -2 for +2 step bonus;-1 raise roll 1 pt;-1 reroll; -1 tell crew where trank patches stored; balance: 3
 
*PP: +1 non-violent evasion; +1 technobabble; -2 for +2 step bonus;-1 raise roll 1 pt;-1 reroll; -1 tell crew where trank patches stored; balance: 3
Game 08:<br>
+
'''Game 08:'''<br>
 
*AP: +2 for game/role play; +1 beer; +1 food; +1 log; subt = +5; balance: 12
 
*AP: +2 for game/role play; +1 beer; +1 food; +1 log; subt = +5; balance: 12
 
*PP: +0; subt = 0; balance: 3
 
*PP: +0; subt = 0; balance: 3
Game 09:<br>
+
'''Game 09:'''<br>
 
*AP: + 3 for game/role play; subt = 3; balance 15
 
*AP: + 3 for game/role play; subt = 3; balance 15
 
*PP: +1 for quip; + 1 for doctoring and scene diagnosis; - 2 for plot detail; sub = 3; balance: 3
 
*PP: +1 for quip; + 1 for doctoring and scene diagnosis; - 2 for plot detail; sub = 3; balance: 3
Game 09:<br>
+
'''Game 09:'''<br>
 
*<span style="color:#800000"> '''Spend AP:'''</span> - 6 AP (raise d4 Craft to d6 Craft); subt = -6; <span style="color:#800000"> '''Balance AP: 9'''</span>
 
*<span style="color:#800000"> '''Spend AP:'''</span> - 6 AP (raise d4 Craft to d6 Craft); subt = -6; <span style="color:#800000"> '''Balance AP: 9'''</span>
Game 10:<br>
+
'''Game 10:'''<br>
 
*<span style="color:#800000"> '''Spend AP:'''</span> - 8 AP (raise d6 Craft to specialize: Culinary d8); subt = -8; <span style="color:#800000"> '''Balance AP: 1'''</span>
 
*<span style="color:#800000"> '''Spend AP:'''</span> - 8 AP (raise d6 Craft to specialize: Culinary d8); subt = -8; <span style="color:#800000"> '''Balance AP: 1'''</span>
Game 10:<br>
+
'''Game 10:'''<br>
 
*AP Start = 1: +3 play; +1 food; +1 records and mechanics; Subt = +5; AP Balance: 6
 
*AP Start = 1: +3 play; +1 food; +1 records and mechanics; Subt = +5; AP Balance: 6
 
*PP Start = 3: +1 quip; +1 chocolate ; Subt = 2; PP Balance: 5
 
*PP Start = 3: +1 quip; +1 chocolate ; Subt = 2; PP Balance: 5
Game 11:<br>
+
'''Game 11:'''<br>
 
*AP Start = 6: +3 for play, +1 game log; subt = 4; balance: 10
 
*AP Start = 6: +3 for play, +1 game log; subt = 4; balance: 10
 
*PP Start = 5: +1 quip about caterpillar drive ; subt = 1; balance: 6
 
*PP Start = 5: +1 quip about caterpillar drive ; subt = 1; balance: 6
Game 12:<br>
+
'''Game 12:'''<br>
 
*AP Start = 10: +3 for play, +1 food, +1 for wiki, +2 conv PP; subt = 7; balance: 17
 
*AP Start = 10: +3 for play, +1 food, +1 for wiki, +2 conv PP; subt = 7; balance: 17
 
*PP Start = 6: +2 pithy quips; subt = 8; balance: 8 - 2 converted to AP = 6
 
*PP Start = 6: +2 pithy quips; subt = 8; balance: 8 - 2 converted to AP = 6
Game 13:<br>
+
'''Game 13:'''<br>
 
*AP Start = 17: + 1 PP, +5 wiki and beer ;subt = 6; balance = 23
 
*AP Start = 17: + 1 PP, +5 wiki and beer ;subt = 6; balance = 23
 
*PP Start = 6; +1 for quip; subt = +1; balance = 7 - 1 converted to AP = 6
 
*PP Start = 6; +1 for quip; subt = +1; balance = 7 - 1 converted to AP = 6
Game 14:<br>
+
'''Game 14:'''<br>
 
