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14 Str      70 Effort <br>
 
14 Str      70 Effort <br>
 
12 Con      60 Stamina <br>
 
12 Con      60 Stamina <br>
16 Pow      80 Luck <br>
+
15 Pow      75 Luck <br>
 
13 Dex      65 Agility <br>
 
13 Dex      65 Agility <br>
 
12 App      60 Charisma <br>
 
12 App      60 Charisma <br>
Line 15: Line 15:
 
<br>
 
<br>
 
'''Age:''' 22<br>
 
'''Age:''' 22<br>
'''Damage Bonus:''' +1d4 <br>
+
'''Damage Bonus:''' <br>
 
'''Hit Points:''' 25<br>
 
'''Hit Points:''' 25<br>
 
'''Major Wound:''' 7  hit points<br>
 
'''Major Wound:''' 7  hit points<br>
'''Qi:''' 16/16 (+10 for Wushu powers)<br>
+
'''Qi:''' 15/15<br>
'''Exp Point Bonus:''' 8% <br>
+
'''Exp Point Bonus:''' <br>
 
'''Allegiance:'''   
 
'''Allegiance:'''   
 
   Daoism 6<br>
 
   Daoism 6<br>
Line 31: Line 31:
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*'''Communication: 9'''
 
*'''Communication: 9'''
**Bargain (20): 29
+
**Bargain (5%):14
 
**Command (5%):14
 
**Command (5%):14
**Disguise (5): 14
+
**Etiquette (5%): 34
**Etiquette (5%): 35
 
 
**Fast Talk (5%):14
 
**Fast Talk (5%):14
**Language(Chinese) (EDUx5%) 69
+
'''**Language(Chinese) (EDUx5%) 69'''
**Perform (Sing) (5%):14
+
**Perform '''(Sing)''' (5%):14
 
**Persuade (15%):24
 
**Persuade (15%):24
**Status (15%):44
+
**Status (15%):39
**Teach (10%): 44
+
**Teach (10%): 39
  
 
*'''Manipulation: 8'''
 
*'''Manipulation: 8'''
Line 48: Line 47:
 
**Repair [] (15%): 23
 
**Repair [] (15%): 23
 
**Sleight of Hand (5%):13
 
**Sleight of Hand (5%):13
**Arrow Cutting (5): 13
 
  
  
 
*'''Mental: 9'''
 
*'''Mental: 9'''
 
**Appraise (15%):24
 
**Appraise (15%):24
 +
**First Aid (30%): 69
 
**Gaming (INT+POW):40
 
**Gaming (INT+POW):40
 
**Strategy (01%):10
 
**Strategy (01%):10
 
**Knowledge (Plants and Herbs) (0%): 34
 
**Knowledge (Plants and Herbs) (0%): 34
 
**Farming (0%): 34
 
**Farming (0%): 34
**Healing Lore (INTx1): 55
+
'''**Healing Lore (INTx1): 25'''
**Knowledge(Streetwise) (10%): 19   
+
'''**Knowledge(Streetwise) (10%): 19  ???'''
**Knowledge (Religion-Daoism) (10%): 43
+
'''**Knowledge (Religion-Daoism) (10%): 19'''
**Knowledge (Region) (20%): 29
+
'''**Knowledge (Region) (20%): 29'''
**Knowledge (Law) (10%) : 19
+
'''**Knowledge (Law) (10) : 19'''
**Knowledge (Art History) (10%) : 19
+
'''**Knowledge (Art History) (10) : 19'''
**Knowledge (Folklore) (5%) : 14
+
'''**Knowledge (Folklore) (5) : 14'''
**Knowledge (Group:Rivers and Lakes) (5%) : 14
+
'''**Knowledge (Group:Rivers and Lakes) (5) : 14'''
**Knowledge (History) (20%) : 29
+
'''**Knowledge (History) (20) : 29'''
**Knowledge (Politics) (20%) : 29
+
'''**Knowledge (Politics) (20) : 29'''
**knowledge (Literature) (EDUx1): 21
+
'''**knowledge (Literature) (EDUx1): 21'''
**Literacy (Chinese) (0%) 34
+
'''**Science(Natural History) (10%): 19'''
**Meditation (0%) 34
 
