Difference between revisions of "Price Lists"

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Most of the prices are pulled from RuneQuest 3rd ed and using the small city market prices.
+
- Main Page; [[Griffin Island]]
  
I know this looks terrible, it's a work in progress :)
+
These prices are pulled from RuneQuest 3rd ed and using the small city market prices. (Slight alterations by GM as necessary.)
  
{| border="1" cellspacing="0" cellpadding="5" alignment="left"
+
{| border="1" cellspacing="0" cellpadding="5"
|+ '''TOOLS'''
+
|+ '''ANIMALS (domestic/draft)'''
!Item ||                   Cost in silver
+
|-
 +
!Type || Cost
 +
|-
 +
|Bull || align="right" | 1000
 +
|-
 +
|Calf || align="right" | 50
 +
|-
 +
|Cow || align="right" |200
 +
|-
 +
|Fowl || align="right" |  1
 +
|-
 +
|Goat || align="right" | 25
 +
|-
 +
|Ox || align="right" | 300
 
|-
 
|-
|Awl  ||align="right" |   2
+
|Pig|| align="right" | 5
 
|-
 
|-
|Axe, wood  || align="right" |                       35
+
|Sheep || align="right" | 25
 
|-
 
|-
|2-hour candle ||align="right" |                     1
+
|}
 +
 
 +
 
 +
{| border="1" cellspacing="0" cellpadding="5"
 +
|+ '''ANIMALS (other domestic)'''
 
|-
 
|-
|Hammer ||   align="right" |                         5
+
!Type || Rural || Citadel
 
|-
 
|-
|Hatchet  || align="right" |                       15
+
|Burro || align="right" | 500 || align="right" | 500
 
|-
 
|-
|Hoe  ||  align="right" |                           5
+
|Cat, common || align="right" | 5 || align="right" | 0.5
 
|-
 
|-
|Knife  || align="right" |                         5
+
|Dog, common || align="right" | 0.25 || align="right" | 0.25
 
|-
 
|-
|Lantern || align="right" |                       35
+
|Dog, hunting || align="right" | 5 || align="right" | 20
 
|-
 
|-
|Lamp oil, 1 liter ||  align="right" |               4
+
|Dog, hunting breed ||  align="right" | n/a || align="right" | 100
 
|-
 
|-
|Scythe ||   align="right" |                         10
+
|Horse, average || align="right" | 2400 ||align="right" | 2400
 
|-
 
|-
|Sickle || align="right" |                         15
+
|Horse, racing || align="right" | n/a || align="right" | 10000+
 
|-
 
|-
|Spade    ||  align="right" |                       20
+
|Pony || align="right" | 750  ||  align="right" | 750
 
|-
 
|-
|1 hour torch  || align="right" |                     1
 
 
|}
 
|}
  
  
 
{| border="1" cellspacing="0" cellpadding="5"
 
{| border="1" cellspacing="0" cellpadding="5"
|+ '''WEAPONS'''
+
|+ '''Armour'''  
 +
! Complete Suit || Small || Medium || Large || X-large
 +
|-
 +
|Cloth, heavy or leather ||60 || 70 || 80 || 100
 +
|-
 +
|Cuirbouilli || 180 || 225 || 270 || 315
 +
|-
 +
|Hard leather || 80  || 100  || 120 || 140
 +
|-
 +
|Campaign Maille <sup>1</sup> || 880  || 1100 || 1320 || 1540
 +
|-
 +
|Maille <sup>2</sup> || 1920 || 2400 || 2880 || 3360
 +
|-
 +
|Plate || 13500 || 16875 || 20250 || 23625
 +
|-
 +
|}
 +
 
