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[[Category:Open4E]]
 
[[Category:Open4E]]
  
=Open4E=
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Free info like this is an apple from the tree of konwledge. Sinful?
 
 
This system is intended to be a streamlined and open tactical RPG. The primary source of inspiration is Dungeons and Dragons 4th Edition.
 
 
 
Our system goals:
 
 
 
* A unified class design system, with simplified hybriding and multiclassing
 
* Better balance between power choices within a class
 
* Smoother progression between levels, and an elimination of "speedbump" and "tax" feats
 
  
 
=Sections=
 
=Sections=
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All situations are resolved through a single mechanic, called a [[Open4E:Core_Mechanic|check]]: you roll a D20, add modifiers based on your competency or the situation, and announce the result. The Dungeon Master (DM) will compare this check result to a difficulty class (DC) based on the situation and the inherent difficulty of what you’re trying to accomplish. If your check result matches or exceeds the DC, you succeed; if it doesn't, you fail.
 
All situations are resolved through a single mechanic, called a [[Open4E:Core_Mechanic|check]]: you roll a D20, add modifiers based on your competency or the situation, and announce the result. The Dungeon Master (DM) will compare this check result to a difficulty class (DC) based on the situation and the inherent difficulty of what you’re trying to accomplish. If your check result matches or exceeds the DC, you succeed; if it doesn't, you fail.
  
==[[Open4E:Actions|Performing Actions]]==
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Review: I own the predecessor model of this dcevie.  It is the Sanyo 4070.  It was feature rich  the same features as the 4370.  It became quickly apparent that the maps needed an update, and that the POI's were inadequate.  (the 4370 advertises more memory and more POIs). There is no way to update either for this model.  Look at how you would update maps, O/S and POI's for any GPS before buying.  Also, wouldn't it be nice if it integrated with your PC address book to maintain your bookmarks?
When you want to do something in the game, you tell the DM what you want to accomplish, and then the DM assigns a difficulty class and tells you what modifiers apply to your check roll. While this is enough to get started, the game provides more detailed rules to determine what kinds of actions that you can perform at what times.
 
  
 
==Pacing and Tempo==
 
==Pacing and Tempo==

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