Difference between revisions of "Open4E:Main Page"

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(Sections)
(Pacing and Tempo)
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==[[Open4E:Core_Mechanic|The Core Mechanic]]==
 
==[[Open4E:Core_Mechanic|The Core Mechanic]]==
 
==[[Open4E:Actions|Performing Actions]]==
 
==[[Open4E:Actions|Performing Actions]]==
==[[Open4E:Scenes_and_Encounters|Pacing and Tempo]]==
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==Pacing and Tempo==
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===[[Open4E:Scenes|Scenes]]===
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===[[Open4E:Encounters|Encounters]]===

Revision as of 11:20, 9 July 2012


Open4E

This system is intended to be a streamlined and open tactical RPG. The primary source of inspiration is Dungeons and Dragons 4th Edition.

Our system goals:

  • A unified class design system, with simplified hybriding and multiclassing
  • Better balance between power choices within a class
  • Smoother progression between levels, and an elimination of "speedbump" and "tax" feats

Sections

The Core Mechanic

Performing Actions

Pacing and Tempo

Scenes

Encounters