Difference between revisions of "Pirates of the Baltic Sea:Niklas Lindgren"

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(Niklas Lindgren: Switched subclass)
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(+2 People, +1 Dexterity, +1 Technology); +2 proficiency skills of choice and 1 tool proficiency of choice <Br/>
 
(+2 People, +1 Dexterity, +1 Technology); +2 proficiency skills of choice and 1 tool proficiency of choice <Br/>
  
'''Class Traits (Hacker/Combat Hacker)''' <Br/>
+
'''Class Traits (Hacker/Robomancer)''' <Br/>
 
* Hit Dice: d8
 
* Hit Dice: d8
 
* Starting Proficiencies:
 
* Starting Proficiencies:
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* Redistribution: Use unspent hit dice to add to damage roll (Rxn)
 
* Redistribution: Use unspent hit dice to add to damage roll (Rxn)
 
*Hacker Specialty: Combat Hacker
 
*Hacker Specialty: Combat Hacker
Weapon Proficiency: Sniper rifles <Br/>
+
Robotics Proficiency: Gain proficiency in Robotics and Mechanics <Br/>
Fighting Style: Marksman (+2 to hit with ranged weapons) <Br/>
+
Robotic Companion: Canine Mech <Br/>
  
 
'''Background''': Corporate Drone (IT Support; 1 term); Technician (Mech Repair; 2 terms) <Br/>
 
'''Background''': Corporate Drone (IT Support; 1 term); Technician (Mech Repair; 2 terms) <Br/>
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Religion +2 <Br/>
 
Religion +2 <Br/>
 
Navigation +2 <Br/>
 
Navigation +2 <Br/>
Tracking +2 <Br/>
+
Tracking +4 <Br/>
 
Perception +4 <Br/>
 
Perception +4 <Br/>
 
Engineering +4 <Br/>
 
Engineering +4 <Br/>

Revision as of 15:46, 24 September 2021

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Niklas Lindgren

Ability Scores

Strength: 9 (-1)
Dexterity: 14 (+2)
Constitution: 12 (+1)
Intelligence: 14 (+2)
Technology: 17 (+3)
People: 12 (+1)

Age: 36
Hit Points: 21
Saving Throws: Fort +1, Reflex +2, Mind +4
Tool Proficiencies: Hacker’s Device, Repair Tools, Disarming Kit
Armor & Weapon Proficiencies: Light Armor, Helmets; Melee Weapons, Pistols, Submachine Guns, Shotguns
Language: English, Swedish, Finnish, German, +2


Origin's Traits (Regular Joe)
(+2 People, +1 Dexterity, +1 Technology); +2 proficiency skills of choice and 1 tool proficiency of choice

Class Traits (Hacker/Robomancer)

  • Hit Dice: d8
  • Starting Proficiencies:
  • Armor: Light armour, helmets
  • Weapons: Melee weapons, pistols, submachine guns, shotguns
  • Saving Throws: Mind
  • Skills: Hacking, Computing, Stealth
  • Exploits (Saving throw: DC 13; Botnet max uses: 4):
  • Overcrowded HUD (1 creature): Failure: Blinded for 3 rounds; success: nothing (Bxn)
  • Tracking: Hacks a creature’s device/augment to: (Bxn)

Gain information about creature’s vitals
Deal an extra 1d6 damage when hitting with a weapon attack
Always know its location
Track another creature if current one’s HP reduced to 0 (Bxn)

  • White Noise (max 3 creatures): Failure: Deafened for 2 rounds; success: nothing (Bxn)
  • Healing: Heals 1d8+3 HP (Axn; 2 uses per short/long rest)
  • Redistribution: Use unspent hit dice to add to damage roll (Rxn)
  • Hacker Specialty: Combat Hacker

Robotics Proficiency: Gain proficiency in Robotics and Mechanics
Robotic Companion: Canine Mech

Background: Corporate Drone (IT Support; 1 term); Technician (Mech Repair; 2 terms)
Money: 186,000 ₩

Vice:

Skills Athletics -1
Intimidation -1
Acrobatics +2
Sleight of Hand +2
Stealth +4
Vehicles (Land) +2
History +2
Investigation +2
Gambling +2
Religion +2
Navigation +2
Tracking +4
Perception +4
Engineering +4
Streetwise +2
Computing +5
Medicine +3
Robotics +3
Hacking +5
Vehicles (Aircraft) +3
Mechanics +5
Bureaucracy +1
Deception +1
Performance +1
Persuasion +1
Presence +1
Sense Motive +1

Background