**Science(Natural History) (10%): 19  
 
  
 
*'''Perception: 9'''
 
*'''Perception: 9'''
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*'''Physical: 3/8'''
 
*'''Physical: 3/8'''
 +
**Martial Arts (0%): 75
 
**Climb (40%): 73
 
**Climb (40%): 73
 +
**Brawl (0%) : 72
 +
**Grappel (0%) : 71
 +
**Staff (0%): 58
 +
**Dodge (DEXx02%): 75
 
**Hide (10%): 13
 
**Hide (10%): 13
 
**Jump (25%): 73
 
**Jump (25%): 73
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**Swim (25%):48
 
**Swim (25%):48
 
**Throw (25%):48
 
**Throw (25%):48
**Drive (Cart) (15): 23
 
**Brawl (25%) : 79
 
**Martial Arts (Foshan)(0%): 85
 
**Martial Arts (Path of the Blossoming Flower): 20
 
**Grappel (25%) : 73
 
**Staff (25%): 58
 
**Dodge (DEXx02%): 75
 
**Axe (15): 23
 
**Flail (10): 23
 
**Pole Arm (5): 13
 
**Spear (15): 23
 
**Mace (25): 33
 
**Sword (15): 23
 
**Club (25): 33
 
**Bow (5): 13
 
**Dagger (25): 33
 
**Crossbow (25): 33
 
 
  
 
*'''Magical: ?'''
 
*'''Magical: ?'''
Line 158: Line 142:
 
|Staff || 1d6+1d4 (+1d6) ||  ||  || 58% || 58% ||  || 0.
 
|Staff || 1d6+1d4 (+1d6) ||  ||  || 58% || 58% ||  || 0.
 
|-
 
|-
|Brawl || 1d3+1d4+2 (+1d3)  || 3 || arm || 79% || 79% || 0 || 0
+
|Brawl || 1d3+1d4+2 (+1d4)  || 3 || arm || 72% || 72% || 0 || 0
 
|-
 
|-
 
|Grapple || Special || 3 || special || 71% || 71% || 0 || 0
 
|Grapple || Special || 3 || special || 71% || 71% || 0 || 0
 
|}
 
|}
  
==Wushu Powers:==
 
  
''' Foshan'''
 
<br>''Unarmed Combat'' 1
 
<br>''Super Skill (Dodge)'' 1
 
<br>''Heroic Strength'' 1
 
<br>''Defense'' 1
 
<br>''Extra Energy'' 1 (10 Qi points for Wushu powers)
 
<br> +1
 
  
'''Path of the Blossoming Flower'''
 
  
<br>''Natural Defence'' Costs 1 Chi per round, and makes Defence Easy.
 
<br>''Enhanced Healing'' Puts you in a healing trance and allows you to speed up your natural recovery. Hours vs days.
 
<br>''Life Sense'' Allows him to determine the vitality of living things he touches, and to be aware of living beings within dozens of meters.
 
<br>''Squeeze'' passing through openings equal to one third his Size, rounding down.
 
  
==Equipment==
+
 
 +
===Wushu Powers:===
 +
 
 +
 
 +
<br>Unarmed Combat 1 (I assume Unarmed Combat is better than Brawl)
 +
<br>Super Skill (Dodge) 1
 +
<br>Heroic Strength 1
 +
<br>Defense 1
 +
 
 +
===Equipment===
 
<br>
 
<br>
 +
 
One set everyday  robes<br>
 
One set everyday  robes<br>
 
Walking/martial staff<br>
 
Walking/martial staff<br>
Line 192: Line 173:
 
<br>
 
<br>
  
==Contacts:==
+
===Contacts:===
 
'''Uncles''' A loose collection of martial arts relatives who have advised Rain's parents and trained the young man for years. Their personal histories are up to the DM. Some might occasionally be sober, one or two might have done something great in the past.
 
