Difference between revisions of "PTA Exalted"

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Wiki page for a Primetime Adventures game set in Exalted's Creation
 
Wiki page for a Primetime Adventures game set in Exalted's Creation
  
'''Show Title''':<br>
+
'''Show Title''': Mortal Things<br>
 
'''Show Premise''': Exorcists for hire / Spiritual troubleshooters in Nathir<br>
 
'''Show Premise''': Exorcists for hire / Spiritual troubleshooters in Nathir<br>
 
'''Show’s tone''': Overall serious, with room for humor<br>
 
'''Show’s tone''': Overall serious, with room for humor<br>
'''Regular Sets''':<br><br>
+
'''Regular Sets''':<br>
 +
The back alleys behind the Guild district, narrow and dark with dirt streets that go muddy at the slightest rain, where more disreputable business takes place.<br>
 +
The riverside (which is a catch-all for any action happening near the water but not at the docks), with a Venetian / Parisian feel, paved walkways at street level with stairs up to street level and plenty of low bridges.<br>
 +
The Guild quarter, a stark contrast to the slums, with wide, well-lit streets and high-walled enclaves with gardens and willow trees.<br>
 +
The District of Reeds, a Bakumatsu-era-esque street with vendors, wandering musicians, whorehouses, alcohol, etc. Lively and bawdy.<br>
 +
The Beneficient Dragon, a pleasure-boat on the main canal which is the site of much feasting, gambling, and recreation by the wealthy of Nathir.<br>
 +
The Bogs, a slum of Nathir made up of many decrepit houseboats moored to the chimneys of drowned houses, which were once a fine neighborhood in the first age before the flood control functions of the Muddy Tower stopped working.<br>
 +
Woodgate Square, the humbler of the two town markets, which is more of a farmer's market and caters to merchants from the eastern jungles and southern plains.<br>
 +
Earthgate, a large First Age plaza which both serves as the Western verge of town and the poshest shopping district, with a high-quality market on the plaza itself. The brown irregular shape of the Muddy Tower looms over Earthgate, and it is rumored that the Militia are able to hear anything that is said there.<br>
 +
The Pagoda of Easeful Transition ("The Pagoda"), the crumbling building of the Sijanese Funerists in Nathir, and home to the Blossom family and not-incidentally haunted. It is located on Earthgate square.<br><br>
 +
 
 +
'''Episode 1 Starting Budget''': 15<br>
 +
Screen Presence at a glance: '''2''': Nocturne and Grief, '''1''': Rictus and Iron Raven<br><br>
 +
 
 +
'''Episode 2 Starting Budget''': 19<br>
 +
Screen Presence at a glance: '''3''': Grief, '''2''': Rictus and Iron Raven, '''1''': Nocturne<br><br>
 +
 
 +
'''Episode 3 Starting Budget''': 19<br>
 +
Screen Presence at a glance: '''3''': Iron Raven, '''2''': Rictus and Nocturne, '''1''': Grief<br><br>
 +
 
 +
'''Episode 4 Starting Budget''': 17<br>
 +
Screen Presence at a glance: '''3''': Nocturne, '''2''': Iron Raven, '''1''': Rictus and Grief<br><br>
 +
 
 +
'''Episode 5 Starting Budget''': 17<br>
 +
Screen Presence at a glance: '''3''': Rictus, '''2''': Grief, '''1''': Nocturne and Iron Raven<br><br>
 +
 
 +
'''Producer''': David Laurence<br><br>
  
 
'''Player''': Joey McGuffin<br>
 
'''Player''': Joey McGuffin<br>
'''Name''':<br>
+
'''Name''': Rictus<br>
 
'''Concept''': Bitter Ghost-blood<br>
 
'''Concept''': Bitter Ghost-blood<br>
'''Issue''':<br>
+
'''Issue''': Revenge against his father<br>
'''Story Arc''':<br>
+
'''Story Arc''': 1 - 2 - 2 - 1 - 3<br>
 
