Difference between revisions of "Player Characters in the Short Game"

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The Short game.  A short conflict in a [[Shade of Amber]] of Amber.
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New Character Details-Jeweled Amber
  
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[[File:greenwhitedrapedsword.gif]]
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PCs will have 100 Pips to allocate. ( some amount i will additionally assign ) assigned.
  
Players may chose from several options:
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Each PC will have a Pattern Imprint(50)
 
 
Children of Elders
 
 
 
Young Lords of Chaos
 
 
 
Scholars of the Mystic Arts of Thelusia
 
 
 
Young royals of Golden Circle Kingdoms.
 
 
 
Notables in Adrian's Dramaturge
 
  
Members of the Order of the Illuminati
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Each PC will have 10 pips toward Shapechange representing an Amberlite racial familiarity with changing general facial features, finger and toes including prints and webbing, shifting between air and water breathing, creating and hiding tattoos and identifying marks
 
 
Certain followers of Primal Beasts.
 
 
   
 
   
Persons Summoned from the vasty of Shadows for unknown reasons, to participate in the balancing of powers.  
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May not take Broken Pattern unless discussed.  
  
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Logrus imprint not allowed at the start. 
  
PCs will have 200 Pips to allocate.
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Can choose linage with a GM veto. No one can be a child of Random or Corwin.
 
Ma not take Pattern, Mark or Logrus unless discussed.  
 
  
Can choose linage with a GM veto. No one can be a child of Random or Corwin.
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Each PC will have a GM provided item at no cost. A signature piece.  
  
Each PC will have a GM provided item at no cost.  
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Each PC will have a minion of some sort. Background listed above.  
  
Each PC will have a minion of some sort.  
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Each PC will have a pet.  Horse, dog, cat, weasel. If they do not pick one or work one into their character, one will attach themselves to them.  Pick one since the one that attaches itself will be chosen by my whimsy.  
  
Each PC will have a pet. Horse, dog, cat, weasel. If they do not pick one or work one into their character, one will attach themselves to them.
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Each PC will have an enemy. Every point spent for allies will be matched by the GM with an enemy of the same point value.
  
Each PC will have an enemy.
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While the
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[[Jeweled Amber]]

Latest revision as of 17:12, 18 April 2019

New Character Details-Jeweled Amber

Greenwhitedrapedsword.gif


PCs will have 100 Pips to allocate. ( some amount i will additionally assign ) assigned.

Each PC will have a Pattern Imprint(50)

Each PC will have 10 pips toward Shapechange representing an Amberlite racial familiarity with changing general facial features, finger and toes including prints and webbing, shifting between air and water breathing, creating and hiding tattoos and identifying marks

May not take Broken Pattern unless discussed.

Logrus imprint not allowed at the start.

Can choose linage with a GM veto. No one can be a child of Random or Corwin.

Each PC will have a GM provided item at no cost. A signature piece.

Each PC will have a minion of some sort. Background listed above.

Each PC will have a pet. Horse, dog, cat, weasel. If they do not pick one or work one into their character, one will attach themselves to them. Pick one since the one that attaches itself will be chosen by my whimsy.

Each PC will have an enemy. Every point spent for allies will be matched by the GM with an enemy of the same point value.


Jeweled Amber