 +
<sup>1</sup> RQ3 Ringmail <sup>2</sup> RQ3 Scale
 +
 
 +
 
 +
{| border="1" cellspacing="0" cellpadding="5"
 +
|+ '''CLOTHING'''
 +
|-
 +
!Item || cost
 
|-
 
|-
!Name || Cost in silver
+
|Cheap shirt or shift || align="right" |8
 
|-
 
|-
|Battle axe || align="right" | 100
+
|Cheap outer wear || align="right" |20
 
|-
 
|-
|Bow, composite ||align="right" | 250
+
|Common shirt of shift || align="right" |10
|-
 
|Bow, self || align="right" | 150
 
 
|-
 
|-
|Broadsword  || align="right" | 150
+
|Common outer wear || align="right" |45
 
|-
 
|-
|Club    || align="right" |                           4
+
|Common winter clothes || align="right" |65
 
|-
 
|-
|Dagger  || align="right" |                         33
+
|Superior shirt of shift || align="right" |45
 
|-
 
|-
|Gladius  || align="right" |                       100
+
|Superior outer wear || align="right" |100
 
|-
 
|-
|Great axe || align="right" |                     120
+
|Superior winter clothes || align="right" |145
 
|-
 
|-
|Hatchet  ||  align="right" |                       25
+
|}
 +
 
 +
 
 +
{| border="1" cellspacing="0" cellpadding="5"
 +
|+ '''FOOD'''                         
 +
!1 person per day || Wilderness || Rural || Citadel
 
|-
 
|-
|Javelin ||   align="right" |                     100
+
|Poor || align="right" | 0.25 || align="right" | 0.25 || align="right"| 0.25
 
|-
 
|-
|Knife  || align="right" |                         10
+
|Common || align="right" | 0.5 || align="right" | 0.5 || align="right" | 0.5
 
|-
 
|-
|Mace, heavy  || align="right" |                 220
+
|Superior || align="right" | 1 || align="right" | 1 || align="right" | 1
 
|-
 
|-
|Mace, light    || align="right" |                 100
+
|Noble  || align="right" | n/a || align="right" | n/a || align="right" | 2
 
|-
 
|-
|Quarterstaff  ||  align="right" |                   2
+
! align="left" |Preserved rations, per week
 
|-
 
|-
|Scimitar  || align="right" |                     200
+
|Common || align="right" | 7 || align="right" | 7 || align="right" | 7
 
|-
 
|-
|Sling  ||   align="right" |                       10
+
|Superior || align="right" | n/a || align="right" | n/a || align="right" | 15
 
|-
 
|-
|Sling, staff  ||  align="right" |                   10
+
!For horses
 
|-
 
|-
|Spear, 1H-short || align="right" |                 20
+
|Fodder, daily || align="right" | 0.75 || align="right" | 0.75 || align="right" | 0.75
 +
|-  
 +
|Fodder, weekly  || align="right" | 5 || align="right" | 5 || align="right" | 5
 
|-
 
|-
|Spear, 2H-long  || align="right" |                 30
+
|Grain, daily || align="right" | 1.5 || align="right" | 1.5 || align="right" | 1.5
 +
|-                      
 +
|Grain, weekly|| align="right" | 10 || align="right" | 10 || align="right" | 10
 
|-
 
|-
|Sword, bastard || align="right" |                 230
 
 
|}
 
|}
  
  
{| border="1" cellspacing="0" cellpadding="5" alignment=right
+
{| border="1" cellspacing="0" cellpadding="5"
!Shields
+
|+ '''SHIELDS'''
!Cost in silver
+
!Shield || Cost
 
|-
 
|-
!Buckler                        
+
|Buckler || align="right" | 120
!120
 
 
|-
 
|-
!Heater                          
+
|Heater || align="right" |  60
!60
 
 
|-
 
|-
!Hoplite                        
+
|Hoplite || align="right" | 150
!150
 
 
|-
 
|-
!Kite                            
+
|Kite || align="right" | 120
!120
 
 
|-
 
|-
!Target, wood                    
+
|Target, wood || align="right" | 60
!60
 
 
|-
 
|-
!Target, metal                  
+
|Target, metal || align="right" | 150
!150
 
 
|-
 
|-
!Round                          
+
|Round || align="right" | 120
!120
 
 
|}
 
|}
  
  
{| border="1" cellspacing="0" cellpadding="5"
+
{| border="1" cellspacing="2" cellpadding="5"
!Armour (complete suits in sizes) 
+
|+ '''SLAVES'''
!Small   
 