'''Traits''':<br>
 
'''Traits''':<br>
'''Nemesis''':<br>
+
Edge: Heir to the Dead<br>
'''Personal Set''':<br><br>
+
Connection: Daena, member of the Ivories and Vohu Mano's woman<br>
 +
Connection: Nurzhan, the Laughing Jade Skull, Nephwrack and founder of the Ivories<br>
 +
'''Nemesis''': Vohu Mano, leader of the Ivories<br>
 +
'''Personal Set''': His mother's grave<br>
 +
'''Fan Mail''': 0<br><br>
  
 
'''Player''': Hattori<br>
 
'''Player''': Hattori<br>
'''Name''': Wind<br>
+
'''Name''': Glaive Nocturne<br>
 
'''Concept''': Conflicted Abyssal Half-caste<br>
 
'''Concept''': Conflicted Abyssal Half-caste<br>
'''Issue''':<br>
+
'''Issue''': Overcoming his past<br>
'''Story Arc''':<br>
+
'''Story Arc''': 2 - 1 - 2 - 3 - 1<br>
 
'''Traits''':<br>
 
'''Traits''':<br>
 +
Edge: Artful Maiming Onslaught<br>
 +
Connection: Neru, nine-year-old assassin-in-training<br>
 +
Connection: Joyous Cloud, courtesan of the Moon in the Willow's Branches teahouse.<br>
 
'''Nemesis''':<br>
 
'''Nemesis''':<br>
'''Personal Set''':<br><br>
+
'''Personal Set''': The cozy common room of the Moon in the Willow's Branches teahouse.<br>
 +
'''Fan Mail''': 0<br><br>
  
 
'''Player''': Mr Sitouh<br>
 
'''Player''': Mr Sitouh<br>
Line 28: Line 62:
 
'''Concept''': Thoughtful Martial Artist with a Bad Reputation<br>
 
'''Concept''': Thoughtful Martial Artist with a Bad Reputation<br>
 
'''Issue''': More than a hammer<br>
 
'''Issue''': More than a hammer<br>
'''Story Arc''':<br>
+
'''Story Arc''': 1 - 2 - 3 - 2 - 1<br>
 
'''Traits''':<br>
 
'''Traits''':<br>
 +
Edge: Master of Intercepting Fist Style<br>
 +
Edge: Older and Wiser<br>
 +
Connection: Aren, street rat kid who wants him as a Sifu<br>
 
'''Nemesis''':<br>
 
'''Nemesis''':<br>
'''Personal Set''': An open courtyard in the company's compound, mostly used for training<br><br>
+
'''Personal Set''': An open courtyard in the company's compound, mostly used for training<br>
 +
'''Fan Mail''': 0<br><br>
  
 
'''Player''': DannyK<br>
 
'''Player''': DannyK<br>
'''Name''':<br>
+
'''Name''': Grievous Oak<br>
'''Concept''':<br>
+
'''Concept''': Half-hearted Funerist<br>
'''Issue''':<br>
+
'''Issue''': Fear of Commitment<br>
'''Story Arc''':<br>
+
'''Story Arc''':2 - 3 - 1 - 1 - 2<br>
 
'''Traits''':<br>
 
'''Traits''':<br>
'''Nemesis''':<br>
+
Edge: Sijanese Aristocrat<br>
'''Personal Set''':<br><br>
+
Edge: The Puissant Soulsteel Amulet<br>
 +
Connection: Resilient Blossom, beautiful daughter to the shopkeepers in the Funerists' Pagoda<br>
 +
'''Nemesis''': Ghana Vorn, the local Guild factor<br>
 +
'''Personal Set''':<br>
 +
'''Fan Mail''': 0<br><br>