*AP Start = 23: +4 for play, wiki, beer ;subt = 4; balance = 27
 
*AP Start = 23: +4 for play, wiki, beer ;subt = 4; balance = 27
 
*PP Start = 6; + 0; subt = 0; balance = 6
 
*PP Start = 6; + 0; subt = 0; balance = 6
 
*<span style="color:#800000"> '''Spend AP:12 pts = Medical Expertise: Plastic Surgery (Specialty) d10, Discipline d2; Total Spend: 12 AP'''</span>
 
*<span style="color:#800000"> '''Spend AP:12 pts = Medical Expertise: Plastic Surgery (Specialty) d10, Discipline d2; Total Spend: 12 AP'''</span>
Game 15:<br>
+
'''Game 15:'''<br>
 
*AP Start = 15: +3 General Play, + 1 PP conv ;subt = 4; balance = 19
 
*AP Start = 15: +3 General Play, + 1 PP conv ;subt = 4; balance = 19
 
*PP Start = 6; +1 quip, -1 PP conv; subt = 0; balance = 6
 
*PP Start = 6; +1 quip, -1 PP conv; subt = 0; balance = 6
Game 16:<br>
+
'''Game 16:'''<br>
 
*AP Start = 19: +4 Working with Dim'd Cap, +1 Wiki, +1 Conv PP;subt = 6; balance = 25
 
*AP Start = 19: +4 Working with Dim'd Cap, +1 Wiki, +1 Conv PP;subt = 6; balance = 25
 
*PP Start = 6; +1 Idea for GM, +1 Plot synopsis, -1 Dress on Mal, -1 Conv PP; subt = 0; balance = 6  
 
*PP Start = 6; +1 Idea for GM, +1 Plot synopsis, -1 Dress on Mal, -1 Conv PP; subt = 0; balance = 6  
 
*<span style="color:#800000"> '''Spend AP:4 pts = Discipline d4; Total Spend: 4 AP; New AP Balance: 21'''</span>
 
*<span style="color:#800000"> '''Spend AP:4 pts = Discipline d4; Total Spend: 4 AP; New AP Balance: 21'''</span>
Game 17:<br>
+
'''Game 17:'''<br>
 
*AP Start = 21: +4 role play, +1 wiki, +1 PP conv;subt = 6; balance = 27
 
*AP Start = 21: +4 role play, +1 wiki, +1 PP conv;subt = 6; balance = 27
 
*PP Start = 6; +1 role play, +1 inventing term "Temporary Detention Unit/TDU", -1 adding song to Campaign canon, -1 AP conv; subt = 0; balance = 6
 
*PP Start = 6; +1 role play, +1 inventing term "Temporary Detention Unit/TDU", -1 adding song to Campaign canon, -1 AP conv; subt = 0; balance = 6
Game 18:<br>
+
'''Game 18:'''<br>
 
*AP Start = 27: +3 role play, +1 wiki, +1 medical;subt = 5; balance = 32
 
*AP Start = 27: +3 role play, +1 wiki, +1 medical;subt = 5; balance = 32
 
*PP Start = 6; -1 reroll; subt = 0; balance = 5
 
*PP Start = 6; -1 reroll; subt = 0; balance = 5
Game 19:<br>
+
'''Game 19:'''<br>
 
*AP Start = 32: +4 role play, +1 wiki;subt = 5; balance = 37
 
*AP Start = 32: +4 role play, +1 wiki;subt = 5; balance = 37
 
*PP Start = 5; -1 reroll; subt = 0; balance = 4
 
*PP Start = 5; -1 reroll; subt = 0; balance = 4
Game 20:<br>
+
'''Game 20:'''<br>
 
*AP Start = 37: +4 role play, +1 wiki;subt = 5; balance = 42
 
*AP Start = 37: +4 role play, +1 wiki;subt = 5; balance = 42
 
*PP Start = 4; +1 nuance analysis; subt = 1; balance = 5
 
*PP Start = 4; +1 nuance analysis; subt = 1; balance = 5
 
*<span style="color:#800000"> '''Spend AP: 4 pts = Instruction d2; Total Spend: 4 AP; New AP Balance: 38'''</span>
 
*<span style="color:#800000"> '''Spend AP: 4 pts = Instruction d2; Total Spend: 4 AP; New AP Balance: 38'''</span>
Game 21:<br>
+
'''Game 21:'''<br>
 
*AP Start = 38: +?;subt = ?; balance = ?
 