!medium   
 
!large   
 
!x-large
 
 
|-
 
|-
!Cloth, heavy or leather             
+
!Kind || Rural || Citadel
!60       
 
!70       
 
!80       
 
!100
 
 
|-
 
|-
!Cuirbouilli                       
+
|Male || align="right" | 2400 || align="right" | 2400
!180       
 
!225     
 
!270       
 
!315
 
 
|-
 
|-
!Hard leather                       
+
|Female || align="right" | 1800  || align="right" | 1800
!80       
 
!100     
 
!120       
 
!140
 
 
|-
 
|-
!Campaign Maille *                 
+
|Child || align="right" | 800  || align="right" | 800
!880     
 
!1100     
 
!1320     
 
!1540
 
 
|-
 
|-
!Maille **                         
+
|Skilled adult || align="right" | n/a || align="right" | 3500
!1920     
 
!2400     
 
!2880     
 
!3360
 
 
|-
 
|-
!Plate                           
+
|Educated adult || align="right" | n/a || align="right" | 5000
!13500     
 
!16875   
 
!20250     
 
!23625
 
 
|-
 
|-
 
|}
 
|}
  
* RQ3 Ringmail
 
** RQ3 Scale
 
  
 +
{| border="1" cellspacing="0" cellpadding="5"
 +
|+ '''TOOLS'''
 +
!Item || Cost
 +
|-
 +
|Awl ||align="right" | 2
 +
|-
 +
|Axe, wood || align="right" | 35
 +
|-
 +
|2-hour candle ||align="right" | 1
 +
|-
 +
|Hammer || align="right" | 5
 +
|-
 +
|Hatchet || align="right" | 15
 +
|-
 +
|Hoe || align="right" | 5
 +
|-
 +
|Knife || align="right" | 5
 +
|-
 +
|Lantern || align="right" | 35
 +
|-
 +
|Lamp oil, 1 liter || align="right" | 4
 +
|-
 +
|Scythe || align="right" | 10
 +
|-
 +
|Sickle || align="right" | 15
 +
|-
 +
|Spade || align="right" | 20
 +
|-
 +
|1 hour torch || align="right" | 1
 +
|}
  
  
Food                          Wilderness    Rural    Citadel
+
{| border="1" cellspacing="0" cellpadding="5"
1 person per day               
+
|+ '''VEHICLES'''
  poor                              0.25      0.25        0.25
+
|-
  common                            0.5      0.5        0.5
+
!Type || Citadel
  superior                          1        1          1
+
|-
  noble                              -         -           2
+
|2-wheeled cart || align="right" | 45
 +
|-
 +
|4-wheeled wagon || align="right" | 175
 +
|-
 +
|}
  
preserved rations, per week
 
  common                            7        7          7
 
  superior                          -        -          15
 
  
for horses
+
{| border="1" cellspacing="0" cellpadding="5"
fodder, daily                        0.75      0.75        0.75 
+
|+ '''WEAPONS'''
fodder, weekly                      5        5          5
+
|-
grain, daily                        1.5      1.5        1.5
+
!Name || Cost
grain, weekly                        10        10          10
+
|-
 
+
|Battle axe || align="right" | 100
Clothing                    cost
+
|-
cheap shirt or shift            8
+
|Bow, composite ||align="right" | 250
cheap outer wear              20
+
|-
common shirt of shift          10
+
|Bow, self || align="right" | 150
common outer wear              45
+
|-
common winter clothes          65
+
|Broadsword  || align="right" | 150
superior shirt of shift        45
+
|-
superior outer wear          100
+
|Club || align="right" | 4
superior winter clothes      145
+
|-
 
+
|Dagger || align="right" | 33
Animals (domestic/draft)
+
|-
type                        cost
+
|Gladius ||  align="right" | 100
Bull                        1000
+
|-
Calf                          50
+
|Great axe || align="right" | 120
Cow                          200
+
|-
Fowl                          1
+
|Hatchet || align="right" | 25
Goat                          50
+
|-
Ox                          300
+
|Javelin || align="right" | 100
Pig                          50
+
|-
Sheep                        50
+
|Knife || align="right" | 10
 
