Posse loot

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Loot


  • Three good 1H spears palmir, gort, slim
  • A gold torc. Rothar
  • A very fine dagger of Tarsh design Dolwynn 232l
  • A siz 11 open helm in good condition, but minus any straps. Local design with Colymar runes
  • A copper arrow head.
  • 5 1pt storage crystals. Dolwynn
    • three with the dead boys
  • from King Eft
  • Gold carp statue 2" high, 6" long. Group
  • 4 Aluminum ingots 1-kg each Group
  • A Dragonscale, gold inscriptions in Auld wyrmish. Big as a hand. Rothar
  • A vase of 12 obsidian figurines on cords, miniature copies of the plinth atop the mound. Everyone
  • 3 silver links of a large chain. Alloy Proxenus mindlink matrix.
  • A necklace of 27 smooth black pebbles. Each pebble gives all a persons water requirements for one day.Dolwynn
  • An ancient short bladed knife, made from an iridescent shell, dt pearls Palmir can sense when there is food about in rivers and pools.
  • 6 river pearls threaded on a braided cord of human hair. each peal enables someone to breathe underwater. Rothar.
  • A strange set of leather armour, fit for a newtling. Gort
  • 3 pouches found by Palmir
  • 1) Contains 15 lunars, 20 bolgs, a set of dice, and a small carved beetle
  • 2) Contains 57 bolgs, 2 wheels, and a gem.
  • 3) Contains a wrapped handful of moist, mushroom goo, that sparkles magically.
  • end tale loot
  • A semi precious stone on a cord 6L
  • A very good cut diamond 282L
  • A good sapphire worth ? failed roll.126l
  • A lead broach depicting a praying mantis with gem eyes 180L Slim
  • Cash
  • 149 bolgs
  • 1658 clacks
  • 255 wheels
  • 1050 Lunars
  • potions
  • Three doses of a foul smelling potion that will increase your dex +1pt for two hours.
  • Fungal spores. Inhaled they work as a mobility spell. two doses in a small lead snuff box.
  • An oily stinging salve that must be wiped on your face. It works as a glamour spell against trolls. 3doses.
  • strange salts that must be mixed with water. They will instantly revive an unconscious person, how ever injured. They must still be healed.
  • scrolls
  • two lead books and a lead scroll, all in darktongue. Slim
    • One lead book is about Troll myths, it will add +10 to your Uz lore skill, but will take three weeks of study.
    • The other lead book is about how to increase Str by 1pt per two weeks of practice up to a Str of 15.
  • Lead tablet +10% mace, maul attack and parry.
  • Lead tablet map slim carrying. NOD.


  • whiteyes loot
  • 16 bronze spearheads
  • 2 axe heads (to Rothar for training with Longtooth Clan)
  • 38 arrow heads (less 5 for Rothar's training with Longtooth Clan) leaves 33
  • 4 bronze daggers
  • A bronze shortsword
  • 3 bronxe ingots 1kg each
  • 7 lead ingots
  • A sling bag containing 53 bolgs. (Gort)
  • 3 cowskins
  • A bale of 8 sheepskins
  • full keg of troll beer
  • apple lane stuff
    • Spirit carving,tin offering bowl, red cloak(magical),vingan helmet, bronze eating bowls, lightbringer game pieces
  • A chariot wheel (magical)blessed by Lokanos. It doubles the speed of any wagon it is attached to. Washed and cleaned the spokes are revealed to be covered in gold leaf.
  • A wooden pillar, carved, twice the thickness of a spear, 1m long (magical)Once per day can cast hearth harmony (same as the city harmony spell but effects a house/hut/heat/tula. Costs 3 pow and can be boosted by more pow.
  • A milking stool, engraved with the name 'Narly moo'
  • A box of broken china plates and bowls.
  • 4 stoppered cow horns with liquid inside. (magical)
  • A drinking horn from some sort of bull. Orendal will recognize. skybull horn.
  • A shepherds stick. (magical)A detect cattle matrix 1pt , detect enemies matrix 1pt and detect water matrix 1pt.
  • A horses bridle (magical)Grazelander. If the reins are dropped and the rider dismounts the rein anchors to the ground, preventing the horse from wandering.
  • Ornate quiver (given to shaman)
  • 11 sacks
  • 8 back packs
  • A woven mat, relatively new, with an abstract design of colored diamond-shapes. Of a decent size to use in a tent or hut, and easily rolled and carried upon one's mount.(magical)A magical Grazelander's sleeping mat. It ensures a good night's sleep for one who is attuned to it and if 3 pts of pow are placed in it it will work as a detect enemy spell with a range of 5m for the whole period of sleep. It screams if slept on by an animal nomad.
  • a bronze bedpan with naughty ulerian engravings.
  • A lunar senior NCO's pack tent with all the trimmings 20 years of knowhow brings
  • Sack of loot returned by shuffle
    • heirloom jewelry 5000
    • excellent jewel 4000
    • superb gem 3000
    • excellent gem 1500
    • two good gems 432L, 324L
    • four good gems57,48,24, 8