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==Background== | ==Background== | ||
Ornin was born in Pavis 21 years ago, cousin to the local nobility by virtue of the marriage of one of his kin. He still kept to the ways of Orlanth, but picked a less-orthodox view of the immortal hero than most of his kin. Namely, he joined the cult of the Night’s breeze*, swearing to only steal from enemies or to protect his kin. (And of course, violence always remained an option, too! No Orlanthi would think otherwise…) | Ornin was born in Pavis 21 years ago, cousin to the local nobility by virtue of the marriage of one of his kin. He still kept to the ways of Orlanth, but picked a less-orthodox view of the immortal hero than most of his kin. Namely, he joined the cult of the Night’s breeze*, swearing to only steal from enemies or to protect his kin. (And of course, violence always remained an option, too! No Orlanthi would think otherwise…) | ||
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* Name: Ornin | * Name: Ornin | ||
− | * Race: | + | * Race: human |
− | * Cults: | + | * Cults:- |
o Rune Level: Not YET! | o Rune Level: Not YET! | ||
o Initiate: full initiate of The Night’s Breeze and Orlanth. | o Initiate: full initiate of The Night’s Breeze and Orlanth. | ||
− | o Lay Member: Pavis | + | o Lay Member: I should get Pavis here, or not? |
− | * Social Condition: Poor noble | + | * Social Condition: Poor noble |
* Sex: Male /in alternative reading, ‘Everyday’/ | * Sex: Male /in alternative reading, ‘Everyday’/ | ||
* Previous Experience: City thief | * Previous Experience: City thief | ||
− | + | Str13 | |
Con 13 | Con 13 | ||
Siz 12 | Siz 12 | ||
Int 16 | Int 16 | ||
Pow 16 | Pow 16 | ||
− | Dex | + | Dex 15 |
Cha 13 | Cha 13 | ||
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*Darkness powers have cursed you...you are poorly skilled -20% with all blunt weapons. | *Darkness powers have cursed you...you are poorly skilled -20% with all blunt weapons. | ||
*However, you are resistant to poisons, +4 to con rolls when resisting/shrugging off poison effects. | *However, you are resistant to poisons, +4 to con rolls when resisting/shrugging off poison effects. | ||
− | + | Agility: +15% Parry/Dodge included | |
− | + | Aim/missile att: +15% | |
− | + | Communication: +15% | |
− | + | Knowledge: +10% | |
− | + | Manipulation-Body: +20% Melee Weapon attacks included! | |
− | + | Manipulation-Fine: +15% | |
− | + | Perception: +10% | |
− | + | Stealth: +5% | |
− | + | Damage: +1D4 | |
− | + | Enc. Cap is 13 | |
− | + | Experience bonus +12% | |
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+ | * Agility: +15% | ||
+ | o Dance (30%/5%):- (45%/20%?) | ||
+ | + Style: n% | ||
+ | o Dodge (15%): +10% (40%)+35=75%%(1-7) | ||
+ | o Climb (25%): (40%) (75%, 2-7) | ||
+ | o Jump (25%): (40%_(75%, 3-7) | ||
+ | o Tumbling (25%): (40%) ((75%, 4-7) | ||
+ | Parry Dagger | ||
+ | Parry Shortsword | ||
+ | * Aim: +15% | ||
+ | o Catch (25%): n% | ||
+ | o Throw (25%): +10% (50%, I guess rocks) | ||
+ | * Knowledge: +10% | ||
+ | o Evaluate (10%)(+10 background) | ||
+ | + Treasure: (20%) | ||
+ | + Trade Goods: (25%%) | ||
+ | + Art: 5 (25%) | ||
+ | Evaluate loot* 20% | ||
+ | o Read/Write Language (10/0%):-: | ||
+ | r/w (Pavic) +20 (+Basic=30?) | ||
+ | o Animal Lore (5%):- | ||
+ | + Find cattle food: n% | ||
+ | + Hunting: 15% | ||
+ | + Tending/Herding: 15% | ||
+ | + Training: 15% | ||
+ | o Folk Lore (30%) By culture/race.: n% | ||
+ | Folklore [Valley of Cradles, Human.]+20 (60%?) | ||
+ | o Mineral Lore (5%):- | ||
