Difference between revisions of "RQG Character Sheet"

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- Main Page; [[Between the Wars]]
+
- Main Page; [[Swan and Fox]]
  
 +
NAME played by NAME
 +
==Background and Story==
 +
 +
TEXT - brief here pls
 +
 +
==Character Details==
 +
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 +
* Name: '''x'''
 +
* Homeland: '''x'''
 +
* Gender: '''x'''
 +
* Tribe: '''x'''
 +
* Standard of Living: '''x''' (L)
 +
* Birth year: '''x'''  Age: '''x'''
 +
* Clan: '''x'''
 +
* Base Income: '''x''' (L)
 +
* Reputation: '''x'''
 +
* Occupation: '''x'''
 +
* Ransom: '''x''' (L)
 +
 +
</div>
 +
 +
==Rune Affinities & Passions==
 +
'''ELEMENTAL RUNE AFFINITIES'''
 +
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 +
 +
* '''EARTH:''' x
 +
* '''AIR:''' x
 +
* '''FIRE:''' x
 +
* '''DARKNESS:''' x
 +
* '''WATER:''' x
 +
* '''MOON:''' x
 +
 +
</div>
  
Holfin Finebeard
 
==Background and Story==
 
MY Father died with defending the Temple of Sartar from dragonewts.
 
  
If your father died there as well, that'd give you another connection to some of the other players and also make your dragonewt friend very interesting.
+
</div>
Ok lets lean into this - Father died defending the temple at Boldhome - same as others. Childhood friend was a crested dragonewt ( since they are the ones sometimes mangled to be able to talk to humans) And it just showed up near where he lived as a child ,and would ask us how he felt that his father had died, and it would say things like - 'All fathers are the great worm, Ourobarous, all else is illusion, Sadness is the mind biting its own tail'. Or 'He died thinking of you thinking of him, the mind is the mirror of the soul, the body the mirror of Ancestry. Existence is merely recursion' I guess it would appear , mystify  small human test subject with inscrutable draconic shit  and disappear before angry local parents tore it to bits. At least once it got caught and torn to bits but came back a week later anyway - seemingly unconcerned - and that totally fascinated me. Children are unable to process the concepts of draconic reincarnation so we assumed it was a friend.
 
  
At some point a Lankhor mhy sage interested in the dragonnewts found out and visited - and took advantage of its obsession in order to study it - via me as a proxy. This led to me spending time and being talked to by a Sage about what to say and ask the dragonnewt - as it wouldn't respond to questions unless they were from me - and the responses were always couched as draconic mysteries. For young fatherless me having a respected figure and a mysterious creature hang around me was probably both comforting and made me feel important. So i naturally fixated on the behaviour and interests of the Sage. Eventually the dragonnewt stopped visiting as often and the sage moved on , but by then Id picked up enough basics to be considered a promising inquiring young mind - with the basics of letters.
+
{| border="1" cellpadding="2"
Fast forward a few years and I'm too independent to be a scribe and too low station for significant temple duties. The weird draconic mysticism and the ravings of the old scribe mean I'm open to mental contortions common to sorcery. I managed to find some sorcery hints hidden in esoteric EWF architectural designs. Dabbling there leads to mandatory actual temple classes (this covers the differences between professional sorcery and the temple trained stuff).
+
!width="200"| POWER RUNE AFFINITIES
 +
!width="50"|
 +
!width="200"|
 +
!width="50"|
  
My interest in robst debating and discussion means in not really cut out for the normal secret hoarding politics of temple - and im kicked out into the wild to make a living as a novelty intellectual who part times as a scribe to make ends meet.
+
|-
 +
|'''MAN''' || 50 || '''BEAST''' || 50
 +
|-
 +
|'''FERTILITY''' || 50 || '''DEATH''' || 50
 +
|-
 +
|'''HARMONY''' || 50 || '''DISORDER''' || 50
 +
|-
 +
|'''TRUTH''' || 50 || '''ILLUSION''' || 50
 +
|-
 +
|'''STASIS''' || 50 || '''MOVEMENT''' || 50
 +
|-
 +
|}
  