+
|-
Animals (other domestic)
+
|Mace, heavy || align="right" | 220
type                       rural    citadel
+
|-
burro                        500          500
+
|Mace, light || align="right" | 100
cat, common                    5            0.5
+
|-
dog, common                    0.25        0.25
+
|Quarterstaff || align="right" | 2
dog, hunting                  5          20
+
|-
dog, hunting breed            -         100
+
|Scimitar || align="right" | 200
horse, average              2400        2400
+
|-
horse, racing                 -        10000+
+
|Sling || align="right" |                       10
pony                        750          750
+
|-
 +
|Sling, staff  ||  align="right" |                   10
 +
|-
 +
|Spear, 1H-short ||  align="right" |                 20
 +
|-
 +
|Spear, 2H-long  ||  align="right" |                 30
 +
|-
 +
|Sword, bastard || align="right" |                 230
 +
|}
  
Vehicles
 
type                      citadel
 
2-wheeled cart                45
 
4-wheeled wagon              175
 
  
Slaves
+
- Main Page; [[Griffin Island]]
kind                      rural    citadel
 
male                      2400        2400
 
female                    1800        1800
 
child                      800        800
 
skilled adult                -       3500
 
educated adult                -        5000
 

Latest revision as of 12:02, 28 October 2011

- Main Page; Griffin Island

These prices are pulled from RuneQuest 3rd ed and using the small city market prices. (Slight alterations by GM as necessary.)

ANIMALS (domestic/draft)
Type Cost
Bull 1000
Calf 50
Cow 200
Fowl 1
Goat 25
Ox 300
Pig 5
Sheep 25


ANIMALS (other domestic)
Type Rural Citadel
Burro 500 500
Cat, common 5 0.5
Dog, common 0.25 0.25
Dog, hunting 5 20
Dog, hunting breed n/a 100
Horse, average 2400 2400
Horse, racing n/a 10000+
Pony 750 750


Armour
Complete Suit Small Medium Large X-large
Cloth, heavy or leather 60 70 80 100
Cuirbouilli 180 225 270 315
Hard leather 80 100 120 140
Campaign Maille 1 880 1100 1320 1540
Maille 2 1920 2400 2880 3360
Plate 13500 16875 20250 23625

1 RQ3 Ringmail 2 RQ3 Scale


CLOTHING
Item cost
Cheap shirt or shift 8
Cheap outer wear 20
Common shirt of shift 10
Common outer wear 45
Common winter clothes 65
Superior shirt of shift 45
Superior outer wear 100
Superior winter clothes 145


FOOD
1 person per day Wilderness Rural Citadel
Poor 0.25 0.25 0.25
Common 0.5 0.5 0.5
Superior 1 1 1
Noble n/a n/a 2
Preserved rations, per week
Common 7 7 7
Superior n/a n/a 15
For horses
Fodder, daily 0.75 0.75 0.75
Fodder, weekly 5 5 5
Grain, daily 1.5 1.5 1.5
Grain, weekly 10 10 10


SHIELDS
Shield Cost
Buckler 120
Heater 60
Hoplite 150
Kite 120
Target, wood 60
Target, metal 150
Round 120


SLAVES
Kind Rural Citadel
Male 2400 2400
Female 1800 1800
Child 800 800
Skilled adult n/a 3500
Educated adult n/a 5000


TOOLS
Item Cost
Awl 2
Axe, wood 35
2-hour candle 1
Hammer 5
Hatchet 15
Hoe 5
Knife 5
Lantern 35
Lamp oil, 1 liter 4
Scythe 10
Sickle 15
Spade 20
1 hour torch 1


VEHICLES
Type Citadel
2-wheeled cart 45
4-wheeled wagon 175


WEAPONS
Name Cost
Battle axe 100
Bow, composite 250
Bow, self 150
Broadsword 150
Club 4
Dagger 33
Gladius 100
Great axe 120
Hatchet 25
Javelin 100
Knife 10
Mace, heavy 220
Mace, light 100
Quarterstaff 2
Scimitar 200
Sling 10
Sling, staff 10
Spear, 1H-short 20
Spear, 2H-long 30
Sword, bastard 230


- Main Page; Griffin Island