+ | + Mining: n% | ||
+ | + Caving: n% | ||
+ | + Assess Mineral: n% | ||
+ | o Plant Lore (5%):- | ||
+ | + Find healing plants: n% | ||
+ | + Identify plants: n% | ||
+ | + Farming: n% | ||
+ | o World lore (5%):- | ||
+ | World lore+15 | ||
+ | + Find Water: n% (30%) | ||
+ | + Survival: n% (15%) | ||
+ | + Weatherlore: n% (15%) | ||
+ | o Healing lore: (10%):- | ||
+ | + Identify disease: n%(20%?) | ||
+ | + Indentify poison: n% (20%?) | ||
+ | + Doctoring: n% (20%?) | ||
+ | o Martial arts (0%): n% (10%) | ||
+ | o River Lore (20%): n% (30%) | ||
+ | o Spirit Lore (5%): n% (15) | ||
+ | o Star lore (Navigation)(10%):- | ||
+ | + Trailblazing: n% (20%) | ||
+ | + Seaborne: n% (20%) | ||
+ | * Manipulation[Body]: +20% | ||
+ | o Boating (10%): n% (30%) | ||
+ | o Sailing (5%): n% (25%) | ||
+ | o Craft, Physical (30%/10%) Sp:- | ||
+ | + Armour/weapon/shield making: n% | ||
+ | + Masonry/architect: n% | ||
+ | + Peaceful Cut/butchery: n% | ||
+ | + Shiphandling: n% | ||
+ | + Teamster/packhandler: n% | ||
+ | o Swimming (15%): n% (35) | ||
+ | o Riding (5%): n% (25%) | ||
+ | o Running (25%): n% (45%) | ||
+ | o Drive Cart/wagon (15%): n% (35%) | ||
+ | Unarmed cbt +5 (25%+Basic=50?) | ||
+ | Dagger+10 (30+Basic=55%?) (+15%, 2-8) | ||
+ | IH Sword +15% (35+Basic=50%?)(+15%, 1-8) | ||
+ | * Manipulation[Fine]: +15% | ||
+ | o First aid (10%): 25% | ||
+ | o Treat disease/poison (5): 20% | ||
+ | o Sleight of hand (15%):- | ||
+ | + Hide item: n% (30%?) | ||
+ | + Pick pockets: n% (30%?) | ||
+ | + Palm object: n% (30%?) | ||
+ | o Craft, Fine (30%/10)% Sp:- | ||
+ | + Map making: n% | ||
+ | + Netmaking: n% | ||
+ | + Gemsmith/Jewelcraft: n% | ||
+ | + Brewing: n% | ||
+ | + Trapsmith: n% | ||
+ | + Locksmith: n% +10 (Background) | ||
+ | o Devices (5):- | ||
+ | + Lock pick: n% | ||
+ | + Trap set/disarm: n% | ||
+ | o Feign Death (10): 25% | ||
+ | o Foil Restraints (0): 15% | ||
+ | o Play Instrument (Var): n% | ||
+ | * Perception: +10% | ||
+ | o Listen (25)%: 35% (50%, 3-8) | ||
+ | o Scan (25)%: 35% (50%, 4-8) | ||
+ | o Sense (5%):- (+15%?, 5-8) | ||
+ | + Ambush: 15% | ||
+ | + Chaos: 15% | ||
+ | + Assassin: 15% | ||
+ | o Spot (5):- (+15%?, 6-8) | ||
+ | + Hidden items: 15% | ||
+ | + Trap: 15% | ||
+ | o Taste analysis (5%): 15% | ||
+ | o Tracking (10%): 15% | ||
+ | * Stealth: +5% | ||
+ | o Camouflage (10%): 15% (50%, 6-7) | ||
+ | o Hide (15%): 20% (55%, 5-7) | ||
+ | o Move quietly (15%): 20% (70%, Main Skill) | ||
+ | o Ambush (5)%: 10% | ||
+ | o Shadowing (10%): 15% | ||
+ | o Swim Quietly (Sp.): n% | ||
+ | * Communication: +15% | ||
+ | o Bargain (10%): n% | ||
+ | o Orate (10%): n% | ||
+ | o Sing (5%): n% | ||
+ | o Speak Language:- | ||
+ | + Native (Int x 5): 80 | ||
+ | + Tradetalk+15 | ||
+ | Stormspeech [Speak]*15+15(30%, 7-8) | ||
+ | o Understand beast speech (10%): n% | ||
+ | o Voice Mimicry (5%): n% | ||
+ | * Social: +20% | ||
+ | o Acting (10%): 30% | ||
+ | o Bribery (20%): 40% | ||
+ | o Fast talk (20%): 40% (+15=55%, 8-8) | ||
+ | o Disguise (10%): 30% | ||
+ | o Wise (30%/10%/5%):- | ||
+ | + Streetwise: n% (+35%, 7-7, so 20 Social bonus+30/10/5?% bonus, +35%=60-85%) | ||
+ | + Courtliness:+15 (background, so 20 Social bonus+30/10/5?% bonus, +15% background=40-65%) | ||
+ | + Nomad ways: n% | ||
Ok, 5 years training as a cult thief for a civilised, Pavis poor noble. | Ok, 5 years training as a cult thief for a civilised, Pavis poor noble. | ||
Spells: I choose Mobility, Silence and Befuddle. | Spells: I choose Mobility, Silence and Befuddle. | ||
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