*AP Start = 38: +?;subt = ?; balance = ?
 
*PP Start = 5; +?; subt = ?; balance = ?
 
*PP Start = 5; +?; subt = ?; balance = ?

Revision as of 11:26, 17 February 2014

Oksana Arkadyevna Vernadskaya
OksRszd.jpg
First Episode Game 02
Concept Itinerant Doctor
Theme Song "Stand My Ground" by Within Temptation
Played By Sophie Marceau
Profile
Full Name Oksana Arkadyevna Vernadskaya
Legal Status Work In Progress
Known Aliases N/A
Age 33
Birthplace Novaya Rodina
Favored Weapon Wits

BACKGROUND

Oksana Arkadyevna Vernadskaya, was born in 2486 to Arkady Borisovich Vernadsky and Nadia Timofeyevna Vernadskaya (nee Tarkova). She hasn’t seen her family in years. Oksana will not elaborate on her family or origins if she’s asked, other than to confirm she’s ethnically Russian and hails from what all the maps call Meadow. As a child, she was serious but liked to have fun. Would delve into things she was passionate about. As an adult, she’s had so few friends that finding them would be hard and their being able to find words to describe her adequately would be harder. For the moment, she’s something of a cipher and while she’s not rude about it, it appears she’d like to keep it that way.

In her profession as a doctor, she’s fully accredited and has an astonishing degree of proficiency in many specialties. She will say she acquired her expertise by the constant traveling she’s done since her college days. She will admit she’s been from one end of the Verse to the other, offering her services without reservation. The political affiliation of the patient means nothing to her as a tending physician. The only thing that matters is saving life where she can, improving it wherever she goes (no matter how humble the effort), and exchanging knowledge with other physicians she meets. If everyone gave freely of their gifts, perhaps the Verse would be in better shape than it currently is.

As a consequence, she often falls into her work and has to be coaxed out of it. That ability to hyperfocus can be a bonus: She has been known to run into a battle zone to treat the injured without flinching. That singular focus has a downside: she often falls into her work and has to be coaxed out of it. It also drives her to be exceedingly organized, keeping everything in their proper places in medbay—she expects everything to be where she needs it when she needs it. Interruption of her work flow or thoughts when treating a patient is something to avoid whenever possible. If one inspects her quarters or any galley she appropriates as a cook, those spaces will be as ruthlessly organized as her medbay.

To aid that organization, she’s not a collector of bric-a-brac. Her personal effects can easily fit into a medium duffle—and that’s when she’s at her pack-rattiest. She normally keeps herself ready to pick up and leave at a moment’s notice and does not evince much attachment to things she must leave behind.



PHYSICAL DESCRIPTION

Name: Oksana Arkadyevna Vernadskaya
Age: 33 (BD:2486)
Hair/Eyes: dk brown/brown
Skin: Caucasian
Build: Slim but athletic build, fit, stronger than she looks
Height: 5"-9"
Weight: 145




PSYCHOLOGICAL PROFILE

Sep 2519 – Oct 2519
Since joining Space Otter Oksana has opened up to the crew to a degree she hasn’t done in years. Where this development will lead her is still unknown.


CHARACTER STATS

ATTRIBUTES

16 Feb 2014: Advancement point cost is 4 x new die value.
AGL d6
STR d6
VIT d6
ALT d6
INT d10
WIL d8

DERIVED ATTRIBUTES

Life Points: (Vit + Wil) = 14
Initiative: (Agl w/+2 step bonus + Alt)
Burst of Strength: Str + Str
Out of Harm's Way: Agl + Alt
Long Haul: Str + Vit
Memorize: Int + Alt
Recall: Int + Wil
Resist: Vit + Vit