Im interested in elder races and strange animals - but on a practical note of making a living - also interested in Clan law and justice as a profession - a lot of my times probably recording and writing records of decisions made of disputes and the pros and cons of various arguments being brought to trial. I have truetalk and im literate and one of my higher skills is local customs - so i reckon i can make a living as an advocate and clan clerk.
+
'''PASSIONS'''
 +
* '''Honour:'''
 +
* '''Love (xxxxx):''' XX
 +
* '''Loyalty (xxxxx):''' XX
 +
* '''Devotion (xxxxx):''' XX
 +
* '''Hate (xxxxx):''' XX
  
  
==Character Details==
+
* '''NOTES:'''
* Name: '''Holfin Finebeard'''
 
* Cult: '''Lankhor Mhy'''
 
* Race: '''Human'''
 
* Gender: '''Male'''
 
* Homeland: '''Sartar'''
 
* Tribe: '''Colymar'''
 
* Reputation: '''7'''
 
* occupation: '''Philospher'''
 
* ransom: '''120'''
 
* Standard of living: '''Free'''
 
* Base income: '''60'''
 
  
 
==Characteristics==
 
==Characteristics==
Str: '''14''', Con: '''14''', Siz: '''11''', Int: '''17''', Pow: '''15''', Dex: '''14''':, Cha: '''11'''.
+
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*Hit Points: '''14'''
+
 
*Total Encumbrance Points: '''xx'''
+
* '''STR:''' '''x'''
*Total Magic Points:   '''15'''
+
* '''CON:''' '''x'''
*Damage Bonus: '''1d4'''
+
* '''INT:''' '''x'''
*Healing Rate: '''3'''
+
* '''SIZ:''' '''x'''
*Movement: '''8'''
+
* '''POW:''' '''x'''
*Spirit Magic Damage: '''1d6+1'''
+
* '''DEX:''' '''x'''
*Current Magic Points: '''14'''
+
* '''CHA:''' '''x'''
*Strike Rank
+
 
**Dex SR '''2'''
+
</div>
**Siz SR '''2'''
+
 
 +
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 +
 
 +
: Damage Bonus: '''xx'''
 +
: Movement:  '''x'''
 +
: SIZ SR '''x'''
 +
: Hit Points:  '''xx'''
 +
: DEX SR '''x'''
 +
: Healing Rate: '''xx''' /wk
 +
 
 +
</div>
 +
* '''NOTES:'''
  
 
==Skill Groups==
 
==Skill Groups==
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
+
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*'''Agility: +5%'''
+
*'''Agility: +xx%'''
:Boat (10)
+
:Boat (05)
:Climb (45)
+
:Climb (40)
:Dodge (33)
+
:Dodge (DEX×2)
:Drive Chariot (10)
+
:Drive Chariot (05)
:Jump (47)
+
:Jump (DEX×3)
:Ride (mount type) (15)
+
:Ride (mount type) (05)
:Swim (20)
+
:Swim (15)
  
*'''Communication: +5%'''
+
*'''Communication: +xx%'''
:Act (10)
+
:Act (05)
:Art (10)
+
:Art (05)
:Bargain (10)
+
:Bargain (05)
:Charm (20)
+
:Charm (15)
:Dance (20)
+
:Dance (10)
:Disguise (10)
+
:Disguise (05)
:Fast Talk (10)
+
:Fast Talk (05)
:Intimidate (20)
+
:Intimidate (15)
:Intrigue (10)
+
:Intrigue (05)
:Orate (40)
+
:Orate (10)
:Sing (25)
+
:Sing (10)
:Speak Own Language -Hendreiki (50)
+
:Speak Own Language (50)
:Speak Other Language - tradetalk (15)
+
:Speak Other Language (00)
  
*'''Knowledge: +10%'''
+
*'''Knowledge: +xx%'''
 
:Alchemy (00)
 
:Alchemy (00)
:Animal Lore (45)
+
:Animal Lore (05)
:Battle (20)
+
:Battle (10)
 
