Editing Ornin

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 14: Line 14:
  
 
* Name: Ornin
 
* Name: Ornin
* Race: Human, old Pavic blood
+
* Race: human
* Cults:
+
* Cults:-
 
o Rune Level: Not YET!
 
o Rune Level: Not YET!
 
o Initiate: full initiate of The Night’s Breeze and Orlanth.
 
o Initiate: full initiate of The Night’s Breeze and Orlanth.
o Lay Member: Pavis
+
o Lay Member: I should get Pavis here, or not?
* Social Condition: Poor noble, old Pavic/New pavic mixed family.
+
* Social Condition: Poor noble
 
* Sex: Male /in alternative reading, ‘Everyday’/
 
* Sex: Male /in alternative reading, ‘Everyday’/
 
* Previous Experience: City thief
 
* Previous Experience: City thief
  
Str 13
+
Str13
 
Con 13
 
Con 13
 
Siz 12
 
Siz 12
 
Int 16
 
Int 16
 
Pow 16
 
Pow 16
Dex 17+?
+
Dex 15
 
Cha 13
 
Cha 13
 
*Dex SR 1,Siz SR 2.
 
*Melee SR 3+
 
*Spell/missile 1+
 
*HP 13
 
*Dam +1d4
 
*Enc Cap 13 'things'
 
*Experience bonus +12%
 
 
Innate abilities
 
  
 
*Darkness powers have cursed you...you are poorly skilled -20% with all blunt weapons.
 
*Darkness powers have cursed you...you are poorly skilled -20% with all blunt weapons.
 
*However, you are resistant to poisons, +4 to con rolls when resisting/shrugging off poison effects.
 
*However, you are resistant to poisons, +4 to con rolls when resisting/shrugging off poison effects.
  
==Skills==
+
===Agility: +15% Parry/Dodge included===
==Skill Groups==
+
Aim/missile att: +15%
 
+
Communication: +15%
*'''Agility''': Str, '''''Siz''''', Pow, '''Dex'''. +20%
+
Knowledge: +10%
*'''Aim/missile att''': Str, Pow, '''Dex'''. +20%
+
Manipulation-Body: +20% Melee Weapon attacks included!
*'''Communication''': '''Cha''', Int, Pow.+15%
+
Manipulation-Fine: +15%
*'''Knowledge''': '''Int''', Pow +10%
+
Perception: +10%
*'''Manipulation-Body''': '''Str''', '''Int''', Pow, '''Dex'''. +25%
+
Stealth: +5%
*'''Manipulation-Fine''': '''Int''', Pow, '''Dex'''. +20%
+
Damage: +1D4
*'''Perception''': Con, '''Int''', Pow. +15%
+
Enc. Cap is 13
*'''Social''': '''Cha''', Int, Pow, Dex. +20%
+
Experience bonus +12%
*'''Stealth''': '''''Siz''''', ''Pow'', '''Int''', '''Dex'''. +10%
 
*'''Melee Weapon attacks''' as Gross Manipulation +25%
 
*'''Parry/ dodge''' as Agility. +20%
 
 
 
 
 
==Skills==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> * means increased by your inborn ability.
 
 
 
'''Weapons'''
 
 
 
*Shortsword [cut and thrust swords]
 
*RH: Att 70%+++, Parry 50%, Thrown 25%
 
*LH: Att 30%, Parry 40%, Thrown 25%
 
Dagger
 
*RH: Att 75%, Parry 45%, Thrown 45%
 
*LH: Att 30%, Parry 55%, Thrown 25%
 
*Unarmed cbt 50%
 
 
 
 
 
*'''Agility: +20%'''
 
**Dance (30%/5%) Sp: n%
 
***Style:- [Pavic formal]50%, [folk]25%
 
**Dodge (15%): 80%+
 
**Climb (25%): 80%
 
**Jump (25%): 80%
 
**<u>Tumbling</u> (25%): 80%
 
 
 
 
 
*'''Aim: +20%'''
 
**Catch (25%): 45%
 
**Throw (25%): 55%
 
 
 
 
 
*'''Knowledge: +10%'''
 
**Evaluate (10%):30%
 
***Treasure: n%
 
***Trade Goods: n%
 
***Art: n%
 
**Read/Write Language Sp (10/0%):
 
***Pavic: 30%
 
***Thieves Argot: 15%
 
***Stormspeech: 15%
 
**Animal Lore (5%):15%
 
***Find cattle food: n%
 
***Hunting: n%
 
***Tending/Herding: n%
 
***Training: n%
 
**Folk Lore Sp (Valley of Cradles: 40%, Human 15%)
 
**Mineral Lore (5%):15%
 
***Mining: n%
 
***Caving: n%
 
***Assess Mineral: n%
 
**Plant Lore (5%):15%
 
***Find healing plants: n%
 
***Identify plants: n%
 
***Farming: n%
 
**World lore (5%): 30%
 
***Find Water: n%
 
***Survival: n%
 
***Weatherlore: n%
 
**<u>Healing lore</u>: (10%): --
 
***Identify disease: n%
 
***Indentify poison: n%
 
***Doctoring: n%
 
**<u>Martial arts</u> (0%): n%
 
**<u>River Lore</u> (20%): n%
 
**<u>Spirit Lore</u> (5%): n%
 
**<u>Star lore</u> (Navigation)(10%):--
 
***Trailblazing: n%
 
***Seaborne: n%
 
 
 