'''Uncles''' A loose collection of martial arts relatives who have advised Rain's parents and trained the young man for years. Their personal histories are up to the DM. Some might occasionally be sober, one or two might have done something great in the past.
  
 
[[Yu meets the wandering brigand]]
 
[[Yu meets the wandering brigand]]
  
[[Pleasant_Rain: Forest Fight]]
 
 
[[Pleasant Rain: Lao's student fees]]
 
 
[[Pleasant Rain's old girlfriend]]
 
 
[[Pleasant Rain: Banquet]]
 
 
==Game Mechanics:==
 
 
Has 0 points towards Qi skills.
 
 
A single level of Unarmed combat gives you only +5% to Brawl and Grapple alike, but lessens the opponent's attack skill by 5%, adds +2 to unarmed damage and gives your limbs 2 points of armour for parries. With your Damage bonus and Martial arts skill, your damage roll would become 1d3+1d4+2, and another 1d3 if your attack roll is also under your Martial Arts skill level. Basically, meaning you can't roll less than 4 in any case, and the damage scales up to 12 bashing.
 
 
Grappling might take longer, but it's possibly worse:D!
 
 
However, if the opponent also has UC levels, you need a resistance roll, and only one of you is likely to benefit from them. The more levels you have, the more likely you are to shut down the enemy's skill boost.
 
 
A single level of Super Brawl gives you +20% of Brawl, and nothing else. Yes, it doesn't give you +20 to Grapple. You need Super Grapple for that. And of course, you can have more than one level of each.
 
 
Staff is 1d6+1d4, plus possibly another 1d6 if your attack roll is also under your Martial Arts skill level.
 
  
Other skills are figured normally. Super Dodge gives you +20 to dodge per level, possibly making you very, very        hard to hit. It's also got some other benefits against Parry.
 
  
 +
----
 
''Heroic Strength'' allows inflicting knockback, one metre per level. Alternatively, you can break walls, 3 Siz per level, or pieces of furniture.
 
''Heroic Strength'' allows inflicting knockback, one metre per level. Alternatively, you can break walls, 3 Siz per level, or pieces of furniture.
  
 
''Defence'' reduces the chance of all opponents to strike by 5% per level. Good against minions, since it lasts for 5 rounds per Qi point expended on it. If facing a skilled enemy, it also stacks with the ability to reduce a given opponent's skill with Unarmed combat, although Super Dodge is better here.
 
''Defence'' reduces the chance of all opponents to strike by 5% per level. Good against minions, since it lasts for 5 rounds per Qi point expended on it. If facing a skilled enemy, it also stacks with the ability to reduce a given opponent's skill with Unarmed combat, although Super Dodge is better here.
  
''Powers of Foshan''
+
''Powers of Wing Chun''
 
Powers: Defence (1/lvl), Extra Energy (1/lvl), Heroic strength 2/lvl, super skill (Brawl) 2/lvl, super skill (Cl        imb) 2/lvl, super skill (Dodge) 2/lvl,  super skill  (Jump) 2/lvl,  super  speed 10/lvl,  Unarmed Combat 10/lvl
 
Powers: Defence (1/lvl), Extra Energy (1/lvl), Heroic strength 2/lvl, super skill (Brawl) 2/lvl, super skill (Cl        imb) 2/lvl, super skill (Dodge) 2/lvl,  super skill  (Jump) 2/lvl,  super  speed 10/lvl,  Unarmed Combat 10/lvl
  
==Ton Lin's words:==
+
----
 +
''Ton Lin's words''
  
 
'''About Yu'''
 
'''About Yu'''

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