:Bureaucracy (00)
 
:Bureaucracy (00)
:Celestial Lore (30)
+
:Celestial Lore (05)
:Cult Lore (lhankhor Mhy) (30)
+
:Cult Lore (specific cult) (05)
:Customs (local 60/all others 00)
+
:Customs (local 25
:Elder Race Lore (race) (35)
+
:Customs (other) (00)
:Evaluate (20)
+
:Elder Race Lore (race) (05)
:Farm (40)
+
:Evaluate (10)
:First Aid (20)
+
:Farm (10)
:Game (25)
+
:First Aid (10)
:Herd (25)
+
:Game (15)
:Homeland Lore (local) (40)  
+
:Herd (05)
 +
:Homeland Lore (own) (30)  
 
:Homeland Lore (other) (00)
 
:Homeland Lore (other) (00)
:Library Use (20)
+
:Library Use (00)
:Manage Household (20)
+
:Manage Household (10)
:Mineral Lore (25)
+
:Mineral Lore (05)
:Peaceful Cut (20)
+
:Peaceful Cut (10)
:Plant Lore (15)
+
:Plant Lore (05)
:Read/Write (Heortling) (80)
+
:Read/Write (language) (00)
 
:Shiphandling (00)
 
:Shiphandling (00)
:Survival (25)
+
:Survival (15)
:Treat Disease (15)
+
:Treat Disease (05)
:Treat Poison (15)
+
:Treat Poison (05)
  
*'''Magic: +5%'''
+
*'''Magic: +xx%'''
:Meditate (50)  
+
:Meditate (00)  
:Prepare Corpse (15)  
+
:Prepare Corpse (10)  
 
:Sense Assassin (00)
 
:Sense Assassin (00)
 
:Sense Chaos (00)
 
:Sense Chaos (00)
:Spirit Combat (40)
+
:Spirit Combat (20)
 
:Spirit Dance (00)
 
:Spirit Dance (00)
 
:Spirit Lore (00)
 
:Spirit Lore (00)
:Spirit Travel (15)
+
:Spirit Travel (10)
 
:Understand Herd Beast (00)
 
:Understand Herd Beast (00)
:Worship (Lhankhor mhy) (55)
+
:Worship (deity) (05)
:Dominate ghost (25)
 
:Summon Ghost (15)
 
:Neutralise Spirit magic (15)
 
:Logician (30)
 
:Total recall(15)
 
:Identify otherworld Entity (15)
 
  
*'''Manipulation:+15% '''
+
*'''Manipulation:+xx% '''
:Conceal (20)
+
:Conceal (05)
:Craft (specific craft) (25)
+
:Craft (specific craft) (10)
:Devise (20)
+
:Devise (05)
:Melee Weapon (Base Value)
+
:Play Instrument (05)
:Missile Weapon (Base Value)
+
:Sleight (05)
:Play Instrument (20)
 
:Shield (Base Value)
 
:Sleight (20)
 
  
*'''Perception: +10%'''
+
*'''Perception: +xx%'''
:Insight (species/others) (30/00)
+
:Insight (own species) (20)
:Listen (35)
+
:Insight (others) (00)
:Scan (35)
+
:Listen (25)
:Search (35)
+
:Scan (25)
:Track (15)
+
:Search (25)
 +
:Track (05)
  
*'''Stealth: +15%'''
+
*'''Stealth: +xx%'''
:Hide (25)
+
:Hide (10)
:Move Quietly (25)
+
:Move Quietly (10)
  
 
</div>
 
</div>
  
== Magical Abilities ==
+
* '''NOTES:'''
 
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
 
 
* '''Spirit Magic: '''
 
**
 
**
 
**
 
**
 
 
 
  
* '''Divine Magic: '''
+
== Cults & Magic ==
**'''Cult Lhankhor Mhy'''
 
