Editing Once more with feeling/Custom Artifacts

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 93: Line 93:
 
*It has three hearthstone slots that grants the benefit of three skin-mount amulets but gives an extra increment of peripheral essence bonus, ie every stone gives its rating x3 extra motes.
 
*It has three hearthstone slots that grants the benefit of three skin-mount amulets but gives an extra increment of peripheral essence bonus, ie every stone gives its rating x3 extra motes.
 
*The wearer's spells cannot be countered by a counterspell during Shape Sorcery actions and a counterspell of the same circle requires a contested Willpower+Essence roll to counter.
 
*The wearer's spells cannot be countered by a counterspell during Shape Sorcery actions and a counterspell of the same circle requires a contested Willpower+Essence roll to counter.
*The wearer's Essence is counted as one dot higher when buying charms which is cascaded from one of the Sorcery Circles.
+
*The wearer's Essence is counted as one dot higher when buying charms which have one of the Sorcery Circles as its prerequisite.
 
*The wearer may transcend the age limitation on raising Permanent Essence, up to one dot beyond what she could usually reach. This means that a Solar who had lived only a mortal life time could raise her Essence to 6, while one only slightly over a century old could attain Essence 7. The character must still train and buy her Essence up with XP normally.
 
*The wearer may transcend the age limitation on raising Permanent Essence, up to one dot beyond what she could usually reach. This means that a Solar who had lived only a mortal life time could raise her Essence to 6, while one only slightly over a century old could attain Essence 7. The character must still train and buy her Essence up with XP normally.
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)