Difference between revisions of "Rael Silverthorn"

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(Abriane)
(Gervaise)
Line 44: Line 44:
 
*XP to next Level: 18,001
 
*XP to next Level: 18,001
 
*HP: 26
 
*HP: 26
 +
*Age: 35
 
*AC: 7
 
*AC: 7
 
*THAC0: 18  
 
*THAC0: 18  

Revision as of 19:42, 15 January 2012

Abriane Rousseau, La Rousseau, La Belle Enchantrix

Abriane

  • Level: 5
  • Current XP: 22,501
  • XP to next Level: 40,001
  • HP: 13
  • Age: Unknown, and she never tells
  • AC:
  • THAC0:
  • Saving Throws:
    • Paralyze/Poison/Death Magic: 14
    • Petrification/Polymorph: 13
    • Rod/Staff/Wand: 11
    • Breath Weapn: 15
    • Spell: 12


Attributes

  • Strength: 5 (-2 To Hit, -1 Damage Adjustment, Open Doors 1, Bend Bars Lift Gates 0%, Weight Allowance 10 pounds)
  • Dexterity: 14
  • Constitution: 11 (System Shock 75%, Resurrection 80%)
  • Intelligence: 17 (Additional Languages 6, Chance to Learn Spell 75%, Minimum Spells Per Level 8, Maximum Spells Per Level 14)
  • Wisdom: 13
  • Charisma: 17 (Maximum Henchmen 10, Loyalty Base +30%, Reaction Adjustment +30%)


Estate: Abriane owns an elegant, gray stone townhome on the western banks of the Dirtwater, not far from the center of town. A dock overlooks the river, and a sturdy watercraft that can carry as many as a dozen people can usually be seen moored there. On the south side of the property is a walled garden wherein food for the kitchen and magical herbs for the sorceress' potions are grown. A small stone building near the southwestern corner of the garden serves as one of Abriane's workshops. Underneath the townhouse is a large chamber that contains a secured underwater exit from the property. There is also a tunnel leading to the sorceress' shop in town.
Treasury: (list wealth and valuables stored there; this includes treasure obtained in the game, coinage, magical items, etc.)
Equipment & Money Carried: (List here those things your character has in their immediate possession.)
Spells Currently Memorized: (Self-explanatory)
Weapons: (if the character has a weapon, list its pertinent combat statistics here.)
Specialties: (I will occasionally grant your character a specialty, some thing they are recognizably better at than the norm defined by their peers.)

Henchpersons

Gervaise

  • Level: 4
  • Class: Fighter
  • Current XP: 9,000
  • XP to next Level: 18,001
  • HP: 26
  • Age: 35
  • AC: 7
  • THAC0: 18
  • Saving Throws:
    • Paralyze/Poison/Death Magic: 13
    • Petrification/Polymorph: 14
    • Rod/Staff/Wand: 15
    • Breath Weapon: 16
    • Spell: 16


Attributes

  • Strength: 16 (+1 Damage Adjustment, Open Doors 1-3, Bend Bars Lift Gates 10%, Weight Allowance 70 pounds)
  • Dexterity: 14
  • Constitution: 12 (System Shock 80%, Resurrection 85%)
  • Intelligence: 11 (Additional Languages 2)
  • Wisdom: 9
  • Charisma: 8 (Maximum Henchmen 3, Loyalty Base -05%)

Equipment:

  • Leather Armor & Shield
  • Long Sword
  • 4 Daggers (belt, each boot, right sleeve)
  • Longbow

Piers

  • Level: 4
  • Class: Thief
  • Current XP: 9,000
  • XP to next Level: 10,001
  • HP: 15
  • AC: 8
  • THAC0: 20
  • Saving Throws:
    • Paralyze/Poison/Death Magic: 13
    • Petrification/Polymorph: 12
    • Rod/Staff/Wand: 14
    • Breath Weapon: 16
    • Spell: 15


Attributes

  • Strength: 10 (Open Doors 1-2, Bend Bars Lift Gates 2%, Weight Allowance 35 pounds)
  • Dexterity: 14
  • Constitution: 9 (System Shock 65%, Resurrection 70%)
  • Intelligence: 8 (Additional Languages 1)
  • Wisdom: 9
  • Charisma: 10 (Maximum Henchmen 4)
  • Thief Abilities:
    • Pick Pockets: 45%
    • Open Locks: 37%
    • Find/Remove Traps: 35%
    • Move Silently: 33%
    • Hide In Shadows: 25%
    • Hear Noise: 15%
    • Climb Walls: 88%
    • Read Languages: 20%

Equipment:

  • Leather Armor
  • 5 Daggers (belt, each boot, both sleeves)
  • 20 Darts

Assorted Hangers-On and Personnel