***'''Rune Points: 3'''
 
**** Translate
 
**** Truespeak
 
**** Analyse magic
 
  
* '''Sorcery: '''
+
* '''Initiate''' of '''Cult'''
** '''Runes'''
+
** '''Subcult:'''
*** Truth ,Spirit
+
** '''Gifts/Geases:'''
** '''Techniques'''
+
** one
*** Command ,Summon
+
** two
***
+
:______________________________________________________________________
 +
* '''Spirit Combat:'''  X%
 +
** '''Spirit Combat Damage:'''
 +
:______________________________________________________________________
 +
* '''MAGIC POINTS:'''
 +
** ''Crystal:''
 +
:______________________________________________________________________
  
* '''Gifts/Geases:'''
+
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
**
 
**
 
  
* '''Runes:'''
+
* '''SPIRIT MAGIC: '''
** Fire :70
+
** ''CHA Limit:''
** Moon :60
+
** spell (XX)
** Air :60
+
** spell (XX)
** Man :50
+
** spell (XX)
** Beast :50
+
** spell (XX)
** fertility :50
+
** spell (XX)
** Death :50
+
:________________________________
** Harmony 50
 
** Disorder :50
 
** Truth :75
 
** Illusion :25
 
** Stasis :75
 
** movement :25
 
  
* '''Passions:'''
+
* '''RUNE MAGIC: '''
** Honor:60
+
**'''Cult''' ''Rune Points:''
** Loyalty Sartar:60
+
** spell (XX) (Runes x or y)
** Loyalty tribe:60
+
** spell (XX) (Runes x or y)
** Loyalty clan:60
+
** spell (XX) (Runes x or y)
** Love family:60
+
** spell (XX) (Runes x or y)
** Devotion Lhankhor mhy:60
+
** spell (XX) (Runes x or y)
** Hate lunar empire:60
+
** spell (XX) (Runes x or y)
** Love wisdom:60
+
** Command Cult Spirit (2)
**  
+
** Dismiss Magic 1+
 +
** Divination 1+
 +
** Extension 1+
 +
** Find Enemy 1
 +
** Heal Wound 1
 +
** Multispell 1+
 +
** Sanctify 1+
 +
** Soul Sight 1
 +
** Spirit Block 1+
 +
** Summon Cult Spirit 1-3
 +
** Warding 1+
 
</div>
 
</div>
 +
:______________________________________________________________________
 +
* '''SPIRITS: '''
 +
:______________________________________________________________________
 +
* '''NOTES:'''
  
 
==Hit Points and Armour==
 
==Hit Points and Armour==
Line 204: Line 243:
 
!width="100"|Hit Location
 
!width="100"|Hit Location
 
|-
 
|-
|'''Head''' ||xx  || '''xx''' || 5 ||xx  || 19-20
+
|'''Head''' ||xx  || '''xx''' || xx ||xx  || 19-20
 
|-
 
|-
|'''Left Arm''' || xx  || '''xx''' || 4 || xx || 16-18
+
|'''Left Arm''' || xx  || '''xx''' || xx || xx || 16-18
 
|-
 
|-
|'''Right Arm''' || xx || '''xx''' || 4 || xx || 13-15  
+
|'''Right Arm''' || xx || '''xx''' || xx || xx || 13-15  
 
|-
 
|-
|'''Chest''' || xx || '''xx''' || 6 || xx  || 12
+
|'''Chest''' || xx || '''xx''' || xx || xx  || 12
 
|-
 
|-
|'''Abdomen''' || xx || '''xx''' || 5 || xx || 09-11
+
|'''Abdomen''' || xx || '''xx''' || xx || xx || 09-11
 
|-
 
|-
|'''Left Leg''' || xx || '''xx''' || 5|| xx  || 05-08
+
|'''Left Leg''' || xx || '''xx''' || xx || xx  || 05-08
 
|-
 
|-
|'''Right Leg''' || xx || '''xx''' || 5 || xx || 01-04
+
|'''Right Leg''' || xx || '''xx''' || xx || xx || 01-04
 
|}
 
|}
  
*Total Hit Points: '''14 HP'''
+
*Total Hit Points: '''xx HP'''
 