Latest revision as of 07:51, 15 February 2008

Wiki page for a Primetime Adventures game set in Exalted's Creation

Show Title: Mortal Things
Show Premise: Exorcists for hire / Spiritual troubleshooters in Nathir
Show’s tone: Overall serious, with room for humor
Regular Sets:
The back alleys behind the Guild district, narrow and dark with dirt streets that go muddy at the slightest rain, where more disreputable business takes place.
The riverside (which is a catch-all for any action happening near the water but not at the docks), with a Venetian / Parisian feel, paved walkways at street level with stairs up to street level and plenty of low bridges.
The Guild quarter, a stark contrast to the slums, with wide, well-lit streets and high-walled enclaves with gardens and willow trees.
The District of Reeds, a Bakumatsu-era-esque street with vendors, wandering musicians, whorehouses, alcohol, etc. Lively and bawdy.
The Beneficient Dragon, a pleasure-boat on the main canal which is the site of much feasting, gambling, and recreation by the wealthy of Nathir.
The Bogs, a slum of Nathir made up of many decrepit houseboats moored to the chimneys of drowned houses, which were once a fine neighborhood in the first age before the flood control functions of the Muddy Tower stopped working.
Woodgate Square, the humbler of the two town markets, which is more of a farmer's market and caters to merchants from the eastern jungles and southern plains.
Earthgate, a large First Age plaza which both serves as the Western verge of town and the poshest shopping district, with a high-quality market on the plaza itself. The brown irregular shape of the Muddy Tower looms over Earthgate, and it is rumored that the Militia are able to hear anything that is said there.
The Pagoda of Easeful Transition ("The Pagoda"), the crumbling building of the Sijanese Funerists in Nathir, and home to the Blossom family and not-incidentally haunted. It is located on Earthgate square.

Episode 1 Starting Budget: 15
Screen Presence at a glance: 2: Nocturne and Grief, 1: Rictus and Iron Raven

Episode 2 Starting Budget: 19
Screen Presence at a glance: 3: Grief, 2: Rictus and Iron Raven, 1: Nocturne

Episode 3 Starting Budget: 19
Screen Presence at a glance: 3: Iron Raven, 2: Rictus and Nocturne, 1: Grief

Episode 4 Starting Budget: 17
Screen Presence at a glance: 3: Nocturne, 2: Iron Raven, 1: Rictus and Grief

Episode 5 Starting Budget: 17
Screen Presence at a glance: 3: Rictus, 2: Grief, 1: Nocturne and Iron Raven

Producer: David Laurence

Player: Joey McGuffin
Name: Rictus
Concept: Bitter Ghost-blood
Issue: Revenge against his father
Story Arc: 1 - 2 - 2 - 1 - 3
Traits:
Edge: Heir to the Dead
Connection: Daena, member of the Ivories and Vohu Mano's woman
Connection: Nurzhan, the Laughing Jade Skull, Nephwrack and founder of the Ivories
Nemesis: Vohu Mano, leader of the Ivories
Personal Set: His mother's grave
Fan Mail: 0

Player: Hattori
Name: Glaive Nocturne
Concept: Conflicted Abyssal Half-caste
Issue: Overcoming his past
Story Arc: 2 - 1 - 2 - 3 - 1
Traits:
Edge: Artful Maiming Onslaught
Connection: Neru, nine-year-old assassin-in-training
Connection: Joyous Cloud, courtesan of the Moon in the Willow's Branches teahouse.
Nemesis:
Personal Set: The cozy common room of the Moon in the Willow's Branches teahouse.
Fan Mail: 0

Player: Mr Sitouh
Name: Iron Raven
Concept: Thoughtful Martial Artist with a Bad Reputation
Issue: More than a hammer
Story Arc: 1 - 2 - 3 - 2 - 1
Traits:
Edge: Master of Intercepting Fist Style
Edge: Older and Wiser
Connection: Aren, street rat kid who wants him as a Sifu
Nemesis:
Personal Set: An open courtyard in the company's compound, mostly used for training
Fan Mail: 0

Player: DannyK
Name: Grievous Oak
Concept: Half-hearted Funerist
Issue: Fear of Commitment
Story Arc:2 - 3 - 1 - 1 - 2
Traits:
Edge: Sijanese Aristocrat
Edge: The Puissant Soulsteel Amulet
Connection: Resilient Blossom, beautiful daughter to the shopkeepers in the Funerists' Pagoda
Nemesis: Ghana Vorn, the local Guild factor
Personal Set:
Fan Mail: 0