 
 
 
 
*'''Manipulation [Body]: +25%'''
 
**Boating (10%): 35%
 
**<u>Sailing</u> (5%): n%
 
**Craft, Physical (30%/10%) Sp:[Choose something or nominate a different craft at 30%, another at 10%]
 
***Armour/weapon/shield making: n%
 
***Masonry/architect: n%
 
***Peaceful Cut/butchery: n%
 
***Shiphandling: n%
 
***Teamster/packhandler: n%
 
**Swimming (15%):40%
 
**Riding (5%):30%
 
**<u>Running (25%)</u>:--
 
**<u>Drive Cart/wagon (15%)</u>: --
 
 
 
 
 
*'''Manipulation [Fine]: +20%'''
 
**First aid (10%): 30%
 
**Treat disease/poison (5): 25%+
 
**Sleight of hand (15%):40%
 
***Hide item: n%
 
***Pick pockets: n%
 
***Palm object: n%
 
**Craft, Fine Sp:
 
***Map making: n%
 
***Netmaking: n%
 
***Gemsmith/Jewelcraft: n%
 
***Brewing: n%
 
***Trapsmith: 30%
 
***Locksmith: 60%%
 
**Devices (5):25%
 
***Lock pick: n%
 
***Trap set/disarm:n%
 
**<u>Feign Death </u>(10): n%
 
**<u>Foil Restraints</u> (0): n%
 
**<u>Play Instrument</u> (Var): n%
 
 
 
 
 
*'''Perception: +15%'''
 
**Listen (25)%: 55%+
 
**Scan (25)%: 55%+
 
**<u>Sense</u> Sp (5%):-
 
***Ambush: 20%
 
***Chaos: --
 
***Assassin: --
 
**Spot (5):35%+
 
***Hidden items: n%
 
***Trap: n%
 
**<u>Taste analysis</u> (5%): n%
 
**<u>Tracking</u> (10%): 25%
 
 
 
 
 
*'''Stealth: +10%'''
 
**Camouflage (10%): 55%
 
**Hide (15%): 60%++
 
**Move quietly (15%): 75%++
 
**Ambush (5)%: 15%
 
**<u>Shadowing</u> (10%): 20%
 
**<u>Swim Quietly</u> (Sp.): n%
 
 
 
 
 
*'''Communication: +10%'''
 
**Bargain (10%): 20%
 
**Orate (10%): 30%
 
**Sing (5%):15%
 
**Speak Lang. Sp (Pavic 80%),(Thieves argot 30%), (Stormspeech 45%):
 
**<u>Understand beast speech</u> (10%): n%
 
**<u>Voice Mimicry</u> (5%): n%
 
 
 
 
 
*'''Social: +20%'''
 
**<u>Acting </u>(10%):50%
 
**<u>Bribery</u> (20%):40%
 
**Fast talk (20%): 65%
 
**<u>Disguise</u> (10%): 55%
 
**Wise Sp (30%/10%/5%):-
 
***Battlewise: --%
 
***Streetwise: 90%
 
***Courtliness:60%
 
***Nomad ways: 25%
 
</div>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 +
===* Agility: +15%===
 +
o Dance (30%/5%):- (45%/20%?)
 +
+ Style: n%
 +
o Dodge (15%): +10% (40%)+35=75%%(1-7)
 +
o Climb (25%): (40%) (75%, 2-7)
 +
o Jump (25%): (40%_(75%, 3-7)
 +
o Tumbling (25%): (40%) ((75%, 4-7)
 +
Parry Dagger (25+15 bonus=40%)
 +
Parry Shortsword
  
  
 +
===* Aim: +15%===
 +
o Catch (25%): n%
 +
o Throw (25%): +10% (50%, I guess that's for rocks)
  
  
 +
===* Knowledge: +10%===
 +
o Evaluate (10%)(+10 background)
 +
+ Treasure: (20%)
 +
+ Trade Goods: (25%%)
 +
+ Art: 5 (25%)
 +
Evaluate loot* 20%
 +
o Read/Write Language (10/0%):-:
 +
r/w (Pavic) +20 (+Basic=30?)
 +
o Animal Lore (5%):-
 +
+ Find cattle food: n%
 +
+ Hunting: 15%
 +
+ Tending/Herding: 15%
 +
+ Training: 15%
 +
o Folk Lore (30%) By culture/race.: n%
 +
Folklore [Valley of Cradles, Human.]+20 (60%?)
 +
o Mineral Lore (5%):-
 +
+ Mining: n%
 +
+ Caving: n%
 +
+ Assess Mineral: n%
 +
o Plant Lore (5%):-
 +
+ Find healing plants: n%
 +
+ Identify plants: n%
 +
+ Farming: n%
 +
o World lore (5%):-
 +
World lore+15
 +
+ Find Water: n% (30%)
 +
+ Survival: n% (15%)
 +
+ Weatherlore: n% (15%)
 +
o Healing lore: (10%):-
 +
+ Identify disease: n%(20%?)
 +
+ Indentify poison: n% (20%?)
 +
+ Doctoring: n% (20%?)
 +
o Martial arts (0%): n% (10%)
 +
o River Lore (20%): n% (30%)
 +
o Spirit Lore (5%): n% (15)
 +
o Star lore (Navigation)(10%):-
 +
+ Trailblazing: n% (20%)
 +
+ Seaborne: n% (20%)
  