*Total Armor ENC: '''xx'''
 
*Total Armor ENC: '''xx'''
 +
 +
* '''NOTES:'''
  
 
==Weapons and Shields==
 
==Weapons and Shields==
* Skill Bonus: +15%
+
* Weapon / Shield Bonus (= Manipulation): +xx%
 +
 
 +
</div>
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
!width="200"|Weapon/Shield Name
+
!width="220"|Weapon/Shield  
!width="150"|Damage
+
!width="75"|SR
!width="50"|S.R.
+
!width="75"|%
!width="50"|A.P.
+
!width="150"|DMG
!width="75"|Attack %
 
 
!width="100"|Range
 
!width="100"|Range
!width="50"|Enc.
+
!width="50"|HP
 +
!width="50"|ENC
  
 
|-
 
|-
|1h axe|| xx || xx || xx || 35 || xx  || xx
+
|Weapon (xx) || xx || xx || xx || xx || xx  || xx
 +
|-
 +
|Weapon (xx) || xx || xx || xx || xx || xx  || xx
 +
|-
 +
|Weapon (xx) || xx || xx || xx || xx || xx  || xx
 +
|-
 +
|Weapon (xx) || xx || xx || xx || xx || xx  || xx
 +
|-
 +
|Weapon (xx) || xx || xx || xx || xx || xx  || xx
 +
|-
 +
|Weapon (xx) || xx || xx || xx || xx || xx  || xx
 
|-
 
|-
|2h axe || xx || xx || xx || 20 || xx || xx
+
|miss weapon (xx) || xx || xx || x/x || xx || xx || xx
 
|-
 
|-
|Broadsword || xx || xx || xx || 40 || xx || xx
+
|miss weapon (xx) || xx || xx || x/x || xx || xx || xx
 
|-
 
|-
|Dagger || xx || xx || xx || 40 || xx || xx
+
|miss weapon (xx) || xx || xx || x/x || xx || xx || xx
 
|-
 
|-
|1h spear || xx || xx || xx || 30 || xx || xx
+
|Shield (xx) || xx || xx || xx || xx || xx || xx
 
|-
 
|-
|Comp bow|| xx || xx || xx || 30 || xx || xx
+
|Shield (xx) || xx || xx || xx || xx || xx || xx
 
|-
 
|-
|Javelin|| xx || xx || xx || 35 || xx || xx
+
|Fist (25) || xx || xx || xx || xx || xx || xx
 
|-
 
|-
|md shield|| xx || xx || xx || 45 || xx || xx
+
|Grapple (25) || xx || xx || xx || xx || xx || xx
 
|-
 
|-
|lg shield|| xx || xx || xx || 40 || xx || xx
+
|Kick (15) || xx || xx || xx || xx || xx || xx
 
|}
 
|}
  
 
*Total Weapon ENC: '''xx'''
 
*Total Weapon ENC: '''xx'''
 +
 +
*'''COMBAT NOTES:'''
  
 
==Equipment==
 
==Equipment==
*Weapons:
+
* ''MAX ENC:'' [STR (xx) + CON (xx)] / 2 = YY
 +
* ''ENCUMBRANCE:'' Armour X + Weapons Y + Other Z = XX
 +
 
 +
*'''Armour''':
 
**  
 
**  
  
*Armour:
+
*'''Weapons:'''
 
**  
 
**  
  
*Other:
+
 
 +
 
 +
*'''Other:'''
 
**  
 
**  
  
*Valuables:
+
*'''Valuables:'''
 
**
 
**
  
- Main Page; [[Between the Wars]]
+
==Mounts etc==
 +
 
 +
==Family==
 +
 
 +
* '''Famous Ancestors:'''
 +
* '''Grandparents:'''
 +
** one
 +
** two
 +
** three
 +
** four
 +
* '''Parents:'''
 +
** one
 +
** two
 +
* '''Aunts & Uncles:'''
 +
** one
 +
** two
 +
** three
 +
** four
 +
* '''Siblings:'''
 +
** one
 +
** two
 +
** three
 +
** four
 +
* '''Marriage:'''
 +
** one
 +
** two
 +
* '''Siblings:'''
 +
** one
 +
** two
 +
** three
 +
** four
 +
* '''Children:'''
 +
** one
 +
** two
 +
** three
 +
** four
 +
* '''Family events:'''
 +
** one (year)
 +
** two (year)
 +
** three (year)
 +
** four (year)
 +
 