COMBAT

Innate Defense: (Agl w/ +2 step bonus)
Block: (Agl + Skill)
Dodge: (Agl w/ +2 step bonus + Athl/Dodge)
All Out Defense: +2 Skill step bonus
Aim: +1 step/turn
All Out Offence: +2 Skill step bonus
Disarm: -2 Melee; -4 Ranged
Feint: Opposed Roll, defender's loss = Innate Only
Base Movement: 15
Walk: 0 Actions
Hustle: 1 Action, Base Mov't x2
Run: 2 Actions, Hustle + Agl + Athletics/Running

SKILLS

16 Feb 2014: Advancement point cost is 2 x new die value.
Medical Expertise: d8

  • Internal Medicine: d10
  • Pharmaceuticals: d10
  • Surgery: d10
  • Forensics: d10
  • Toxicology: d10
  • Rehab: d10
  • Plastic Surgery d10

Athletic: d8

  • Dodge: d10

Melee Weapon CBT: d4
Unarmed CBT: d6
Gun: d6
Knowledge: d6
Perception: d6

  • Discipline: d2

Influence: d6

  • Persuasion: d8

Instruction: d2
Planetary Vehicles: d4
Craft: d6

  • Culinary:d8



  • Skills Wishlist

Influence, Streetwise, Medical Expertise:Plastic Surgery (specialty)

COMPLICATIONS

(Buy off: Minor = 8pts, Major = 16pts)
Dark Secret +4 (BDH): d8
Twitchy +2 (BDH): d4
Straight Shooter +2 (1st Ed): d2-d6
Hyperfocused +2 (Rockwood):(n/a)
Credo +2 (1st Ed): d4

ASSETS

Sawbones -4 (BDH): d2+
Tough as Nails -2 (Rockwood): d6
Talented -2 (Rockwood): d2-d6
Lightning Reflexes -2 (Rockwood): d2+
Renaissance Man -2 (Rockwood):(See GM)

POINTS TRACKING

AP Current: 38 (16 Feb 2014/Game 20)
AP Total Earned: 92 (12 Jan 2014/Game 17)
16 Feb 2014: Advancement point cost is 2 x new die value.

Game 01:

  • Oskana Not Introduced

Game 02:

  • AP: +3 for game; +1 quick thinking; +2 IC Russian accent; = 6 AP

Game 03:

  • AP: +2 for game; +2 doctoring; subtotal = 4; balance: 10 AP
  • PP: end game w/4 PP
  • PP Spend: 4PP from Game 02 + 6PP from game start = 10PP
  • 10PP – 8PP (buy d8 for Perception) = 2 PP

Game 04:

  • AP: +2 for game; +1 med speak, +1 give GM plot hook; subt = 4; balance: 14 AP
  • PP: +3 for quotes; -1 to make pharm cocktail work; subt = 2; balance: 4 PP

Game 05:

  • AP: +2 for game; +1 deck plans; subt = 3; balance: 17
  • PP: +3 for pithy quotes, -1 for reroll; subt = 2; balance: 6 PP

Game 06:

  • AP: +2 for game; +1 PP convert; +2 beer & images; subt = 5; balance: 22
  • PP: +1 for doctoring; subt = 1; balance: 7

Game 07 POINT SPEND!

  • Start AP: 22
  • Bought: Influence d6, Persuasion specialty d8
  • Spend AP: d2 + d4 + d6 + d8 = 20 (subtract from Start AP)
  • Balance AP: 2

Game 07:

  • AP: +4 for game and role play; +1 beer; subt = 5; balance: 7
  • PP: +1 non-violent evasion; +1 technobabble; -2 for +2 step bonus;-1 raise roll 1 pt;-1 reroll; -1 tell crew where trank patches stored; balance: 3

Game 08:

  • AP: +2 for game/role play; +1 beer; +1 food; +1 log; subt = +5; balance: 12
  • PP: +0; subt = 0; balance: 3

Game 09:

  • AP: + 3 for game/role play; subt = 3; balance 15
  • PP: +1 for quip; + 1 for doctoring and scene diagnosis; - 2 for plot detail; sub = 3; balance: 3

Game 09:

  • Spend AP: - 6 AP (raise d4 Craft to d6 Craft); subt = -6; Balance AP: 9

Game 10:

  • Spend AP: - 8 AP (raise d6 Craft to specialize: Culinary d8); subt = -8; Balance AP: 1

Game 10:

  • AP Start = 1: +3 play; +1 food; +1 records and mechanics; Subt = +5; AP Balance: 6
  • PP Start = 3: +1 quip; +1 chocolate ; Subt = 2; PP Balance: 5

Game 11:

  • AP Start = 6: +3 for play, +1 game log; subt = 4; balance: 10
  • PP Start = 5: +1 quip about caterpillar drive ; subt = 1; balance: 6

Game 12:

  • AP Start = 10: +3 for play, +1 food, +1 for wiki, +2 conv PP; subt = 7; balance: 17
  • PP Start = 6: +2 pithy quips; subt = 8; balance: 8 - 2 converted to AP = 6

Game 13:

  • AP Start = 17: + 1 PP, +5 wiki and beer ;subt = 6; balance = 23
  • PP Start = 6; +1 for quip; subt = +1; balance = 7 - 1 converted to AP = 6

Game 14:

  • AP Start = 23: +4 for play, wiki, beer ;subt = 4; balance = 27
  • PP Start = 6; + 0; subt = 0; balance = 6
  • Spend AP:12 pts = Medical Expertise: Plastic Surgery (Specialty) d10, Discipline d2; Total Spend: 12 AP

Game 15:

  • AP Start = 15: +3 General Play, + 1 PP conv ;subt = 4; balance = 19
  • PP Start = 6; +1 quip, -1 PP conv; subt = 0; balance = 6

Game 16:

  • AP Start = 19: +4 Working with Dim'd Cap, +1 Wiki, +1 Conv PP;subt = 6; balance = 25
  • PP Start = 6; +1 Idea for GM, +1 Plot synopsis, -1 Dress on Mal, -1 Conv PP; subt = 0; balance = 6
  • Spend AP:4 pts = Discipline d4; Total Spend: 4 AP; New AP Balance: 21

Game 17:

  • AP Start = 21: +4 role play, +1 wiki, +1 PP conv;subt = 6; balance = 27
  • PP Start = 6; +1 role play, +1 inventing term "Temporary Detention Unit/TDU", -1 adding song to Campaign canon, -1 AP conv; subt = 0; balance = 6

Game 18:

  • AP Start = 27: +3 role play, +1 wiki, +1 medical;subt = 5; balance = 32
  • PP Start = 6; -1 reroll; subt = 0; balance = 5

Game 19:

  • AP Start = 32: +4 role play, +1 wiki;subt = 5; balance = 37
  • PP Start = 5; -1 reroll; subt = 0; balance = 4

Game 20:

  • AP Start = 37: +4 role play, +1 wiki;subt = 5; balance = 42
  • PP Start = 4; +1 nuance analysis; subt = 1; balance = 5
  • Spend AP: 4 pts = Instruction d2; Total Spend: 4 AP; New AP Balance: 38

Game 21:

  • AP Start = 38: +?;subt = ?; balance = ?
  • PP Start = 5; +?; subt = ?; balance = ?



CHARACTER SOUNDTRACK

Paste the links to your address bar. More tracks will be added as they become relevant to Oksana's character arc.

War Years

  • "Stand My Ground" www.youtube.com/watch?v=w-fDAWjCIwY&list=PL838A9D4B8FD9CADA
  • "When Things Explode" www.youtube.com/watch?v=g-AFB813cns&list=PL838A9D4B8FD9CADA&index=2
  • "Live To Tell" www.youtube.com/watch?v=PM3HFOpk6vQ
  • "Burn My Shadow" www.youtube.com/watch?v=wcU4w44rKDU&list=PL838A9D4B8FD9CADA
  • "A Pain That I'm Used To" www.youtube.com/watch?v=F1E7VXx9hUQ
  • "Lonely Soul" www.youtube.com/watch?v=IzAO9A9GjgI
  • "And Dream of Sheep" www.youtube.com/watch?v=SHIWyj2Bsa8
  • "Iron, Bluewi cover" www.youtube.com/watch?v=uA0PlftzNrI







Go to Characters
Go to Those Who Stare In The Black