  
 +
===* Manipulation[Body]: +20%===
 +
o Boating (10%): n% (30%)
 +
o Sailing (5%): n% (25%)
 +
o Craft, Physical (30%/10%) Sp:-
 +
+ Armour/weapon/shield making: n%
 +
+ Masonry/architect: n%
 +
+ Peaceful Cut/butchery: n%
 +
+ Shiphandling: n%
 +
+ Teamster/packhandler: n%
 +
o Swimming (15%): n% (35)
 +
o Riding (5%): n% (25%)
 +
o Running (25%): n% (45%)
 +
o Drive Cart/wagon (15%): n% (35%)
 +
Unarmed cbt +5 (25%+Basic=50?)
 +
Dagger+10 (30+Basic=55%?) (+15%, 2-8)
 +
IH Sword +15% (35+Basic=50%?)(+15%, 1-8)
  
  
 +
===* Manipulation[Fine]: +15%===
 +
o First aid (10%): 25%
 +
o Treat disease/poison (5): 20%
 +
o Sleight of hand (15%):-
 +
+ Hide item: n% (30%?)
 +
+ Pick pockets: n% (30%?)
 +
+ Palm object: n% (30%?)
 +
o Craft, Fine (30%/10)% Sp:-
 +
+ Map making: n%
 +
+ Netmaking: n%
 +
+ Gemsmith/Jewelcraft: n%
 +
+ Brewing: n%
 +
+ Trapsmith: n%
 +
+ Locksmith: n% +10 (Background)
 +
o Devices (5):-
 +
+ Lock pick: n%
 +
+ Trap set/disarm: n%
 +
o Feign Death (10): 25%
 +
o Foil Restraints (0): 15%
 +
o Play Instrument (Var): n%
  
  
 +
===* Perception: +10%===
 +
o Listen (25)%: 35% (50%, 3-8)
 +
o Scan (25)%: 35% (50%, 4-8)
 +
o Sense (5%):- (+15%?, 5-8)
 +
+ Ambush: 15%
 +
+ Chaos: 15%
 +
+ Assassin: 15%
 +
o Spot (5):- (+15%?, 6-8)
 +
+ Hidden items: 15%
 +
+ Trap: 15%
 +
o Taste analysis (5%): 15%
 +
o Tracking (10%): 15%
  
  
 +
===* Stealth: +5%===
 +
o Camouflage (10%): 15% (50%, 6-7)
 +
o Hide (15%): 20% (55%, 5-7)
 +
o Move quietly (15%): 20% (70%, Main Skill)
 +
o Ambush (5)%: 10%
 +
o Shadowing (10%): 15%
 +
o Swim Quietly (Sp.): n%
  
  
 +
===* Communication: +15%===
 +
o Bargain (10%): n%
 +
o Orate (10%): n%
 +
o Sing (5%): n%
 +
o Speak Language:-
 +
+ Native (Int x 5): 80
 +
+ Tradetalk+15
 +
Stormspeech [Speak]*15+15(30%, 7-8)
 +
o Understand beast speech (10%): n%
 +
o Voice Mimicry (5%): n%
  
  
 +
===* Social: +20%===
 +
o Acting (10%): 30%
 +
o Bribery (20%): 40%
 +
o Fast talk (20%): 40% (+15=55%, 8-8)
 +
o Disguise (10%): 30%
 +
o Wise (30%/10%/5%):-
 +
+ Streetwise: n% (+35%, 7-7, so 20 Social bonus+30/10/5?% bonus, +35%=60-85%)
 +
+ Courtliness:+15 (background, so 20 Social bonus+30/10/5?% bonus, +15% background=40-65%)
 +
+ Nomad ways: n%
 
Ok, 5 years training as a cult thief for a civilised, Pavis poor noble.
 
Ok, 5 years training as a cult thief for a civilised, Pavis poor noble.
  
 
Spells: I choose Mobility, Silence and Befuddle.
 
Spells: I choose Mobility, Silence and Befuddle.
Special items:
 
2 scrolls - Ones a map in Old Wrymish, the other is a secret technique in Pavic for shortsword parries [+15%].
 
2'potions' - One lacquered ostrich egg filled with thunderlung dust. One White flare.
 
1 spell matrix...an earring with a silver arrowhead. Contains Speedart and multimissile 1.
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)