 +
 
 +
 
 +
==Holdings & Tenants==
 +
* '''HOUSEHOLD:'''
 +
** '''Hides:'''
 +
** '''Description:'''
 +
** '''Tenants:'''
 +
 
 +
* '''WEALTH:'''
 +
 
 +
==Backstory from Chargen==
 +
 
 +
==Notable Events (Reputation)==
 +
''LIST HERE EVERY EVENT THAT LEADS TO A REPUTATION INCREASE, INCLUDING FROM CHARGEN''
 +
 
 +
==Improvement Rolls to make, plus notes==
 +
*POW:
 +
**Skills:
 +
 
 +
*For purposes of seasonal improvement rolls...
 +
** Professional skills:
 +
** Cult skills:
 +
 
 +
*Requirements for rune level or equivalent:
 +
 
 +
- Main Page; [[Swan and Fox]]

Latest revision as of 09:29, 23 September 2023

- Main Page; Swan and Fox

NAME played by NAME

Background and Story[edit]

TEXT - brief here pls

Character Details[edit]

  • Name: x
  • Homeland: x
  • Gender: x
  • Tribe: x
  • Standard of Living: x (L)
  • Birth year: x Age: x
  • Clan: x
  • Base Income: x (L)
  • Reputation: x
  • Occupation: x
  • Ransom: x (L)

Rune Affinities & Passions[edit]

ELEMENTAL RUNE AFFINITIES

  • EARTH: x
  • AIR: x
  • FIRE: x
  • DARKNESS: x
  • WATER: x
  • MOON: x


POWER RUNE AFFINITIES
MAN 50 BEAST 50
FERTILITY 50 DEATH 50
HARMONY 50 DISORDER 50
TRUTH 50 ILLUSION 50
STASIS 50 MOVEMENT 50

PASSIONS

  • Honour:
  • Love (xxxxx): XX
  • Loyalty (xxxxx): XX
  • Devotion (xxxxx): XX
  • Hate (xxxxx): XX


  • NOTES:

Characteristics[edit]

  • STR: x
  • CON: x
  • INT: x
  • SIZ: x
  • POW: x
  • DEX: x
  • CHA: x
Damage Bonus: xx
Movement: x
SIZ SR x
Hit Points: xx
DEX SR x
Healing Rate: xx /wk
  • NOTES:

Skill Groups[edit]

  • Agility: +xx%
Boat (05)
Climb (40)
Dodge (DEX×2)
Drive Chariot (05)
Jump (DEX×3)
Ride (mount type) (05)
Swim (15)
  • Communication: +xx%
Act (05)
Art (05)
Bargain (05)
Charm (15)
Dance (10)
Disguise (05)
Fast Talk (05)
Intimidate (15)
Intrigue (05)
Orate (10)
Sing (10)
Speak Own Language (50)
Speak Other Language (00)
  • Knowledge: +xx%
Alchemy (00)
Animal Lore (05)
Battle (10)
Bureaucracy (00)
Celestial Lore (05)
Cult Lore (specific cult) (05)
Customs (local 25
Customs (other) (00)
Elder Race Lore (race) (05)
Evaluate (10)
Farm (10)
First Aid (10)
Game (15)
Herd (05)
Homeland Lore (own) (30)
Homeland Lore (other) (00)
Library Use (00)
Manage Household (10)
Mineral Lore (05)
Peaceful Cut (10)
Plant Lore (05)
Read/Write (language) (00)
Shiphandling (00)
Survival (15)
Treat Disease (05)
Treat Poison (05)
  • Magic: +xx%
Meditate (00)
Prepare Corpse (10)
Sense Assassin (00)
Sense Chaos (00)
Spirit Combat (20)
Spirit Dance (00)
Spirit Lore (00)
Spirit Travel (10)
Understand Herd Beast (00)
Worship (deity) (05)
  • Manipulation:+xx%
Conceal (05)
Craft (specific craft) (10)
Devise (05)
Play Instrument (05)
Sleight (05)
  • Perception: +xx%
Insight (own species) (20)
Insight (others) (00)
Listen (25)
Scan (25)
Search (25)
Track (05)
  • Stealth: +xx%
Hide (10)
Move Quietly (10)
  • NOTES:

Cults & Magic[edit]

  • Initiate of Cult
    • Subcult:
    • Gifts/Geases:
    • one
    • two
______________________________________________________________________
  • Spirit Combat: X%
    • Spirit Combat Damage:
______________________________________________________________________
  • MAGIC POINTS:
    • Crystal:
______________________________________________________________________
  • SPIRIT MAGIC:
    • CHA Limit:
    • spell (XX)
    • spell (XX)
    • spell (XX)
    • spell (XX)
    • spell (XX)
________________________________
  • RUNE MAGIC:
    • Cult Rune Points:
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • Command Cult Spirit (2)
    • Dismiss Magic 1+
    • Divination 1+
    • Extension 1+
    • Find Enemy 1
    • Heal Wound 1
    • Multispell 1+
    • Sanctify 1+
    • Soul Sight 1
    • Spirit Block 1+
    • Summon Cult Spirit 1-3
    • Warding 1+
______________________________________________________________________
  • SPIRITS:
______________________________________________________________________
  • NOTES:

Hit Points and Armour[edit]

Location Name Armour types A.P. H.P. Enc. Hit Location
Head xx xx xx xx 19-20
Left Arm xx xx xx xx 16-18
Right Arm xx xx xx xx 13-15
Chest xx xx xx xx 12
Abdomen xx xx xx xx 09-11
Left Leg xx xx xx xx 05-08
Right Leg xx xx xx xx 01-04
  • Total Hit Points: xx HP
  • Total Armor ENC: xx
  • NOTES:

Weapons and Shields[edit]

  • Weapon / Shield Bonus (= Manipulation): +xx%
Weapon/Shield SR % DMG Range HP ENC
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
Shield (xx) xx xx xx xx xx xx
Shield (xx) xx xx xx xx xx xx
Fist (25) xx xx xx xx xx xx
Grapple (25) xx xx xx xx xx xx
Kick (15) xx xx xx xx xx xx
  • Total Weapon ENC: xx
  • COMBAT NOTES:

Equipment[edit]

  • MAX ENC: [STR (xx) + CON (xx)] / 2 = YY
  • ENCUMBRANCE: Armour X + Weapons Y + Other Z = XX
  • Armour:
  • Weapons:


  • Other:
  • Valuables:

Mounts etc[edit]

Family[edit]

  • Famous Ancestors:
  • Grandparents:
    • one
    • two
    • three
    • four
  • Parents:
    • one
    • two
  • Aunts & Uncles:
    • one
    • two
    • three
    • four
  • Siblings:
    • one
    • two
    • three
    • four
  • Marriage:
    • one
    • two
  • Siblings:
    • one
    • two
    • three
    • four
  • Children:
    • one
    • two
    • three
    • four
  • Family events:
    • one (year)
    • two (year)
    • three (year)
    • four (year)


Holdings & Tenants[edit]

  • HOUSEHOLD:
    • Hides:
    • Description:
    • Tenants:
  • WEALTH:

Backstory from Chargen[edit]

Notable Events (Reputation)[edit]

LIST HERE EVERY EVENT THAT LEADS TO A REPUTATION INCREASE, INCLUDING FROM CHARGEN

Improvement Rolls to make, plus notes[edit]

  • POW:
    • Skills:
  • For purposes of seasonal improvement rolls...
    • Professional skills:
    • Cult skills:
  • Requirements for rune level or equivalent:

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